diff options
Diffstat (limited to 'src/World.h')
-rw-r--r-- | src/World.h | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/src/World.h b/src/World.h index 930d9d421..61c7604df 100644 --- a/src/World.h +++ b/src/World.h @@ -22,6 +22,7 @@ #include "Item.h" #include "Mobs/Monster.h" #include "Entities/ProjectileEntity.h" +#include "Scoreboard.h" @@ -169,6 +170,9 @@ public: void BroadcastParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount, cClientHandle * a_Exclude = NULL); void BroadcastPlayerListItem (const cPlayer & a_Player, bool a_IsOnline, const cClientHandle * a_Exclude = NULL); void BroadcastRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID, const cClientHandle * a_Exclude = NULL); + void BroadcastScoreboardObjective(const AString & a_Name, const AString & a_DisplayName, Byte a_Mode); + void BroadcastScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode); + void BroadcastDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display); void BroadcastSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch, const cClientHandle * a_Exclude = NULL); // tolua_export a_Src coords are Block * 8 void BroadcastSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data, const cClientHandle * a_Exclude = NULL); // tolua_export void BroadcastSpawnEntity (cEntity & a_Entity, const cClientHandle * a_Exclude = NULL); @@ -292,6 +296,9 @@ public: /** Sets the sign text, asking plugins for permission first. a_Player is the player who this change belongs to, may be NULL. Returns true if sign text changed. Same as SetSignLines() */ bool UpdateSign(int a_X, int a_Y, int a_Z, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player = NULL); // Exported in ManualBindings.cpp + /** Sets the command block command. Returns true if command changed. */ + bool SetCommandBlockCommand(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Command); // tolua_export + /** Marks (a_Stay == true) or unmarks (a_Stay == false) chunks as non-unloadable. To be used only by cChunkStay! */ void ChunksStay(const cChunkCoordsList & a_Chunks, bool a_Stay = true); @@ -504,6 +511,13 @@ public: /** Returns the name of the world.ini file used by this world */ const AString & GetIniFileName(void) const {return m_IniFileName; } + + /// Returns the associated scoreboard instance + cScoreboard & GetScoreBoard(void) { return m_Scoreboard; } + + bool AreCommandBlocksEnabled(void) const { return m_bCommandBlocksEnabled; } + + void SetCommandBlocksEnabled(bool a_Flag) { m_bCommandBlocksEnabled = a_Flag; } // tolua_end @@ -767,11 +781,15 @@ private: bool m_IsPumpkinBonemealable; bool m_IsSaplingBonemealable; bool m_IsSugarcaneBonemealable; + + bool m_bCommandBlocksEnabled; cCriticalSection m_CSFastSetBlock; sSetBlockList m_FastSetBlockQueue; cChunkGenerator m_Generator; + + cScoreboard m_Scoreboard; /** The callbacks that the ChunkGenerator uses to store new chunks and interface to plugins */ cChunkGeneratorCallbacks m_GeneratorCallbacks; |