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-rw-r--r--src/WorldStorage/MapSerializer.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/WorldStorage/MapSerializer.cpp b/src/WorldStorage/MapSerializer.cpp
index 8acfa4696..3899ad505 100644
--- a/src/WorldStorage/MapSerializer.cpp
+++ b/src/WorldStorage/MapSerializer.cpp
@@ -68,7 +68,7 @@ bool cMapSerializer::Save(void)
SaveMapToNBT(Writer);
Writer.Finish();
-
+
#ifdef _DEBUG
cParsedNBT TestParse(Writer.GetResult().data(), Writer.GetResult().size());
ASSERT(TestParse.IsValid());
@@ -140,7 +140,7 @@ bool cMapSerializer::LoadMapFromNBT(const cParsedNBT & a_NBT)
if ((CurrLine >= 0) && (a_NBT.GetType(CurrLine) == TAG_Byte))
{
eDimension Dimension = static_cast<eDimension>(a_NBT.GetByte(CurrLine));
-
+
if (Dimension != m_Map->m_World->GetDimension())
{
// TODO 2014-03-20 xdot: We should store nether maps in nether worlds, e.t.c.
@@ -259,7 +259,7 @@ bool cIDCountSerializer::Save(void)
}
Writer.Finish();
-
+
#ifdef _DEBUG
cParsedNBT TestParse(Writer.GetResult().data(), Writer.GetResult().size());
ASSERT(TestParse.IsValid());