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-rw-r--r--src/WorldStorage/NBTChunkSerializer.cpp39
-rw-r--r--src/WorldStorage/NBTChunkSerializer.h2
-rw-r--r--src/WorldStorage/WSSAnvil.cpp53
-rw-r--r--src/WorldStorage/WSSAnvil.h21
-rw-r--r--src/WorldStorage/WSSCompact.cpp11
-rw-r--r--src/WorldStorage/WSSCompact.h7
-rw-r--r--src/WorldStorage/WorldStorage.cpp10
-rw-r--r--src/WorldStorage/WorldStorage.h4
8 files changed, 108 insertions, 39 deletions
diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp
index e5043de1f..447296c7f 100644
--- a/src/WorldStorage/NBTChunkSerializer.cpp
+++ b/src/WorldStorage/NBTChunkSerializer.cpp
@@ -10,6 +10,7 @@
#include "FastNBT.h"
#include "../BlockEntities/ChestEntity.h"
+#include "../BlockEntities/CommandBlockEntity.h"
#include "../BlockEntities/DispenserEntity.h"
#include "../BlockEntities/DropperEntity.h"
#include "../BlockEntities/FurnaceEntity.h"
@@ -219,8 +220,23 @@ void cNBTChunkSerializer::AddJukeboxEntity(cJukeboxEntity * a_Jukebox)
void cNBTChunkSerializer::AddNoteEntity(cNoteEntity * a_Note)
{
m_Writer.BeginCompound("");
- AddBasicTileEntity(a_Note, "Music");
- m_Writer.AddByte("note", a_Note->GetPitch());
+ AddBasicTileEntity(a_Note, "Music");
+ m_Writer.AddByte("note", a_Note->GetPitch());
+ m_Writer.EndCompound();
+}
+
+
+
+
+
+void cNBTChunkSerializer::AddCommandBlockEntity(cCommandBlockEntity * a_CmdBlock)
+{
+ m_Writer.BeginCompound("");
+ AddBasicTileEntity(a_CmdBlock, "Control");
+ m_Writer.AddString("Command", a_CmdBlock->GetCommand());
+ m_Writer.AddInt ("SuccessCount", a_CmdBlock->GetResult());
+ m_Writer.AddString("LastOutput", a_CmdBlock->GetLastOutput());
+ m_Writer.AddByte ("TrackOutput", 1); // TODO 2014-01-18 xdot: Figure out what TrackOutput is and save it.
m_Writer.EndCompound();
}
@@ -257,7 +273,7 @@ void cNBTChunkSerializer::AddBasicEntity(cEntity * a_Entity, const AString & a_C
m_Writer.AddDouble("", a_Entity->GetSpeedZ());
m_Writer.EndList();
m_Writer.BeginList("Rotation", TAG_Double);
- m_Writer.AddDouble("", a_Entity->GetRotation());
+ m_Writer.AddDouble("", a_Entity->GetYaw());
m_Writer.AddDouble("", a_Entity->GetPitch());
m_Writer.EndList();
}
@@ -639,15 +655,16 @@ void cNBTChunkSerializer::BlockEntity(cBlockEntity * a_Entity)
// Add tile-entity into NBT:
switch (a_Entity->GetBlockType())
{
- case E_BLOCK_CHEST: AddChestEntity ((cChestEntity *) a_Entity); break;
- case E_BLOCK_DISPENSER: AddDispenserEntity ((cDispenserEntity *) a_Entity); break;
- case E_BLOCK_DROPPER: AddDropperEntity ((cDropperEntity *) a_Entity); break;
- case E_BLOCK_FURNACE: AddFurnaceEntity ((cFurnaceEntity *) a_Entity); break;
- case E_BLOCK_HOPPER: AddHopperEntity ((cHopperEntity *) a_Entity); break;
+ case E_BLOCK_CHEST: AddChestEntity ((cChestEntity *) a_Entity); break;
+ case E_BLOCK_DISPENSER: AddDispenserEntity ((cDispenserEntity *) a_Entity); break;
+ case E_BLOCK_DROPPER: AddDropperEntity ((cDropperEntity *) a_Entity); break;
+ case E_BLOCK_FURNACE: AddFurnaceEntity ((cFurnaceEntity *) a_Entity); break;
+ case E_BLOCK_HOPPER: AddHopperEntity ((cHopperEntity *) a_Entity); break;
case E_BLOCK_SIGN_POST:
- case E_BLOCK_WALLSIGN: AddSignEntity ((cSignEntity *) a_Entity); break;
- case E_BLOCK_NOTE_BLOCK: AddNoteEntity ((cNoteEntity *) a_Entity); break;
- case E_BLOCK_JUKEBOX: AddJukeboxEntity ((cJukeboxEntity *) a_Entity); break;
+ case E_BLOCK_WALLSIGN: AddSignEntity ((cSignEntity *) a_Entity); break;
+ case E_BLOCK_NOTE_BLOCK: AddNoteEntity ((cNoteEntity *) a_Entity); break;
+ case E_BLOCK_JUKEBOX: AddJukeboxEntity ((cJukeboxEntity *) a_Entity); break;
+ case E_BLOCK_COMMAND_BLOCK: AddCommandBlockEntity((cCommandBlockEntity *) a_Entity); break;
default:
{
ASSERT(!"Unhandled block entity saved into Anvil");
diff --git a/src/WorldStorage/NBTChunkSerializer.h b/src/WorldStorage/NBTChunkSerializer.h
index 9d4ac208c..245b68063 100644
--- a/src/WorldStorage/NBTChunkSerializer.h
+++ b/src/WorldStorage/NBTChunkSerializer.h
@@ -21,6 +21,7 @@ class cEntity;
class cBlockEntity;
class cBoat;
class cChestEntity;
+class cCommandBlockEntity;
class cDispenserEntity;
class cDropperEntity;
class cFurnaceEntity;
@@ -92,6 +93,7 @@ protected:
void AddJukeboxEntity (cJukeboxEntity * a_Jukebox);
void AddNoteEntity (cNoteEntity * a_Note);
void AddSignEntity (cSignEntity * a_Sign);
+ void AddCommandBlockEntity(cCommandBlockEntity * a_CmdBlock);
// Entities:
void AddBasicEntity (cEntity * a_Entity, const AString & a_ClassName);
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp
index 8605930b6..96a77152b 100644
--- a/src/WorldStorage/WSSAnvil.cpp
+++ b/src/WorldStorage/WSSAnvil.cpp
@@ -15,6 +15,7 @@
#include "../StringCompression.h"
#include "../BlockEntities/ChestEntity.h"
+#include "../BlockEntities/CommandBlockEntity.h"
#include "../BlockEntities/DispenserEntity.h"
#include "../BlockEntities/DropperEntity.h"
#include "../BlockEntities/FurnaceEntity.h"
@@ -58,8 +59,9 @@ Since only the header is actually in the memory, this number can be high, but st
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cWSSAnvil:
-cWSSAnvil::cWSSAnvil(cWorld * a_World) :
- super(a_World)
+cWSSAnvil::cWSSAnvil(cWorld * a_World, int a_CompressionFactor) :
+ super(a_World),
+ m_CompressionFactor(a_CompressionFactor)
{
// Create a level.dat file for mapping tools, if it doesn't already exist:
AString fnam;
@@ -272,7 +274,7 @@ bool cWSSAnvil::SaveChunkToData(const cChunkCoords & a_Chunk, AString & a_Data)
}
Writer.Finish();
- CompressString(Writer.GetResult().data(), Writer.GetResult().size(), a_Data);
+ CompressString(Writer.GetResult().data(), Writer.GetResult().size(), a_Data, m_CompressionFactor);
return true;
}
@@ -566,6 +568,10 @@ void cWSSAnvil::LoadBlockEntitiesFromNBT(cBlockEntityList & a_BlockEntities, con
{
LoadChestFromNBT(a_BlockEntities, a_NBT, Child);
}
+ else if (strncmp(a_NBT.GetData(sID), "Control", a_NBT.GetDataLength(sID)) == 0)
+ {
+ LoadCommandBlockFromNBT(a_BlockEntities, a_NBT, Child);
+ }
else if (strncmp(a_NBT.GetData(sID), "Dropper", a_NBT.GetDataLength(sID)) == 0)
{
LoadDropperFromNBT(a_BlockEntities, a_NBT, Child);
@@ -914,6 +920,43 @@ void cWSSAnvil::LoadSignFromNBT(cBlockEntityList & a_BlockEntities, const cParse
+void cWSSAnvil::LoadCommandBlockFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx)
+{
+ ASSERT(a_NBT.GetType(a_TagIdx) == TAG_Compound);
+ int x, y, z;
+ if (!GetBlockEntityNBTPos(a_NBT, a_TagIdx, x, y, z))
+ {
+ return;
+ }
+ std::auto_ptr<cCommandBlockEntity> CmdBlock(new cCommandBlockEntity(x, y, z, m_World));
+
+ int currentLine = a_NBT.FindChildByName(a_TagIdx, "Command");
+ if (currentLine >= 0)
+ {
+ CmdBlock->SetCommand(a_NBT.GetString(currentLine));
+ }
+
+ currentLine = a_NBT.FindChildByName(a_TagIdx, "SuccessCount");
+ if (currentLine >= 0)
+ {
+ CmdBlock->SetResult(a_NBT.GetInt(currentLine));
+ }
+
+ currentLine = a_NBT.FindChildByName(a_TagIdx, "LastOutput");
+ if (currentLine >= 0)
+ {
+ CmdBlock->SetLastOutput(a_NBT.GetString(currentLine));
+ }
+
+ // TODO 2014-01-18 xdot: Figure out what TrackOutput is and parse it.
+
+ a_BlockEntities.push_back(CmdBlock.release());
+}
+
+
+
+
+
void cWSSAnvil::LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_EntityTagIdx, const char * a_IDTag, int a_IDTagLength)
{
if (strncmp(a_IDTag, "Boat", a_IDTagLength) == 0)
@@ -1150,7 +1193,7 @@ void cWSSAnvil::LoadFallingBlockFromNBT(cEntityList & a_Entities, const cParsedN
void cWSSAnvil::LoadMinecartRFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- std::auto_ptr<cEmptyMinecart> Minecart(new cEmptyMinecart(0, 0, 0));
+ std::auto_ptr<cRideableMinecart> Minecart(new cRideableMinecart(0, 0, 0, cItem(), 1)); // TODO: Load the block and the height
if (!LoadEntityBaseFromNBT(*Minecart.get(), a_NBT, a_TagIdx))
{
return;
@@ -1891,7 +1934,7 @@ bool cWSSAnvil::LoadEntityBaseFromNBT(cEntity & a_Entity, const cParsedNBT & a_N
{
return false;
}
- a_Entity.SetRotation(Rotation[0]);
+ a_Entity.SetYaw(Rotation[0]);
a_Entity.SetRoll (Rotation[1]);
return true;
diff --git a/src/WorldStorage/WSSAnvil.h b/src/WorldStorage/WSSAnvil.h
index 0a7406267..5093ad083 100644
--- a/src/WorldStorage/WSSAnvil.h
+++ b/src/WorldStorage/WSSAnvil.h
@@ -47,7 +47,7 @@ class cWSSAnvil :
public:
- cWSSAnvil(cWorld * a_World);
+ cWSSAnvil(cWorld * a_World, int a_CompressionFactor);
virtual ~cWSSAnvil();
protected:
@@ -89,6 +89,8 @@ protected:
cCriticalSection m_CS;
cMCAFiles m_Files; // a MRU cache of MCA files
+
+ int m_CompressionFactor;
/// Gets chunk data from the correct file; locks file CS as needed
bool GetChunkData(const cChunkCoords & a_Chunk, AString & a_Data);
@@ -129,14 +131,15 @@ protected:
*/
void LoadItemGridFromNBT(cItemGrid & a_ItemGrid, const cParsedNBT & a_NBT, int a_ItemsTagIdx, int s_SlotOffset = 0);
- void LoadChestFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadDispenserFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadDropperFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadFurnaceFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE * a_BlockTypes, NIBBLETYPE * a_BlockMetas);
- void LoadHopperFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadJukeboxFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadNoteFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadSignFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadChestFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadDispenserFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadDropperFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadFurnaceFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE * a_BlockTypes, NIBBLETYPE * a_BlockMetas);
+ void LoadHopperFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadJukeboxFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadNoteFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadSignFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadCommandBlockFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_EntityTagIdx, const char * a_IDTag, int a_IDTagLength);
diff --git a/src/WorldStorage/WSSCompact.cpp b/src/WorldStorage/WSSCompact.cpp
index e2556b96e..ea17a8ec1 100644
--- a/src/WorldStorage/WSSCompact.cpp
+++ b/src/WorldStorage/WSSCompact.cpp
@@ -193,7 +193,7 @@ cWSSCompact::cPAKFile * cWSSCompact::LoadPAKFile(const cChunkCoords & a_Chunk)
// Load it anew:
AString FileName;
Printf(FileName, "%s/X%i_Z%i.pak", m_World->GetName().c_str(), LayerX, LayerZ );
- cPAKFile * f = new cPAKFile(FileName, LayerX, LayerZ);
+ cPAKFile * f = new cPAKFile(FileName, LayerX, LayerZ, m_CompressionFactor);
if (f == NULL)
{
return NULL;
@@ -399,8 +399,9 @@ void cWSSCompact::LoadEntitiesFromJson(Json::Value & a_Value, cEntityList & a_En
return; \
}
-cWSSCompact::cPAKFile::cPAKFile(const AString & a_FileName, int a_LayerX, int a_LayerZ) :
+cWSSCompact::cPAKFile::cPAKFile(const AString & a_FileName, int a_LayerX, int a_LayerZ, int a_CompressionFactor) :
m_FileName(a_FileName),
+ m_CompressionFactor(a_CompressionFactor),
m_LayerX(a_LayerX),
m_LayerZ(a_LayerZ),
m_NumDirty(0),
@@ -648,7 +649,7 @@ void cWSSCompact::cPAKFile::UpdateChunk1To2()
// Re-compress data
AString CompressedData;
{
- int errorcode = CompressString(Converted.data(), Converted.size(), CompressedData);
+ int errorcode = CompressString(Converted.data(), Converted.size(), CompressedData,m_CompressionFactor);
if (errorcode != Z_OK)
{
LOGERROR("Error %d compressing data for chunk [%d, %d]",
@@ -786,7 +787,7 @@ void cWSSCompact::cPAKFile::UpdateChunk2To3()
// Re-compress data
AString CompressedData;
{
- int errorcode = CompressString(Converted.data(), Converted.size(), CompressedData);
+ int errorcode = CompressString(Converted.data(), Converted.size(), CompressedData, m_CompressionFactor);
if (errorcode != Z_OK)
{
LOGERROR("Error %d compressing data for chunk [%d, %d]",
@@ -939,7 +940,7 @@ bool cWSSCompact::cPAKFile::SaveChunkToData(const cChunkCoords & a_Chunk, cWorld
// Compress the data:
AString CompressedData;
- int errorcode = CompressString(Data.data(), Data.size(), CompressedData);
+ int errorcode = CompressString(Data.data(), Data.size(), CompressedData, m_CompressionFactor);
if ( errorcode != Z_OK )
{
LOGERROR("Error %i compressing data for chunk [%d, %d, %d]", errorcode, a_Chunk.m_ChunkX, a_Chunk.m_ChunkY, a_Chunk.m_ChunkZ);
diff --git a/src/WorldStorage/WSSCompact.h b/src/WorldStorage/WSSCompact.h
index 3223a986e..64b8d7f31 100644
--- a/src/WorldStorage/WSSCompact.h
+++ b/src/WorldStorage/WSSCompact.h
@@ -53,7 +53,7 @@ class cWSSCompact :
public cWSSchema
{
public:
- cWSSCompact(cWorld * a_World) : cWSSchema(a_World) {}
+ cWSSCompact(cWorld * a_World, int a_CompressionFactor) : cWSSchema(a_World), m_CompressionFactor(a_CompressionFactor) {}
virtual ~cWSSCompact();
protected:
@@ -74,7 +74,7 @@ protected:
{
public:
- cPAKFile(const AString & a_FileName, int a_LayerX, int a_LayerZ);
+ cPAKFile(const AString & a_FileName, int a_LayerX, int a_LayerZ, int a_CompressionFactor);
~cPAKFile();
bool GetChunkData(const cChunkCoords & a_Chunk, int & a_UncompressedSize, AString & a_Data);
@@ -95,6 +95,7 @@ protected:
protected:
AString m_FileName;
+ int m_CompressionFactor;
int m_LayerX;
int m_LayerZ;
@@ -119,6 +120,8 @@ protected:
cCriticalSection m_CS;
cPAKFiles m_PAKFiles; // A MRU cache of PAK files
+ int m_CompressionFactor;
+
/// Loads the correct PAK file either from cache or from disk, manages the m_PAKFiles cache
cPAKFile * LoadPAKFile(const cChunkCoords & a_Chunk);
diff --git a/src/WorldStorage/WorldStorage.cpp b/src/WorldStorage/WorldStorage.cpp
index 6aec525a8..711c8612f 100644
--- a/src/WorldStorage/WorldStorage.cpp
+++ b/src/WorldStorage/WorldStorage.cpp
@@ -68,11 +68,11 @@ cWorldStorage::~cWorldStorage()
-bool cWorldStorage::Start(cWorld * a_World, const AString & a_StorageSchemaName)
+bool cWorldStorage::Start(cWorld * a_World, const AString & a_StorageSchemaName, int a_StorageCompressionFactor )
{
m_World = a_World;
m_StorageSchemaName = a_StorageSchemaName;
- InitSchemas();
+ InitSchemas(a_StorageCompressionFactor);
return super::Start();
}
@@ -197,11 +197,11 @@ void cWorldStorage::UnqueueSave(const cChunkCoords & a_Chunk)
-void cWorldStorage::InitSchemas(void)
+void cWorldStorage::InitSchemas(int a_StorageCompressionFactor)
{
// The first schema added is considered the default
- m_Schemas.push_back(new cWSSAnvil (m_World));
- m_Schemas.push_back(new cWSSCompact (m_World));
+ m_Schemas.push_back(new cWSSAnvil (m_World,a_StorageCompressionFactor));
+ m_Schemas.push_back(new cWSSCompact (m_World,a_StorageCompressionFactor));
m_Schemas.push_back(new cWSSForgetful(m_World));
// Add new schemas here
diff --git a/src/WorldStorage/WorldStorage.h b/src/WorldStorage/WorldStorage.h
index 06cae1717..bb189b6c9 100644
--- a/src/WorldStorage/WorldStorage.h
+++ b/src/WorldStorage/WorldStorage.h
@@ -76,7 +76,7 @@ public:
void UnqueueLoad(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
void UnqueueSave(const cChunkCoords & a_Chunk);
- bool Start(cWorld * a_World, const AString & a_StorageSchemaName); // Hide the cIsThread's Start() method, we need to provide args
+ bool Start(cWorld * a_World, const AString & a_StorageSchemaName, int a_StorageCompressionFactor); // Hide the cIsThread's Start() method, we need to provide args
void Stop(void); // Hide the cIsThread's Stop() method, we need to signal the event
void WaitForFinish(void);
void WaitForLoadQueueEmpty(void);
@@ -126,7 +126,7 @@ protected:
/// The one storage schema used for saving
cWSSchema * m_SaveSchema;
- void InitSchemas(void);
+ void InitSchemas(int a_StorageCompressionFactor);
virtual void Execute(void) override;