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-rw-r--r--src/UI/AnvilWindow.h20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/UI/AnvilWindow.h b/src/UI/AnvilWindow.h
index be2ebc039..5e367bf74 100644
--- a/src/UI/AnvilWindow.h
+++ b/src/UI/AnvilWindow.h
@@ -15,13 +15,11 @@
-class cAnvilWindow:
- public cWindow
+class cAnvilWindow : public cWindow
{
using Super = cWindow;
-public:
-
+ public:
cAnvilWindow(Vector3i a_BlockPos);
/** Gets the repaired item name. */
@@ -33,14 +31,16 @@ public:
/** Gets the Position from the Anvil */
const Vector3i & GetBlockPos() { return m_BlockPos; }
- virtual void DistributeStack(cItem & a_ItemStack, int a_Slot, cPlayer & a_Player, cSlotArea * a_ClickedArea, bool a_ShouldApply) override;
+ virtual void DistributeStack(
+ cItem & a_ItemStack,
+ int a_Slot,
+ cPlayer & a_Player,
+ cSlotArea * a_ClickedArea,
+ bool a_ShouldApply
+ ) override;
-protected:
+ protected:
cSlotAreaAnvil * m_AnvilSlotArea;
AString m_RepairedItemName;
Vector3i m_BlockPos;
};
-
-
-
-