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Diffstat (limited to '')
-rw-r--r-- | src/UI/ChestWindow.h | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/src/UI/ChestWindow.h b/src/UI/ChestWindow.h new file mode 100644 index 000000000..a3b20cdd9 --- /dev/null +++ b/src/UI/ChestWindow.h @@ -0,0 +1,45 @@ + +// ChestWindow.h + +// Representing the UI window for the chest block + + + + + +#pragma once + +#include "Window.h" + + + + + +class cChestWindow : + public cWindow +{ + typedef cWindow super; + +public: + cChestWindow(cChestEntity * a_Chest); + + cChestWindow(cChestEntity * a_PrimaryChest, cChestEntity * a_SecondaryChest); + + ~cChestWindow(); + + virtual bool ClosedByPlayer(cPlayer & a_Player, bool a_CanRefuse) override; + + virtual void OpenedByPlayer(cPlayer & a_Player) override; + + virtual void DistributeStack(cItem & a_ItemStack, int a_Slot, cPlayer & a_Player, cSlotArea * a_ClickedArea, bool a_ShouldApply) override; + +protected: + cWorld * m_World; + int m_BlockX, m_BlockY, m_BlockZ; // Position of the chest, for the window-close packet + cChestEntity * m_PrimaryChest; + cChestEntity * m_SecondaryChest; +}; + + + + |