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-rw-r--r--src/WorldStorage/NBTChunkSerializer.cpp15
1 files changed, 11 insertions, 4 deletions
diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp
index d474f59e1..480558fa3 100644
--- a/src/WorldStorage/NBTChunkSerializer.cpp
+++ b/src/WorldStorage/NBTChunkSerializer.cpp
@@ -107,7 +107,7 @@ void cNBTChunkSerializer::AddItem(const cItem & a_Item, int a_Slot, const AStrin
((a_Item.m_ItemType == E_ITEM_FIREWORK_ROCKET) || (a_Item.m_ItemType == E_ITEM_FIREWORK_STAR)) ||
(a_Item.m_RepairCost > 0) ||
(a_Item.m_CustomName != "") ||
- (a_Item.m_Lore != "")
+ (!a_Item.m_LoreTable.empty())
)
{
m_Writer.BeginCompound("tag");
@@ -116,16 +116,23 @@ void cNBTChunkSerializer::AddItem(const cItem & a_Item, int a_Slot, const AStrin
m_Writer.AddInt("RepairCost", a_Item.m_RepairCost);
}
- if ((a_Item.m_CustomName != "") || (a_Item.m_Lore != ""))
+ if ((a_Item.m_CustomName != "") || (!a_Item.m_LoreTable.empty()))
{
m_Writer.BeginCompound("display");
if (a_Item.m_CustomName != "")
{
m_Writer.AddString("Name", a_Item.m_CustomName);
}
- if (a_Item.m_Lore != "")
+ if (!a_Item.m_LoreTable.empty())
{
- m_Writer.AddString("Lore", a_Item.m_Lore);
+ m_Writer.BeginList("Lore", TAG_String);
+
+ for (const auto & Line : a_Item.m_LoreTable)
+ {
+ m_Writer.AddString("", Line);
+ }
+
+ m_Writer.EndList();
}
m_Writer.EndCompound();
}