diff options
Diffstat (limited to 'src/WorldStorage/NBTChunkSerializer.cpp')
-rw-r--r-- | src/WorldStorage/NBTChunkSerializer.cpp | 80 |
1 files changed, 75 insertions, 5 deletions
diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp index 4cf3c62d7..415693ae2 100644 --- a/src/WorldStorage/NBTChunkSerializer.cpp +++ b/src/WorldStorage/NBTChunkSerializer.cpp @@ -23,12 +23,16 @@ #include "../BlockEntities/FlowerPotEntity.h" #include "../Entities/Entity.h" +#include "../Entities/EnderCrystal.h" #include "../Entities/FallingBlock.h" #include "../Entities/Boat.h" #include "../Entities/Minecart.h" #include "../Entities/Pickup.h" #include "../Entities/ProjectileEntity.h" #include "../Entities/TNTEntity.h" +#include "../Entities/ExpOrb.h" +#include "../Entities/HangingEntity.h" +#include "../Entities/ItemFrame.h" #include "../Mobs/Monster.h" #include "../Mobs/Bat.h" @@ -40,6 +44,7 @@ #include "../Mobs/Slime.h" #include "../Mobs/Skeleton.h" #include "../Mobs/Villager.h" +#include "../Mobs/Wither.h" #include "../Mobs/Wolf.h" #include "../Mobs/Zombie.h" @@ -332,6 +337,17 @@ void cNBTChunkSerializer::AddBoatEntity(cBoat * a_Boat) +void cNBTChunkSerializer::AddEnderCrystalEntity(cEnderCrystal * a_EnderCrystal) +{ + m_Writer.BeginCompound(""); + AddBasicEntity(a_EnderCrystal, "EnderCrystal"); + m_Writer.EndCompound(); +} + + + + + void cNBTChunkSerializer::AddFallingBlockEntity(cFallingBlock * a_FallingBlock) { m_Writer.BeginCompound(""); @@ -419,7 +435,7 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster) case cMonster::mtSquid: EntityClass = "Squid"; break; case cMonster::mtVillager: EntityClass = "Villager"; break; case cMonster::mtWitch: EntityClass = "Witch"; break; - case cMonster::mtWither: EntityClass = "Wither"; break; + case cMonster::mtWither: EntityClass = "WitherBoss"; break; case cMonster::mtWolf: EntityClass = "Wolf"; break; case cMonster::mtZombie: EntityClass = "Zombie"; break; case cMonster::mtZombiePigman: EntityClass = "PigZombie"; break; @@ -498,6 +514,11 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster) m_Writer.AddInt("Profession", ((const cVillager *)a_Monster)->GetVilType()); break; } + case cMonster::mtWither: + { + m_Writer.AddInt("Invul", ((const cWither *)a_Monster)->GetNumInvulnerableTicks()); + break; + } case cMonster::mtWolf: { m_Writer.AddString("Owner", ((const cWolf *)a_Monster)->GetOwner()); @@ -526,8 +547,8 @@ void cNBTChunkSerializer::AddPickupEntity(cPickup * a_Pickup) m_Writer.BeginCompound(""); AddBasicEntity(a_Pickup, "Item"); AddItem(a_Pickup->GetItem(), -1, "Item"); - m_Writer.AddShort("Health", a_Pickup->GetHealth()); - m_Writer.AddShort("Age", a_Pickup->GetAge()); + m_Writer.AddShort("Health", (Int16)(unsigned char)a_Pickup->GetHealth()); + m_Writer.AddShort("Age", (Int16)a_Pickup->GetAge()); m_Writer.EndCompound(); } @@ -592,6 +613,25 @@ void cNBTChunkSerializer::AddProjectileEntity(cProjectileEntity * a_Projectile) +void cNBTChunkSerializer::AddHangingEntity(cHangingEntity * a_Hanging) +{ + m_Writer.AddByte("Direction", (unsigned char)a_Hanging->GetDirection()); + m_Writer.AddInt("TileX", a_Hanging->GetTileX()); + m_Writer.AddInt("TileY", a_Hanging->GetTileY()); + m_Writer.AddInt("TileZ", a_Hanging->GetTileZ()); + switch (a_Hanging->GetDirection()) + { + case 0: m_Writer.AddByte("Dir", (unsigned char)2); break; + case 1: m_Writer.AddByte("Dir", (unsigned char)1); break; + case 2: m_Writer.AddByte("Dir", (unsigned char)0); break; + case 3: m_Writer.AddByte("Dir", (unsigned char)3); break; + } +} + + + + + void cNBTChunkSerializer::AddTNTEntity(cTNTEntity * a_TNT) { m_Writer.BeginCompound(""); @@ -604,6 +644,35 @@ void cNBTChunkSerializer::AddTNTEntity(cTNTEntity * a_TNT) +void cNBTChunkSerializer::AddExpOrbEntity(cExpOrb * a_ExpOrb) +{ + m_Writer.BeginCompound(""); + AddBasicEntity(a_ExpOrb, "XPOrb"); + m_Writer.AddShort("Health", (Int16)(unsigned char)a_ExpOrb->GetHealth()); + m_Writer.AddShort("Age", (Int16)a_ExpOrb->GetAge()); + m_Writer.AddShort("Value", (Int16)a_ExpOrb->GetReward()); + m_Writer.EndCompound(); +} + + + + + +void cNBTChunkSerializer::AddItemFrameEntity(cItemFrame * a_ItemFrame) +{ + m_Writer.BeginCompound(""); + AddBasicEntity(a_ItemFrame, "ItemFrame"); + AddHangingEntity(a_ItemFrame); + AddItem(a_ItemFrame->GetItem(), -1, "Item"); + m_Writer.AddByte("ItemRotation", (unsigned char)a_ItemFrame->GetRotation()); + m_Writer.AddFloat("ItemDropChance", 1.0F); + m_Writer.EndCompound(); +} + + + + + void cNBTChunkSerializer::AddMinecartChestContents(cMinecartWithChest * a_Minecart) { m_Writer.BeginList("Items", TAG_Compound); @@ -678,14 +747,15 @@ void cNBTChunkSerializer::Entity(cEntity * a_Entity) switch (a_Entity->GetEntityType()) { case cEntity::etBoat: AddBoatEntity ((cBoat *) a_Entity); break; + case cEntity::etEnderCrystal: AddEnderCrystalEntity((cEnderCrystal *) a_Entity); break; case cEntity::etFallingBlock: AddFallingBlockEntity((cFallingBlock *) a_Entity); break; case cEntity::etMinecart: AddMinecartEntity ((cMinecart *) a_Entity); break; case cEntity::etMonster: AddMonsterEntity ((cMonster *) a_Entity); break; case cEntity::etPickup: AddPickupEntity ((cPickup *) a_Entity); break; case cEntity::etProjectile: AddProjectileEntity ((cProjectileEntity *)a_Entity); break; case cEntity::etTNT: AddTNTEntity ((cTNTEntity *) a_Entity); break; - case cEntity::etExpOrb: /* TODO */ break; - case cEntity::etItemFrame: /* TODO */ break; + case cEntity::etExpOrb: AddExpOrbEntity ((cExpOrb *) a_Entity); break; + case cEntity::etItemFrame: AddItemFrameEntity ((cItemFrame *) a_Entity); break; case cEntity::etPainting: /* TODO */ break; case cEntity::etPlayer: return; // Players aren't saved into the world default: |