diff options
Diffstat (limited to '')
-rw-r--r-- | src/Chunk.cpp | 10 | ||||
-rw-r--r-- | src/ChunkData.cpp | 13 | ||||
-rw-r--r-- | src/Mobs/Path.cpp | 2 |
3 files changed, 10 insertions, 15 deletions
diff --git a/src/Chunk.cpp b/src/Chunk.cpp index ae3d218d5..ff0841440 100644 --- a/src/Chunk.cpp +++ b/src/Chunk.cpp @@ -2594,16 +2594,6 @@ bool cChunk::GetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_ BLOCKTYPE cChunk::GetBlock(int a_RelX, int a_RelY, int a_RelZ) const { - if ( - (a_RelX < 0) || (a_RelX >= Width) || - (a_RelY < 0) || (a_RelY >= Height) || - (a_RelZ < 0) || (a_RelZ >= Width) - ) - { - ASSERT(!"GetBlock(x, y, z) out of bounds!"); - return 0; // Clip - } - return m_ChunkData.GetBlock(a_RelX, a_RelY, a_RelZ); } diff --git a/src/ChunkData.cpp b/src/ChunkData.cpp index 88cb9fdd8..ab29e4ed3 100644 --- a/src/ChunkData.cpp +++ b/src/ChunkData.cpp @@ -150,9 +150,14 @@ cChunkData::~cChunkData() BLOCKTYPE cChunkData::GetBlock(int a_X, int a_Y, int a_Z) const { - ASSERT((a_X >= 0) && (a_X < cChunkDef::Width)); - ASSERT((a_Y >= 0) && (a_Y < cChunkDef::Height)); - ASSERT((a_Z >= 0) && (a_Z < cChunkDef::Width)); + if ( + (a_X < 0) || (a_X >= cChunkDef::Width) || + (a_Y < 0) || (a_Y >= cChunkDef::Height) || + (a_Z < 0) || (a_Z >= cChunkDef::Width) + ) + { + return E_BLOCK_AIR; // Coordinates are outside outside the world, so this must be an air block + } int Section = a_Y / SectionHeight; if (m_Sections[Section] != nullptr) { @@ -222,7 +227,7 @@ NIBBLETYPE cChunkData::GetMeta(int a_RelX, int a_RelY, int a_RelZ) const return 0; } } - ASSERT(!"cChunkData::GetMeta(): coords out of chunk range!"); + // Coordinates are outside outside the world, so it must be an air block with a blank meta return 0; } diff --git a/src/Mobs/Path.cpp b/src/Mobs/Path.cpp index 18090587e..1273b2517 100644 --- a/src/Mobs/Path.cpp +++ b/src/Mobs/Path.cpp @@ -250,7 +250,7 @@ bool cPath::StepOnce() { if (ProcessIfWalkable(CurrentCell->m_Location + Vector3i(0, y, 1), CurrentCell, NORMAL_G_COST)) { - DoneWest = true; + DoneSouth = true; if (y == 0) { WalkableSouth = true; |