diff options
Diffstat (limited to '')
-rw-r--r-- | src/Simulator/FluidSimulator.cpp | 4 | ||||
-rw-r--r-- | src/Simulator/SandSimulator.cpp | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/Simulator/FluidSimulator.cpp b/src/Simulator/FluidSimulator.cpp index ca9fa3b1b..0c4dc791d 100644 --- a/src/Simulator/FluidSimulator.cpp +++ b/src/Simulator/FluidSimulator.cpp @@ -137,7 +137,7 @@ Vector3f cFluidSimulator::GetFlowingDirection(int a_X, int a_Y, int a_Z) return {}; } - if (!IsAllowedBlock(m_World.GetBlock(a_X, a_Y, a_Z))) // No Fluid -> No Flowing direction :D + if (!IsAllowedBlock(m_World.GetBlock({ a_X, a_Y, a_Z }))) // No Fluid -> No Flowing direction :D { return {}; } @@ -148,7 +148,7 @@ Vector3f cFluidSimulator::GetFlowingDirection(int a_X, int a_Y, int a_Z) return ((a_BlockMeta & 0x08) != 0) ? 0 : a_BlockMeta; }; - auto BlockMeta = m_World.GetBlockMeta(a_X, a_Y, a_Z); + auto BlockMeta = m_World.GetBlockMeta({ a_X, a_Y, a_Z }); NIBBLETYPE CentralPoint = HeightFromMeta(BlockMeta); NIBBLETYPE LevelPoint[4]; diff --git a/src/Simulator/SandSimulator.cpp b/src/Simulator/SandSimulator.cpp index 76e59b8c3..8b0d1be7f 100644 --- a/src/Simulator/SandSimulator.cpp +++ b/src/Simulator/SandSimulator.cpp @@ -236,11 +236,11 @@ void cSandSimulator::FinishFalling( { ASSERT(a_BlockY < cChunkDef::Height); - BLOCKTYPE CurrentBlockType = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ); + BLOCKTYPE CurrentBlockType = a_World->GetBlock({ a_BlockX, a_BlockY, a_BlockZ }); if ((a_FallingBlockType == E_BLOCK_ANVIL) || IsReplacedOnRematerialization(CurrentBlockType)) { // Rematerialize the material here: - a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, a_FallingBlockType, a_FallingBlockMeta); + a_World->SetBlock({ a_BlockX, a_BlockY, a_BlockZ }, a_FallingBlockType, a_FallingBlockMeta); if (a_FallingBlockType == E_BLOCK_ANVIL) { a_World->BroadcastSoundParticleEffect(EffectID::SFX_RANDOM_ANVIL_LAND, {a_BlockX, a_BlockY, a_BlockZ}, 0); |