diff options
Diffstat (limited to 'src/Simulator')
-rw-r--r-- | src/Simulator/FireSimulator.cpp | 2 | ||||
-rw-r--r-- | src/Simulator/FluidSimulator.cpp | 6 | ||||
-rw-r--r-- | src/Simulator/NoopRedstoneSimulator.h | 2 | ||||
-rw-r--r-- | src/Simulator/SimulatorManager.cpp | 6 |
4 files changed, 8 insertions, 8 deletions
diff --git a/src/Simulator/FireSimulator.cpp b/src/Simulator/FireSimulator.cpp index 2164b6b10..69dc7164e 100644 --- a/src/Simulator/FireSimulator.cpp +++ b/src/Simulator/FireSimulator.cpp @@ -140,7 +140,7 @@ void cFireSimulator::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChun continue; } - if((itr->y > 0) && (!DoesBurnForever(a_Chunk->GetBlock(itr->x, itr->y - 1, itr->z)))) + if ((itr->y > 0) && (!DoesBurnForever(a_Chunk->GetBlock(itr->x, itr->y - 1, itr->z)))) { a_Chunk->SetMeta(x, y, z, BlockMeta + 1); } diff --git a/src/Simulator/FluidSimulator.cpp b/src/Simulator/FluidSimulator.cpp index 499e204a1..58501326f 100644 --- a/src/Simulator/FluidSimulator.cpp +++ b/src/Simulator/FluidSimulator.cpp @@ -159,18 +159,18 @@ Direction cFluidSimulator::GetFlowingDirection(int a_X, int a_Y, int a_Z, bool a { Vector3i *Pos = (*it); char BlockID = m_World.GetBlock(Pos->x, Pos->y, Pos->z); - if(IsAllowedBlock(BlockID)) + if (IsAllowedBlock(BlockID)) { char Meta = m_World.GetBlockMeta(Pos->x, Pos->y, Pos->z); - if(Meta > LowestPoint) + if (Meta > LowestPoint) { LowestPoint = Meta; X = Pos->x; Z = Pos->z; } } - else if(BlockID == E_BLOCK_AIR) + else if (BlockID == E_BLOCK_AIR) { LowestPoint = 9; // This always dominates X = Pos->x; diff --git a/src/Simulator/NoopRedstoneSimulator.h b/src/Simulator/NoopRedstoneSimulator.h index 4301b8aae..f9ed47982 100644 --- a/src/Simulator/NoopRedstoneSimulator.h +++ b/src/Simulator/NoopRedstoneSimulator.h @@ -28,7 +28,7 @@ public: UNUSED(a_ChunkZ); UNUSED(a_Chunk); } - virtual bool IsAllowedBlock( BLOCKTYPE a_BlockType ) override { return false; } + virtual bool IsAllowedBlock( BLOCKTYPE a_BlockType) override { return false; } virtual void AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk) override { UNUSED(a_BlockX); diff --git a/src/Simulator/SimulatorManager.cpp b/src/Simulator/SimulatorManager.cpp index 2bc483cbd..918bac7a1 100644 --- a/src/Simulator/SimulatorManager.cpp +++ b/src/Simulator/SimulatorManager.cpp @@ -29,7 +29,7 @@ cSimulatorManager::~cSimulatorManager() void cSimulatorManager::Simulate(float a_Dt) { m_Ticks++; - for (cSimulators::iterator itr = m_Simulators.begin(); itr != m_Simulators.end(); ++itr ) + for (cSimulators::iterator itr = m_Simulators.begin(); itr != m_Simulators.end(); ++itr) { if ((m_Ticks % itr->second) == 0) { @@ -45,7 +45,7 @@ void cSimulatorManager::Simulate(float a_Dt) void cSimulatorManager::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) { // m_Ticks has already been increased in Simulate() - for (cSimulators::iterator itr = m_Simulators.begin(); itr != m_Simulators.end(); ++itr ) + for (cSimulators::iterator itr = m_Simulators.begin(); itr != m_Simulators.end(); ++itr) { if ((m_Ticks % itr->second) == 0) { @@ -60,7 +60,7 @@ void cSimulatorManager::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cC void cSimulatorManager::WakeUp(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk) { - for (cSimulators::iterator itr = m_Simulators.begin(); itr != m_Simulators.end(); ++itr ) + for (cSimulators::iterator itr = m_Simulators.begin(); itr != m_Simulators.end(); ++itr) { itr->first->WakeUp(a_BlockX, a_BlockY, a_BlockZ, a_Chunk); } |