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-rw-r--r--src/WorldStorage/WSSAnvil.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp
index dfefb74d3..fa7f8a349 100644
--- a/src/WorldStorage/WSSAnvil.cpp
+++ b/src/WorldStorage/WSSAnvil.cpp
@@ -1942,7 +1942,7 @@ void cWSSAnvil::LoadPickupFromNBT(cEntityList & a_Entities, const cParsedNBT & a
return;
}
- auto Pickup = std::make_unique<cPickup>(Vector3d(), Item, false); // Pickup delay doesn't matter, just say false
+ auto Pickup = std::make_unique<cPickup>(Vector3d(), std::move(Item), Vector3d(), 0_tick, 0_tick); // Pickup delay loaded later
if (!LoadEntityBaseFromNBT(*Pickup.get(), a_NBT, a_TagIdx))
{
return;