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-rwxr-xr-xsrc/WorldStorage/WSSAnvil.cpp142
1 files changed, 71 insertions, 71 deletions
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp
index 7ddc8a2e4..a77f10ae7 100755
--- a/src/WorldStorage/WSSAnvil.cpp
+++ b/src/WorldStorage/WSSAnvil.cpp
@@ -462,7 +462,7 @@ bool cWSSAnvil::LoadChunkFromNBT(const cChunkCoords & a_Chunk, const cParsedNBT
} // for y
//*/
- auto SetChunkData = cpp14::make_unique<cSetChunkData>(
+ auto SetChunkData = std::make_unique<cSetChunkData>(
a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ,
BlockTypes, MetaData,
IsLightValid ? BlockLight : nullptr,
@@ -900,7 +900,7 @@ OwnedBlockEntity cWSSAnvil::LoadBeaconFromNBT(const cParsedNBT & a_NBT, int a_Ta
return nullptr;
}
- auto Beacon = cpp14::make_unique<cBeaconEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World);
+ auto Beacon = std::make_unique<cBeaconEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World);
int CurrentLine = a_NBT.FindChildByName(a_TagIdx, "Levels");
if (CurrentLine >= 0)
@@ -952,7 +952,7 @@ OwnedBlockEntity cWSSAnvil::LoadBedFromNBT(const cParsedNBT & a_NBT, int a_TagId
Color = static_cast<short>(a_NBT.GetInt(ColorIDx));
}
- return cpp14::make_unique<cBedEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World, Color);
+ return std::make_unique<cBedEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World, Color);
}
@@ -974,7 +974,7 @@ OwnedBlockEntity cWSSAnvil::LoadBrewingstandFromNBT(const cParsedNBT & a_NBT, in
return nullptr; // Make it an empty brewingstand - the chunk loader will provide an empty cBrewingstandEntity for this
}
- auto Brewingstand = cpp14::make_unique<cBrewingstandEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World);
+ auto Brewingstand = std::make_unique<cBrewingstandEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World);
// Fuel has to be loaded at first, because of slot events:
int Fuel = a_NBT.FindChildByName(a_TagIdx, "Fuel");
@@ -1032,7 +1032,7 @@ OwnedBlockEntity cWSSAnvil::LoadChestFromNBT(const cParsedNBT & a_NBT, int a_Tag
{
return nullptr; // Make it an empty chest - the chunk loader will provide an empty cChestEntity for this
}
- auto Chest = cpp14::make_unique<cChestEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World);
+ auto Chest = std::make_unique<cChestEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World);
LoadItemGridFromNBT(Chest->GetContents(), a_NBT, Items);
return std::move(Chest);
}
@@ -1050,7 +1050,7 @@ OwnedBlockEntity cWSSAnvil::LoadCommandBlockFromNBT(const cParsedNBT & a_NBT, in
return nullptr;
}
- auto CmdBlock = cpp14::make_unique<cCommandBlockEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World);
+ auto CmdBlock = std::make_unique<cCommandBlockEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World);
int currentLine = a_NBT.FindChildByName(a_TagIdx, "Command");
if (currentLine >= 0)
@@ -1093,7 +1093,7 @@ OwnedBlockEntity cWSSAnvil::LoadDispenserFromNBT(const cParsedNBT & a_NBT, int a
{
return nullptr; // Make it an empty dispenser - the chunk loader will provide an empty cDispenserEntity for this
}
- auto Dispenser = cpp14::make_unique<cDispenserEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World);
+ auto Dispenser = std::make_unique<cDispenserEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World);
LoadItemGridFromNBT(Dispenser->GetContents(), a_NBT, Items);
return std::move(Dispenser);
}
@@ -1116,7 +1116,7 @@ OwnedBlockEntity cWSSAnvil::LoadDropperFromNBT(const cParsedNBT & a_NBT, int a_T
{
return nullptr; // Make it an empty dropper - the chunk loader will provide an empty cDropperEntity for this
}
- auto Dropper = cpp14::make_unique<cDropperEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World);
+ auto Dropper = std::make_unique<cDropperEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World);
LoadItemGridFromNBT(Dropper->GetContents(), a_NBT, Items);
return std::move(Dropper);
}
@@ -1134,7 +1134,7 @@ OwnedBlockEntity cWSSAnvil::LoadFlowerPotFromNBT(const cParsedNBT & a_NBT, int a
return nullptr;
}
- auto FlowerPot = cpp14::make_unique<cFlowerPotEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World);
+ auto FlowerPot = std::make_unique<cFlowerPotEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World);
cItem Item;
int currentLine = a_NBT.FindChildByName(a_TagIdx, "Item");
@@ -1179,7 +1179,7 @@ OwnedBlockEntity cWSSAnvil::LoadFurnaceFromNBT(const cParsedNBT & a_NBT, int a_T
return nullptr; // Make it an empty furnace - the chunk loader will provide an empty cFurnaceEntity for this
}
- auto Furnace = cpp14::make_unique<cFurnaceEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World);
+ auto Furnace = std::make_unique<cFurnaceEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World);
Furnace->SetLoading(true);
// Load slots:
@@ -1238,7 +1238,7 @@ OwnedBlockEntity cWSSAnvil::LoadHopperFromNBT(const cParsedNBT & a_NBT, int a_Ta
{
return nullptr; // Make it an empty hopper - the chunk loader will provide an empty cHopperEntity for this
}
- auto Hopper = cpp14::make_unique<cHopperEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World);
+ auto Hopper = std::make_unique<cHopperEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World);
LoadItemGridFromNBT(Hopper->GetContents(), a_NBT, Items);
return std::move(Hopper);
}
@@ -1256,7 +1256,7 @@ OwnedBlockEntity cWSSAnvil::LoadJukeboxFromNBT(const cParsedNBT & a_NBT, int a_T
return nullptr;
}
- auto Jukebox = cpp14::make_unique<cJukeboxEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World);
+ auto Jukebox = std::make_unique<cJukeboxEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World);
int Record = a_NBT.FindChildByName(a_TagIdx, "Record");
if (Record >= 0)
{
@@ -1278,7 +1278,7 @@ OwnedBlockEntity cWSSAnvil::LoadMobSpawnerFromNBT(const cParsedNBT & a_NBT, int
return nullptr;
}
- auto MobSpawner = cpp14::make_unique<cMobSpawnerEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World);
+ auto MobSpawner = std::make_unique<cMobSpawnerEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World);
// Load entity (Cuberite worlds):
int Type = a_NBT.FindChildByName(a_TagIdx, "Entity");
@@ -1327,7 +1327,7 @@ OwnedBlockEntity cWSSAnvil::LoadMobHeadFromNBT(const cParsedNBT & a_NBT, int a_T
return nullptr;
}
- auto MobHead = cpp14::make_unique<cMobHeadEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World);
+ auto MobHead = std::make_unique<cMobHeadEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World);
int currentLine = a_NBT.FindChildByName(a_TagIdx, "SkullType");
if (currentLine >= 0)
@@ -1401,7 +1401,7 @@ OwnedBlockEntity cWSSAnvil::LoadNoteBlockFromNBT(const cParsedNBT & a_NBT, int a
return nullptr;
}
- auto NoteBlock = cpp14::make_unique<cNoteEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World);
+ auto NoteBlock = std::make_unique<cNoteEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World);
int note = a_NBT.FindChildByName(a_TagIdx, "note");
if (note >= 0)
{
@@ -1423,7 +1423,7 @@ OwnedBlockEntity cWSSAnvil::LoadSignFromNBT(const cParsedNBT & a_NBT, int a_TagI
return nullptr;
}
- auto Sign = cpp14::make_unique<cSignEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World);
+ auto Sign = std::make_unique<cSignEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World);
int currentLine = a_NBT.FindChildByName(a_TagIdx, "Text1");
if (currentLine >= 0)
@@ -1611,7 +1611,7 @@ void cWSSAnvil::LoadOldMinecartFromNBT(cEntityList & a_Entities, const cParsedNB
void cWSSAnvil::LoadBoatFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- auto Boat = cpp14::make_unique<cBoat>(Vector3d(), cBoat::bmOak);
+ auto Boat = std::make_unique<cBoat>(Vector3d(), cBoat::bmOak);
if (!LoadEntityBaseFromNBT(*Boat.get(), a_NBT, a_TagIdx))
{
return;
@@ -1631,7 +1631,7 @@ void cWSSAnvil::LoadBoatFromNBT(cEntityList & a_Entities, const cParsedNBT & a_N
void cWSSAnvil::LoadEnderCrystalFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- auto EnderCrystal = cpp14::make_unique<cEnderCrystal>(Vector3d());
+ auto EnderCrystal = std::make_unique<cEnderCrystal>(Vector3d());
if (!LoadEntityBaseFromNBT(*EnderCrystal.get(), a_NBT, a_TagIdx))
{
return;
@@ -1656,7 +1656,7 @@ void cWSSAnvil::LoadFallingBlockFromNBT(cEntityList & a_Entities, const cParsedN
BLOCKTYPE Type = static_cast<BLOCKTYPE>(a_NBT.GetInt(TypeIdx));
NIBBLETYPE Meta = static_cast<NIBBLETYPE>(a_NBT.GetByte(MetaIdx));
- auto FallingBlock = cpp14::make_unique<cFallingBlock>(Vector3i(0, 0, 0), Type, Meta);
+ auto FallingBlock = std::make_unique<cFallingBlock>(Vector3i(0, 0, 0), Type, Meta);
if (!LoadEntityBaseFromNBT(*FallingBlock.get(), a_NBT, a_TagIdx))
{
return;
@@ -1670,7 +1670,7 @@ void cWSSAnvil::LoadFallingBlockFromNBT(cEntityList & a_Entities, const cParsedN
void cWSSAnvil::LoadMinecartRFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- auto Minecart = cpp14::make_unique<cRideableMinecart>(Vector3d(), cItem(), 1); // TODO: Load the block and the height
+ auto Minecart = std::make_unique<cRideableMinecart>(Vector3d(), cItem(), 1); // TODO: Load the block and the height
if (!LoadEntityBaseFromNBT(*Minecart.get(), a_NBT, a_TagIdx))
{
return;
@@ -1689,7 +1689,7 @@ void cWSSAnvil::LoadMinecartCFromNBT(cEntityList & a_Entities, const cParsedNBT
{
return; // Make it an empty chest - the chunk loader will provide an empty cChestEntity for this
}
- auto Minecart = cpp14::make_unique<cMinecartWithChest>(Vector3d());
+ auto Minecart = std::make_unique<cMinecartWithChest>(Vector3d());
if (!LoadEntityBaseFromNBT(*Minecart.get(), a_NBT, a_TagIdx))
{
return;
@@ -1716,7 +1716,7 @@ void cWSSAnvil::LoadMinecartCFromNBT(cEntityList & a_Entities, const cParsedNBT
void cWSSAnvil::LoadMinecartFFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- auto Minecart = cpp14::make_unique<cMinecartWithFurnace>(Vector3d());
+ auto Minecart = std::make_unique<cMinecartWithFurnace>(Vector3d());
if (!LoadEntityBaseFromNBT(*Minecart.get(), a_NBT, a_TagIdx))
{
return;
@@ -1733,7 +1733,7 @@ void cWSSAnvil::LoadMinecartFFromNBT(cEntityList & a_Entities, const cParsedNBT
void cWSSAnvil::LoadMinecartTFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- auto Minecart = cpp14::make_unique<cMinecartWithTNT>(Vector3d());
+ auto Minecart = std::make_unique<cMinecartWithTNT>(Vector3d());
if (!LoadEntityBaseFromNBT(*Minecart.get(), a_NBT, a_TagIdx))
{
return;
@@ -1750,7 +1750,7 @@ void cWSSAnvil::LoadMinecartTFromNBT(cEntityList & a_Entities, const cParsedNBT
void cWSSAnvil::LoadMinecartHFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- auto Minecart = cpp14::make_unique<cMinecartWithHopper>(Vector3d());
+ auto Minecart = std::make_unique<cMinecartWithHopper>(Vector3d());
if (!LoadEntityBaseFromNBT(*Minecart.get(), a_NBT, a_TagIdx))
{
return;
@@ -1779,7 +1779,7 @@ void cWSSAnvil::LoadPickupFromNBT(cEntityList & a_Entities, const cParsedNBT & a
return;
}
- auto Pickup = cpp14::make_unique<cPickup>(Vector3d(), Item, false); // Pickup delay doesn't matter, just say false
+ auto Pickup = std::make_unique<cPickup>(Vector3d(), Item, false); // Pickup delay doesn't matter, just say false
if (!LoadEntityBaseFromNBT(*Pickup.get(), a_NBT, a_TagIdx))
{
return;
@@ -1801,7 +1801,7 @@ void cWSSAnvil::LoadPickupFromNBT(cEntityList & a_Entities, const cParsedNBT & a
void cWSSAnvil::LoadTNTFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- auto TNT = cpp14::make_unique<cTNTEntity>(Vector3d(), 0);
+ auto TNT = std::make_unique<cTNTEntity>(Vector3d(), 0);
if (!LoadEntityBaseFromNBT(*TNT.get(), a_NBT, a_TagIdx))
{
return;
@@ -1823,7 +1823,7 @@ void cWSSAnvil::LoadTNTFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NB
void cWSSAnvil::LoadExpOrbFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- auto ExpOrb = cpp14::make_unique<cExpOrb>(Vector3d(), 0);
+ auto ExpOrb = std::make_unique<cExpOrb>(Vector3d(), 0);
if (!LoadEntityBaseFromNBT(*ExpOrb.get(), a_NBT, a_TagIdx))
{
return;
@@ -1892,7 +1892,7 @@ void cWSSAnvil::LoadItemFrameFromNBT(cEntityList & a_Entities, const cParsedNBT
return;
}
- auto ItemFrame = cpp14::make_unique<cItemFrame>(BLOCK_FACE_NONE, Vector3d());
+ auto ItemFrame = std::make_unique<cItemFrame>(BLOCK_FACE_NONE, Vector3d());
if (!LoadEntityBaseFromNBT(*ItemFrame.get(), a_NBT, a_TagIdx))
{
return;
@@ -1917,7 +1917,7 @@ void cWSSAnvil::LoadItemFrameFromNBT(cEntityList & a_Entities, const cParsedNBT
void cWSSAnvil::LoadLeashKnotFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- auto LeashKnot = cpp14::make_unique<cLeashKnot>(BLOCK_FACE_NONE, Vector3d());
+ auto LeashKnot = std::make_unique<cLeashKnot>(BLOCK_FACE_NONE, Vector3d());
if (!LoadEntityBaseFromNBT(*LeashKnot.get(), a_NBT, a_TagIdx))
{
@@ -1942,7 +1942,7 @@ void cWSSAnvil::LoadPaintingFromNBT(cEntityList & a_Entities, const cParsedNBT &
return;
}
- auto Painting = cpp14::make_unique<cPainting>(a_NBT.GetString(MotiveTag), BLOCK_FACE_NONE, Vector3d());
+ auto Painting = std::make_unique<cPainting>(a_NBT.GetString(MotiveTag), BLOCK_FACE_NONE, Vector3d());
if (!LoadEntityBaseFromNBT(*Painting.get(), a_NBT, a_TagIdx))
{
return;
@@ -1958,7 +1958,7 @@ void cWSSAnvil::LoadPaintingFromNBT(cEntityList & a_Entities, const cParsedNBT &
void cWSSAnvil::LoadArrowFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- auto Arrow = cpp14::make_unique<cArrowEntity>(nullptr, Vector3d(), Vector3d());
+ auto Arrow = std::make_unique<cArrowEntity>(nullptr, Vector3d(), Vector3d());
if (!LoadProjectileBaseFromNBT(*Arrow.get(), a_NBT, a_TagIdx))
{
return;
@@ -2029,7 +2029,7 @@ void cWSSAnvil::LoadArrowFromNBT(cEntityList & a_Entities, const cParsedNBT & a_
void cWSSAnvil::LoadSplashPotionFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- auto SplashPotion = cpp14::make_unique<cSplashPotionEntity>(nullptr, Vector3d(), Vector3d(), cItem());
+ auto SplashPotion = std::make_unique<cSplashPotionEntity>(nullptr, Vector3d(), Vector3d(), cItem());
if (!LoadProjectileBaseFromNBT(*SplashPotion.get(), a_NBT, a_TagIdx))
{
return;
@@ -2053,7 +2053,7 @@ void cWSSAnvil::LoadSplashPotionFromNBT(cEntityList & a_Entities, const cParsedN
void cWSSAnvil::LoadSnowballFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- auto Snowball = cpp14::make_unique<cThrownSnowballEntity>(nullptr, Vector3d(), Vector3d());
+ auto Snowball = std::make_unique<cThrownSnowballEntity>(nullptr, Vector3d(), Vector3d());
if (!LoadProjectileBaseFromNBT(*Snowball.get(), a_NBT, a_TagIdx))
{
return;
@@ -2069,7 +2069,7 @@ void cWSSAnvil::LoadSnowballFromNBT(cEntityList & a_Entities, const cParsedNBT &
void cWSSAnvil::LoadEggFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- auto Egg = cpp14::make_unique<cThrownEggEntity>(nullptr, Vector3d(), Vector3d());
+ auto Egg = std::make_unique<cThrownEggEntity>(nullptr, Vector3d(), Vector3d());
if (!LoadProjectileBaseFromNBT(*Egg.get(), a_NBT, a_TagIdx))
{
return;
@@ -2085,7 +2085,7 @@ void cWSSAnvil::LoadEggFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NB
void cWSSAnvil::LoadFireballFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- auto Fireball = cpp14::make_unique<cGhastFireballEntity>(nullptr, Vector3d(), Vector3d());
+ auto Fireball = std::make_unique<cGhastFireballEntity>(nullptr, Vector3d(), Vector3d());
if (!LoadProjectileBaseFromNBT(*Fireball.get(), a_NBT, a_TagIdx))
{
return;
@@ -2101,7 +2101,7 @@ void cWSSAnvil::LoadFireballFromNBT(cEntityList & a_Entities, const cParsedNBT &
void cWSSAnvil::LoadFireChargeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- auto FireCharge = cpp14::make_unique<cFireChargeEntity>(nullptr, Vector3d(), Vector3d());
+ auto FireCharge = std::make_unique<cFireChargeEntity>(nullptr, Vector3d(), Vector3d());
if (!LoadProjectileBaseFromNBT(*FireCharge.get(), a_NBT, a_TagIdx))
{
return;
@@ -2117,7 +2117,7 @@ void cWSSAnvil::LoadFireChargeFromNBT(cEntityList & a_Entities, const cParsedNBT
void cWSSAnvil::LoadThrownEnderpearlFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- auto Enderpearl = cpp14::make_unique<cThrownEnderPearlEntity>(nullptr, Vector3d(), Vector3d());
+ auto Enderpearl = std::make_unique<cThrownEnderPearlEntity>(nullptr, Vector3d(), Vector3d());
if (!LoadProjectileBaseFromNBT(*Enderpearl.get(), a_NBT, a_TagIdx))
{
return;
@@ -2133,7 +2133,7 @@ void cWSSAnvil::LoadThrownEnderpearlFromNBT(cEntityList & a_Entities, const cPar
void cWSSAnvil::LoadBatFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- auto Monster = cpp14::make_unique<cBat>();
+ auto Monster = std::make_unique<cBat>();
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
@@ -2153,7 +2153,7 @@ void cWSSAnvil::LoadBatFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NB
void cWSSAnvil::LoadBlazeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- std::unique_ptr<cBlaze> Monster = cpp14::make_unique<cBlaze>();
+ std::unique_ptr<cBlaze> Monster = std::make_unique<cBlaze>();
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
@@ -2173,7 +2173,7 @@ void cWSSAnvil::LoadBlazeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_
void cWSSAnvil::LoadCaveSpiderFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- std::unique_ptr<cCaveSpider> Monster = cpp14::make_unique<cCaveSpider>();
+ std::unique_ptr<cCaveSpider> Monster = std::make_unique<cCaveSpider>();
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
@@ -2193,7 +2193,7 @@ void cWSSAnvil::LoadCaveSpiderFromNBT(cEntityList & a_Entities, const cParsedNBT
void cWSSAnvil::LoadChickenFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- std::unique_ptr<cChicken> Monster = cpp14::make_unique<cChicken>();
+ std::unique_ptr<cChicken> Monster = std::make_unique<cChicken>();
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
@@ -2213,7 +2213,7 @@ void cWSSAnvil::LoadChickenFromNBT(cEntityList & a_Entities, const cParsedNBT &
void cWSSAnvil::LoadCowFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- std::unique_ptr<cCow> Monster = cpp14::make_unique<cCow>();
+ std::unique_ptr<cCow> Monster = std::make_unique<cCow>();
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
@@ -2233,7 +2233,7 @@ void cWSSAnvil::LoadCowFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NB
void cWSSAnvil::LoadCreeperFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- std::unique_ptr<cCreeper> Monster = cpp14::make_unique<cCreeper>();
+ std::unique_ptr<cCreeper> Monster = std::make_unique<cCreeper>();
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
@@ -2253,7 +2253,7 @@ void cWSSAnvil::LoadCreeperFromNBT(cEntityList & a_Entities, const cParsedNBT &
void cWSSAnvil::LoadEnderDragonFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- std::unique_ptr<cEnderDragon> Monster = cpp14::make_unique<cEnderDragon>();
+ std::unique_ptr<cEnderDragon> Monster = std::make_unique<cEnderDragon>();
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
@@ -2273,7 +2273,7 @@ void cWSSAnvil::LoadEnderDragonFromNBT(cEntityList & a_Entities, const cParsedNB
void cWSSAnvil::LoadEndermanFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- std::unique_ptr<cEnderman> Monster = cpp14::make_unique<cEnderman>();
+ std::unique_ptr<cEnderman> Monster = std::make_unique<cEnderman>();
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
@@ -2293,7 +2293,7 @@ void cWSSAnvil::LoadEndermanFromNBT(cEntityList & a_Entities, const cParsedNBT &
void cWSSAnvil::LoadGhastFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- std::unique_ptr<cGhast> Monster = cpp14::make_unique<cGhast>();
+ std::unique_ptr<cGhast> Monster = std::make_unique<cGhast>();
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
@@ -2313,7 +2313,7 @@ void cWSSAnvil::LoadGhastFromNBT(cEntityList & a_Entities, const cParsedNBT & a_
void cWSSAnvil::LoadGiantFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- std::unique_ptr<cGiant> Monster = cpp14::make_unique<cGiant>();
+ std::unique_ptr<cGiant> Monster = std::make_unique<cGiant>();
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
@@ -2333,7 +2333,7 @@ void cWSSAnvil::LoadGiantFromNBT(cEntityList & a_Entities, const cParsedNBT & a_
void cWSSAnvil::LoadGuardianFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- std::unique_ptr<cGuardian> Monster = cpp14::make_unique<cGuardian>();
+ std::unique_ptr<cGuardian> Monster = std::make_unique<cGuardian>();
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
@@ -2365,7 +2365,7 @@ void cWSSAnvil::LoadHorseFromNBT(cEntityList & a_Entities, const cParsedNBT & a_
int Color = a_NBT.GetInt(ColorIdx);
int Style = a_NBT.GetInt(StyleIdx);
- std::unique_ptr<cHorse> Monster = cpp14::make_unique<cHorse>(Type, Color, Style, 1);
+ std::unique_ptr<cHorse> Monster = std::make_unique<cHorse>(Type, Color, Style, 1);
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
@@ -2399,7 +2399,7 @@ void cWSSAnvil::LoadHorseFromNBT(cEntityList & a_Entities, const cParsedNBT & a_
void cWSSAnvil::LoadIronGolemFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- std::unique_ptr<cIronGolem> Monster = cpp14::make_unique<cIronGolem>();
+ std::unique_ptr<cIronGolem> Monster = std::make_unique<cIronGolem>();
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
@@ -2428,7 +2428,7 @@ void cWSSAnvil::LoadMagmaCubeFromNBT(cEntityList & a_Entities, const cParsedNBT
int Size = a_NBT.GetInt(SizeIdx);
- std::unique_ptr<cMagmaCube> Monster = cpp14::make_unique<cMagmaCube>(Size);
+ std::unique_ptr<cMagmaCube> Monster = std::make_unique<cMagmaCube>(Size);
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
@@ -2448,7 +2448,7 @@ void cWSSAnvil::LoadMagmaCubeFromNBT(cEntityList & a_Entities, const cParsedNBT
void cWSSAnvil::LoadMooshroomFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- std::unique_ptr<cMooshroom> Monster = cpp14::make_unique<cMooshroom>();
+ std::unique_ptr<cMooshroom> Monster = std::make_unique<cMooshroom>();
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
@@ -2468,7 +2468,7 @@ void cWSSAnvil::LoadMooshroomFromNBT(cEntityList & a_Entities, const cParsedNBT
void cWSSAnvil::LoadOcelotFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- std::unique_ptr<cOcelot> Monster = cpp14::make_unique<cOcelot>();
+ std::unique_ptr<cOcelot> Monster = std::make_unique<cOcelot>();
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
@@ -2522,7 +2522,7 @@ void cWSSAnvil::LoadOcelotFromNBT(cEntityList & a_Entities, const cParsedNBT & a
void cWSSAnvil::LoadPigFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- std::unique_ptr<cPig> Monster = cpp14::make_unique<cPig>();
+ std::unique_ptr<cPig> Monster = std::make_unique<cPig>();
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
@@ -2566,7 +2566,7 @@ void cWSSAnvil::LoadRabbitFromNBT(cEntityList & a_Entities, const cParsedNBT & a
int Type = a_NBT.GetInt(TypeIdx);
int MoreCarrotTicks = a_NBT.GetInt(MoreCarrotTicksIdx);
- std::unique_ptr<cRabbit> Monster = cpp14::make_unique<cRabbit>(static_cast<eRabbitType>(Type), MoreCarrotTicks);
+ std::unique_ptr<cRabbit> Monster = std::make_unique<cRabbit>(static_cast<eRabbitType>(Type), MoreCarrotTicks);
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
@@ -2606,7 +2606,7 @@ void cWSSAnvil::LoadSheepFromNBT(cEntityList & a_Entities, const cParsedNBT & a_
Color = static_cast<int>(a_NBT.GetByte(ColorIdx));
}
- std::unique_ptr<cSheep> Monster = cpp14::make_unique<cSheep>(Color);
+ std::unique_ptr<cSheep> Monster = std::make_unique<cSheep>(Color);
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
@@ -2645,7 +2645,7 @@ void cWSSAnvil::LoadSheepFromNBT(cEntityList & a_Entities, const cParsedNBT & a_
void cWSSAnvil::LoadSilverfishFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- std::unique_ptr<cSilverfish> Monster = cpp14::make_unique<cSilverfish>();
+ std::unique_ptr<cSilverfish> Monster = std::make_unique<cSilverfish>();
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
@@ -2672,11 +2672,11 @@ void cWSSAnvil::LoadSkeletonFromNBT(cEntityList & a_Entities, const cParsedNBT &
std::unique_ptr<cMonster> Monster;
if ((TypeIdx > 0) && (a_NBT.GetByte(TypeIdx) == 1))
{
- Monster = cpp14::make_unique<cWitherSkeleton>();
+ Monster = std::make_unique<cWitherSkeleton>();
}
else
{
- Monster = cpp14::make_unique<cSkeleton>();
+ Monster = std::make_unique<cSkeleton>();
}
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
@@ -2707,7 +2707,7 @@ void cWSSAnvil::LoadSlimeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_
int Size = a_NBT.GetInt(SizeIdx);
- std::unique_ptr<cSlime> Monster = cpp14::make_unique<cSlime>(Size);
+ std::unique_ptr<cSlime> Monster = std::make_unique<cSlime>(Size);
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
@@ -2727,7 +2727,7 @@ void cWSSAnvil::LoadSlimeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_
void cWSSAnvil::LoadSnowGolemFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- std::unique_ptr<cSnowGolem> Monster = cpp14::make_unique<cSnowGolem>();
+ std::unique_ptr<cSnowGolem> Monster = std::make_unique<cSnowGolem>();
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
@@ -2747,7 +2747,7 @@ void cWSSAnvil::LoadSnowGolemFromNBT(cEntityList & a_Entities, const cParsedNBT
void cWSSAnvil::LoadSpiderFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- std::unique_ptr<cSpider> Monster = cpp14::make_unique<cSpider>();
+ std::unique_ptr<cSpider> Monster = std::make_unique<cSpider>();
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
@@ -2767,7 +2767,7 @@ void cWSSAnvil::LoadSpiderFromNBT(cEntityList & a_Entities, const cParsedNBT & a
void cWSSAnvil::LoadSquidFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- std::unique_ptr<cSquid> Monster = cpp14::make_unique<cSquid>();
+ std::unique_ptr<cSquid> Monster = std::make_unique<cSquid>();
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
@@ -2795,7 +2795,7 @@ void cWSSAnvil::LoadVillagerFromNBT(cEntityList & a_Entities, const cParsedNBT &
int Type = a_NBT.GetInt(TypeIdx);
- std::unique_ptr<cVillager> Monster = cpp14::make_unique<cVillager>(cVillager::eVillagerType(Type));
+ std::unique_ptr<cVillager> Monster = std::make_unique<cVillager>(cVillager::eVillagerType(Type));
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
@@ -2829,7 +2829,7 @@ void cWSSAnvil::LoadVillagerFromNBT(cEntityList & a_Entities, const cParsedNBT &
void cWSSAnvil::LoadWitchFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- std::unique_ptr<cWitch> Monster = cpp14::make_unique<cWitch>();
+ std::unique_ptr<cWitch> Monster = std::make_unique<cWitch>();
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
@@ -2849,7 +2849,7 @@ void cWSSAnvil::LoadWitchFromNBT(cEntityList & a_Entities, const cParsedNBT & a_
void cWSSAnvil::LoadWitherFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- std::unique_ptr<cWither> Monster = cpp14::make_unique<cWither>();
+ std::unique_ptr<cWither> Monster = std::make_unique<cWither>();
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
@@ -2875,7 +2875,7 @@ void cWSSAnvil::LoadWitherFromNBT(cEntityList & a_Entities, const cParsedNBT & a
void cWSSAnvil::LoadWitherSkeletonFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- auto Monster = cpp14::make_unique<cWitherSkeleton>();
+ auto Monster = std::make_unique<cWitherSkeleton>();
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
@@ -2895,7 +2895,7 @@ void cWSSAnvil::LoadWitherSkeletonFromNBT(cEntityList & a_Entities, const cParse
void cWSSAnvil::LoadWolfFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- std::unique_ptr<cWolf> Monster = cpp14::make_unique<cWolf>();
+ std::unique_ptr<cWolf> Monster = std::make_unique<cWolf>();
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
@@ -2971,7 +2971,7 @@ void cWSSAnvil::LoadWolfFromNBT(cEntityList & a_Entities, const cParsedNBT & a_N
void cWSSAnvil::LoadZombieFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- std::unique_ptr<cZombie> Monster = cpp14::make_unique<cZombie>();
+ std::unique_ptr<cZombie> Monster = std::make_unique<cZombie>();
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
@@ -3004,7 +3004,7 @@ void cWSSAnvil::LoadZombieFromNBT(cEntityList & a_Entities, const cParsedNBT & a
void cWSSAnvil::LoadPigZombieFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- std::unique_ptr<cZombiePigman> Monster = cpp14::make_unique<cZombiePigman>();
+ std::unique_ptr<cZombiePigman> Monster = std::make_unique<cZombiePigman>();
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;
@@ -3045,7 +3045,7 @@ void cWSSAnvil::LoadZombieVillagerFromNBT(cEntityList & a_Entities, const cParse
cVillager::eVillagerType Profession = static_cast<cVillager::eVillagerType>(a_NBT.GetInt(ProfessionIdx));
- std::unique_ptr<cZombieVillager> Monster = cpp14::make_unique<cZombieVillager>(Profession);
+ std::unique_ptr<cZombieVillager> Monster = std::make_unique<cZombieVillager>(Profession);
if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx))
{
return;