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-rw-r--r--src/Simulator/FireSimulator.h2
-rw-r--r--src/Simulator/NoopFluidSimulator.h10
-rw-r--r--src/Simulator/RedstoneSimulator.h4
-rw-r--r--src/Simulator/SandSimulator.h2
-rw-r--r--src/Simulator/Simulator.h9
5 files changed, 20 insertions, 7 deletions
diff --git a/src/Simulator/FireSimulator.h b/src/Simulator/FireSimulator.h
index 66c31b440..9ccc3ef4f 100644
--- a/src/Simulator/FireSimulator.h
+++ b/src/Simulator/FireSimulator.h
@@ -22,7 +22,7 @@ public:
cFireSimulator(cWorld & a_World, cIniFile & a_IniFile);
~cFireSimulator();
- virtual void Simulate(float a_Dt) override {} // not used
+ virtual void Simulate(float a_Dt) override { UNUSED(a_Dt);} // not used
virtual void SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) override;
virtual bool IsAllowedBlock(BLOCKTYPE a_BlockType) override;
diff --git a/src/Simulator/NoopFluidSimulator.h b/src/Simulator/NoopFluidSimulator.h
index 8f894433f..9113aec3c 100644
--- a/src/Simulator/NoopFluidSimulator.h
+++ b/src/Simulator/NoopFluidSimulator.h
@@ -27,8 +27,14 @@ public:
}
// cSimulator overrides:
- virtual void AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk) override {}
- virtual void Simulate(float a_Dt) override {}
+ virtual void AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk) override
+ {
+ UNUSED(a_BlockX);
+ UNUSED(a_BlockY);
+ UNUSED(a_BlockZ);
+ UNUSED(a_Chunk);
+ }
+ virtual void Simulate(float a_Dt) override { UNUSED(a_Dt);}
} ;
diff --git a/src/Simulator/RedstoneSimulator.h b/src/Simulator/RedstoneSimulator.h
index 60c86a3c5..1080c3f81 100644
--- a/src/Simulator/RedstoneSimulator.h
+++ b/src/Simulator/RedstoneSimulator.h
@@ -19,7 +19,7 @@ public:
cRedstoneSimulator(cWorld & a_World);
~cRedstoneSimulator();
- virtual void Simulate(float a_Dt) override {}; // Not used in this simulator
+ virtual void Simulate(float a_Dt) override { UNUSED(a_Dt);} // not used
virtual void SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) override;
virtual bool IsAllowedBlock( BLOCKTYPE a_BlockType ) override { return IsRedstone(a_BlockType); }
@@ -271,4 +271,4 @@ private:
default: return false;
}
}
-}; \ No newline at end of file
+};
diff --git a/src/Simulator/SandSimulator.h b/src/Simulator/SandSimulator.h
index 6e9ea15ac..6e64aa425 100644
--- a/src/Simulator/SandSimulator.h
+++ b/src/Simulator/SandSimulator.h
@@ -15,7 +15,7 @@ public:
cSandSimulator(cWorld & a_World, cIniFile & a_IniFile);
// cSimulator overrides:
- virtual void Simulate(float a_Dt) override {} // Unused in this simulator
+ virtual void Simulate(float a_Dt) override { UNUSED(a_Dt);} // not used
virtual void SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) override;
virtual bool IsAllowedBlock(BLOCKTYPE a_BlockType) override;
diff --git a/src/Simulator/Simulator.h b/src/Simulator/Simulator.h
index 5cd0e8657..a25b7f1b6 100644
--- a/src/Simulator/Simulator.h
+++ b/src/Simulator/Simulator.h
@@ -25,7 +25,14 @@ public:
virtual void Simulate(float a_Dt) = 0;
/// Called in each tick for each chunk, a_Dt is the time passed since the last tick, in msec; direct access to chunk data available
- virtual void SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) {};
+ virtual void SimulateChunk(float a_Dt, int a_ChunkX,
+ int a_ChunkZ, cChunk * a_Chunk)
+ {
+ UNUSED(a_Dt);
+ UNUSED(a_ChunkX);
+ UNUSED(a_ChunkZ);
+ UNUSED(a_Chunk);
+ };
/// Called when a block changes
virtual void WakeUp(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk);