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-rw-r--r--src/WorldStorage/NBTChunkSerializer.cpp70
-rwxr-xr-xsrc/WorldStorage/WSSAnvil.cpp37
-rwxr-xr-xsrc/WorldStorage/WSSAnvil.h1
3 files changed, 67 insertions, 41 deletions
diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp
index 014ee2c27..3e8994786 100644
--- a/src/WorldStorage/NBTChunkSerializer.cpp
+++ b/src/WorldStorage/NBTChunkSerializer.cpp
@@ -710,37 +710,38 @@ public:
const char * EntityClass = nullptr;
switch (a_Monster->GetMobType())
{
- case mtBat: EntityClass = "Bat"; break;
- case mtBlaze: EntityClass = "Blaze"; break;
- case mtCaveSpider: EntityClass = "CaveSpider"; break;
- case mtChicken: EntityClass = "Chicken"; break;
- case mtCow: EntityClass = "Cow"; break;
- case mtCreeper: EntityClass = "Creeper"; break;
- case mtEnderDragon: EntityClass = "EnderDragon"; break;
- case mtEnderman: EntityClass = "Enderman"; break;
- case mtGhast: EntityClass = "Ghast"; break;
- case mtGiant: EntityClass = "Giant"; break;
- case mtGuardian: EntityClass = "Guardian"; break;
- case mtHorse: EntityClass = "Horse"; break;
- case mtIronGolem: EntityClass = "VillagerGolem"; break;
- case mtMagmaCube: EntityClass = "LavaSlime"; break;
- case mtMooshroom: EntityClass = "MushroomCow"; break;
- case mtOcelot: EntityClass = "Ozelot"; break;
- case mtPig: EntityClass = "Pig"; break;
- case mtRabbit: EntityClass = "Rabbit"; break;
- case mtSheep: EntityClass = "Sheep"; break;
- case mtSilverfish: EntityClass = "Silverfish"; break;
- case mtSkeleton: EntityClass = "Skeleton"; break;
- case mtSlime: EntityClass = "Slime"; break;
- case mtSnowGolem: EntityClass = "SnowMan"; break;
- case mtSpider: EntityClass = "Spider"; break;
- case mtSquid: EntityClass = "Squid"; break;
- case mtVillager: EntityClass = "Villager"; break;
- case mtWitch: EntityClass = "Witch"; break;
- case mtWither: EntityClass = "WitherBoss"; break;
- case mtWolf: EntityClass = "Wolf"; break;
- case mtZombie: EntityClass = "Zombie"; break;
- case mtZombiePigman: EntityClass = "PigZombie"; break;
+ case mtBat: EntityClass = "Bat"; break;
+ case mtBlaze: EntityClass = "Blaze"; break;
+ case mtCaveSpider: EntityClass = "CaveSpider"; break;
+ case mtChicken: EntityClass = "Chicken"; break;
+ case mtCow: EntityClass = "Cow"; break;
+ case mtCreeper: EntityClass = "Creeper"; break;
+ case mtEnderDragon: EntityClass = "EnderDragon"; break;
+ case mtEnderman: EntityClass = "Enderman"; break;
+ case mtGhast: EntityClass = "Ghast"; break;
+ case mtGiant: EntityClass = "Giant"; break;
+ case mtGuardian: EntityClass = "Guardian"; break;
+ case mtHorse: EntityClass = "Horse"; break;
+ case mtIronGolem: EntityClass = "VillagerGolem"; break;
+ case mtMagmaCube: EntityClass = "LavaSlime"; break;
+ case mtMooshroom: EntityClass = "MushroomCow"; break;
+ case mtOcelot: EntityClass = "Ozelot"; break;
+ case mtPig: EntityClass = "Pig"; break;
+ case mtRabbit: EntityClass = "Rabbit"; break;
+ case mtSheep: EntityClass = "Sheep"; break;
+ case mtSilverfish: EntityClass = "Silverfish"; break;
+ case mtSkeleton: EntityClass = "Skeleton"; break;
+ case mtSlime: EntityClass = "Slime"; break;
+ case mtSnowGolem: EntityClass = "SnowMan"; break;
+ case mtSpider: EntityClass = "Spider"; break;
+ case mtSquid: EntityClass = "Squid"; break;
+ case mtVillager: EntityClass = "Villager"; break;
+ case mtWitch: EntityClass = "Witch"; break;
+ case mtWither: EntityClass = "WitherBoss"; break;
+ case mtWitherSkeleton: EntityClass = "WitherSkeleton"; break;
+ case mtWolf: EntityClass = "Wolf"; break;
+ case mtZombie: EntityClass = "Zombie"; break;
+ case mtZombiePigman: EntityClass = "PigZombie"; break;
default:
{
ASSERT(!"Unhandled monster type");
@@ -869,11 +870,6 @@ public:
mWriter.AddInt("Size", static_cast<const cSlime *>(a_Monster)->GetSize());
break;
}
- case mtSkeleton:
- {
- mWriter.AddByte("SkeletonType", (static_cast<const cSkeleton *>(a_Monster)->IsWither() ? 1 : 0));
- break;
- }
case mtVillager:
{
const cVillager *Villager = static_cast<const cVillager *>(a_Monster);
@@ -927,10 +923,12 @@ public:
case mtIronGolem:
case mtMooshroom:
case mtSilverfish:
+ case mtSkeleton:
case mtSnowGolem:
case mtSpider:
case mtSquid:
case mtWitch:
+ case mtWitherSkeleton:
{
// Other mobs have no special tags.
break;
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp
index 65facd817..31934e181 100755
--- a/src/WorldStorage/WSSAnvil.cpp
+++ b/src/WorldStorage/WSSAnvil.cpp
@@ -1560,6 +1560,8 @@ void cWSSAnvil::LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a
{ "minecraft:witch", &cWSSAnvil::LoadWitchFromNBT },
{ "WitherBoss", &cWSSAnvil::LoadWitherFromNBT },
{ "minecraft:wither", &cWSSAnvil::LoadWitherFromNBT },
+ { "WitherSkeleton", &cWSSAnvil::LoadWitherSkeletonFromNBT },
+ { "minecraft:wither_skeleton", &cWSSAnvil::LoadWitherSkeletonFromNBT },
{ "Wolf", &cWSSAnvil::LoadWolfFromNBT },
{ "minecraft:wolf", &cWSSAnvil::LoadWolfFromNBT },
{ "Zombie", &cWSSAnvil::LoadZombieFromNBT },
@@ -2660,15 +2662,20 @@ void cWSSAnvil::LoadSilverfishFromNBT(cEntityList & a_Entities, const cParsedNBT
void cWSSAnvil::LoadSkeletonFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
+ // Wither skeleton is a separate mob in Minecraft 1.11+, but we need this to
+ // load them from older worlds where wither skeletons were only a skeleton with a flag
int TypeIdx = a_NBT.FindChildByName(a_TagIdx, "SkeletonType");
- if (TypeIdx < 0)
+
+ std::unique_ptr<cMonster> Monster;
+ if ((TypeIdx > 0) && (a_NBT.GetByte(TypeIdx) == 1))
{
- return;
+ Monster = cpp14::make_unique<cWitherSkeleton>();
+ }
+ else
+ {
+ Monster = cpp14::make_unique<cSkeleton>();
}
- bool Type = ((a_NBT.GetByte(TypeIdx) == 1) ? true : false);
-
- std::unique_ptr<cSkeleton> Monster = cpp14::make_unique<cSkeleton>(Type);
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
@@ -2863,6 +2870,26 @@ void cWSSAnvil::LoadWitherFromNBT(cEntityList & a_Entities, const cParsedNBT & a
+void cWSSAnvil::LoadWitherSkeletonFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
+{
+ auto Monster = cpp14::make_unique<cWitherSkeleton>();
+ if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
+ {
+ return;
+ }
+
+ if (!LoadMonsterBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
+ {
+ return;
+ }
+
+ a_Entities.emplace_back(std::move(Monster));
+}
+
+
+
+
+
void cWSSAnvil::LoadWolfFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
std::unique_ptr<cWolf> Monster = cpp14::make_unique<cWolf>();
diff --git a/src/WorldStorage/WSSAnvil.h b/src/WorldStorage/WSSAnvil.h
index 949ff61ff..e6b3e5ee9 100755
--- a/src/WorldStorage/WSSAnvil.h
+++ b/src/WorldStorage/WSSAnvil.h
@@ -228,6 +228,7 @@ protected:
void LoadVillagerFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadWitchFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadWitherFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadWitherSkeletonFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadWolfFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadZombieFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadPigZombieFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);