diff options
Diffstat (limited to 'src/World.h')
-rw-r--r-- | src/World.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/World.h b/src/World.h index ee9b93874..2f51d60a1 100644 --- a/src/World.h +++ b/src/World.h @@ -10,7 +10,6 @@ #define MAX_PLAYERS 65535 #include "Simulator/SimulatorManager.h" -#include "MersenneTwister.h" #include "ChunkMap.h" #include "WorldStorage/WorldStorage.h" #include "Generating/ChunkGenerator.h" @@ -26,6 +25,7 @@ #include "MapManager.h" #include "Blocks/WorldInterface.h" #include "Blocks/BroadcastInterface.h" +#include "FastRandom.h" #include "ClientHandle.h" @@ -315,7 +315,8 @@ public: /** Calls the callback for each player in the list; returns true if all players processed, false if the callback aborted by returning true */ virtual bool ForEachPlayer(cPlayerListCallback & a_Callback) override; // >> EXPORTED IN MANUALBINDINGS << - /** Calls the callback for the player of the given name; returns true if the player was found and the callback called, false if player not found. Callback return ignored */ + /** Calls the callback for the player of the given name; returns true if the player was found and the callback called, false if player not found. + Callback return value is ignored. If there are multiple players of the same name, only (random) one is processed by the callback. */ bool DoWithPlayer(const AString & a_PlayerName, cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS << /** Finds a player from a partial or complete player name and calls the callback - case-insensitive */ |