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-rw-r--r--src/Simulator/RedstoneSimulator.cpp49
1 files changed, 17 insertions, 32 deletions
diff --git a/src/Simulator/RedstoneSimulator.cpp b/src/Simulator/RedstoneSimulator.cpp
index 742d8ed2b..6ab915d03 100644
--- a/src/Simulator/RedstoneSimulator.cpp
+++ b/src/Simulator/RedstoneSimulator.cpp
@@ -52,18 +52,18 @@ void cRedstoneSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChu
// Every time a block is changed (AddBlock called), we want to go through all lists and check to see if the coordiantes stored within are still valid
// Checking only when a block is changed, as opposed to every tick, also improves performance
- for (PoweredBlocksList::iterator itr = m_PoweredBlocks.begin(); itr != m_PoweredBlocks.end();)
+ for (PoweredBlocksList::iterator itr = m_PoweredBlocks.begin(); itr != m_PoweredBlocks.end(); ++itr)
{
if (!itr->a_SourcePos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ)))
{
- ++itr;
continue;
}
if (!IsPotentialSource(Block))
{
LOGD("cRedstoneSimulator: Erased block @ {%i, %i, %i} from powered blocks list as it no longer connected to a source", itr->a_BlockPos.x, itr->a_BlockPos.y, itr->a_BlockPos.z);
- itr = m_PoweredBlocks.erase(itr);
+ m_PoweredBlocks.erase(itr);
+ break;
}
else if (
// Changeable sources
@@ -75,14 +75,15 @@ void cRedstoneSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChu
)
{
LOGD("cRedstoneSimulator: Erased block @ {%i, %i, %i} from powered blocks list due to present/past metadata mismatch", itr->a_BlockPos.x, itr->a_BlockPos.y, itr->a_BlockPos.z);
- itr = m_PoweredBlocks.erase(itr);
+ m_PoweredBlocks.erase(itr);
+ break;
}
else if (Block == E_BLOCK_DAYLIGHT_SENSOR)
{
if (!a_Chunk->IsLightValid())
{
m_World.QueueLightChunk(a_Chunk->GetPosX(), a_Chunk->GetPosZ());
- ++itr;
+ break;
}
else
{
@@ -92,28 +93,22 @@ void cRedstoneSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChu
if (a_Chunk->GetTimeAlteredLight(SkyLight) <= 8) // Could use SkyLight - m_World.GetSkyDarkness();
{
LOGD("cRedstoneSimulator: Erased daylight sensor from powered blocks list due to insufficient light level");
- itr = m_PoweredBlocks.erase(itr);
- }
- else
- {
- ++itr;
+ m_PoweredBlocks.erase(itr);
+ break;
}
}
}
- else
- {
- ++itr;
- }
}
- for (LinkedBlocksList::iterator itr = m_LinkedPoweredBlocks.begin(); itr != m_LinkedPoweredBlocks.end();)
+ for (LinkedBlocksList::iterator itr = m_LinkedPoweredBlocks.begin(); itr != m_LinkedPoweredBlocks.end(); ++itr)
{
if (itr->a_SourcePos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ)))
{
if (!IsPotentialSource(Block))
{
LOGD("cRedstoneSimulator: Erased block @ {%i, %i, %i} from linked powered blocks list as it is no longer connected to a source", itr->a_BlockPos.x, itr->a_BlockPos.y, itr->a_BlockPos.z);
- itr = m_LinkedPoweredBlocks.erase(itr);
+ m_LinkedPoweredBlocks.erase(itr);
+ break;
}
else if (
// Things that can send power through a block but which depends on meta
@@ -123,11 +118,8 @@ void cRedstoneSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChu
)
{
LOGD("cRedstoneSimulator: Erased block @ {%i, %i, %i} from linked powered blocks list due to present/past metadata mismatch", itr->a_BlockPos.x, itr->a_BlockPos.y, itr->a_BlockPos.z);
- itr = m_LinkedPoweredBlocks.erase(itr);
- }
- else
- {
- ++itr;
+ m_LinkedPoweredBlocks.erase(itr);
+ break;
}
}
else if (itr->a_MiddlePos.Equals(Vector3i(a_BlockX, a_BlockY, a_BlockZ)))
@@ -135,17 +127,10 @@ void cRedstoneSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChu
if (!IsViableMiddleBlock(Block))
{
LOGD("cRedstoneSimulator: Erased block @ {%i, %i, %i} from linked powered blocks list as it is no longer powered through a valid middle block", itr->a_BlockPos.x, itr->a_BlockPos.y, itr->a_BlockPos.z);
- itr = m_LinkedPoweredBlocks.erase(itr);
- }
- else
- {
- ++itr;
+ m_LinkedPoweredBlocks.erase(itr);
+ break;
}
}
- else
- {
- ++itr;
- }
}
for (SimulatedPlayerToggleableList::iterator itr = m_SimulatedPlayerToggleableBlocks.begin(); itr != m_SimulatedPlayerToggleableBlocks.end(); ++itr)
@@ -158,7 +143,7 @@ void cRedstoneSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChu
if (!IsAllowedBlock(Block))
{
LOGD("cRedstoneSimulator: Erased block @ {%i, %i, %i} from toggleable simulated list as it is no longer redstone", itr->a_BlockPos.x, itr->a_BlockPos.y, itr->a_BlockPos.z);
- itr = m_SimulatedPlayerToggleableBlocks.erase(itr);
+ m_SimulatedPlayerToggleableBlocks.erase(itr);
break;
}
}
@@ -172,7 +157,7 @@ void cRedstoneSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChu
if ((Block != E_BLOCK_REDSTONE_REPEATER_ON) && (Block != E_BLOCK_REDSTONE_REPEATER_OFF))
{
- itr = m_RepeatersDelayList.erase(itr);
+ m_RepeatersDelayList.erase(itr);
break;
}
}