diff options
Diffstat (limited to 'src/World.cpp')
-rw-r--r-- | src/World.cpp | 51 |
1 files changed, 27 insertions, 24 deletions
diff --git a/src/World.cpp b/src/World.cpp index 564905d33..f81456334 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -234,7 +234,6 @@ cWorld::cWorld(const AString & a_WorldName) : m_WorldAge(0), m_TimeOfDay(0), m_LastTimeUpdate(0), - m_RSList(0), m_Weather(eWeather_Sunny), m_WeatherInterval(24000), // Guaranteed 1 day of sunshine at server start :) m_TickThread(*this), @@ -716,29 +715,6 @@ void cWorld::Tick(float a_Dt, int a_LastTickDurationMSec) } TickMobs(a_Dt); - - std::vector<int> m_RSList_copy(m_RSList); - - m_RSList.clear(); - - std::vector<int>::const_iterator cii; // FIXME - Please rename this variable, WTF is cii??? Use human readable variable names or common abbreviations (i, idx, itr, iter) - for (cii = m_RSList_copy.begin(); cii != m_RSList_copy.end();) - { - int tempX = *cii; cii++; - int tempY = *cii; cii++; - int tempZ = *cii; cii++; - int state = *cii; cii++; - - if ((state == 11111) && ((int)GetBlock(tempX, tempY, tempZ) == E_BLOCK_REDSTONE_TORCH_OFF)) - { - FastSetBlock(tempX, tempY, tempZ, E_BLOCK_REDSTONE_TORCH_ON, (int)GetBlockMeta(tempX, tempY, tempZ)); - } - else if ((state == 00000) && ((int)GetBlock(tempX, tempY, tempZ) == E_BLOCK_REDSTONE_TORCH_ON)) - { - FastSetBlock(tempX, tempY, tempZ, E_BLOCK_REDSTONE_TORCH_OFF, (int)GetBlockMeta(tempX, tempY, tempZ)); - } - } - m_RSList_copy.erase(m_RSList_copy.begin(),m_RSList_copy.end()); } @@ -1129,6 +1105,15 @@ bool cWorld::DoWithFurnaceAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceC +bool cWorld::DoWithNoteBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cNoteBlockCallback & a_Callback) +{ + return m_ChunkMap->DoWithNoteBlockAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback); +} + + + + + bool cWorld::GetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4) { return m_ChunkMap->GetSignLines(a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4); @@ -1804,6 +1789,15 @@ void cWorld::BroadcastDestroyEntity(const cEntity & a_Entity, const cClientHandl +void cWorld::BroadcastEntityEffect(const cEntity & a_Entity, int a_EffectID, int a_Amplifier, short a_Duration, const cClientHandle * a_Exclude) +{ + m_ChunkMap->BroadcastEntityEffect(a_Entity, a_EffectID, a_Amplifier, a_Duration, a_Exclude); +} + + + + + void cWorld::BroadcastEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item, const cClientHandle * a_Exclude) { m_ChunkMap->BroadcastEntityEquipment(a_Entity, a_SlotNum, a_Item, a_Exclude); @@ -1902,6 +1896,15 @@ void cWorld::BroadcastPlayerListItem (const cPlayer & a_Player, bool a_IsOnline, +void cWorld::BroadcastRemoveEntityEffect(const cEntity & a_Entity, int a_EffectID, const cClientHandle * a_Exclude) +{ + m_ChunkMap->BroadcastRemoveEntityEffect(a_Entity, a_EffectID, a_Exclude); +} + + + + + void cWorld::BroadcastSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch, const cClientHandle * a_Exclude) { m_ChunkMap->BroadcastSoundEffect(a_SoundName, a_SrcX, a_SrcY, a_SrcZ, a_Volume, a_Pitch, a_Exclude); |