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-rw-r--r--src/World.h15
1 files changed, 14 insertions, 1 deletions
diff --git a/src/World.h b/src/World.h
index 9049971be..ca1b7dcc5 100644
--- a/src/World.h
+++ b/src/World.h
@@ -99,6 +99,15 @@ public:
} ;
+ class cTaskUnloadUnusedChunks :
+ public cTask
+ {
+ protected:
+ // cTask overrides:
+ virtual void Run(cWorld & a_World) override;
+ };
+
+
static const char * GetClassStatic(void) // Needed for ManualBindings's ForEach templates
{
return "cWorld";
@@ -243,7 +252,8 @@ public:
bool IsChunkValid (int a_ChunkX, int a_ChunkZ) const;
bool HasChunkAnyClients(int a_ChunkX, int a_ChunkZ) const;
- void UnloadUnusedChunks(void); // tolua_export
+ /** Queues a task to unload unused chunks onto the tick thread. The prefferred way of unloading*/
+ void QueueUnloadUnusedChunks(void); // tolua_export
void CollectPickupsByPlayer(cPlayer * a_Player);
@@ -866,6 +876,9 @@ private:
/** Ticks all clients that are in this world */
void TickClients(float a_Dt);
+ /** Unloads all chunks immediately.*/
+ void UnloadUnusedChunks(void);
+
void UpdateSkyDarkness(void);
/** <summary>Generates a random spawnpoint on solid land by walking chunks and finding their biomes</summary> */