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Diffstat (limited to 'src/Simulator/IncrementalRedstoneSimulator/RedstoneRepeaterHandler.h')
-rw-r--r--src/Simulator/IncrementalRedstoneSimulator/RedstoneRepeaterHandler.h73
1 files changed, 73 insertions, 0 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/RedstoneRepeaterHandler.h b/src/Simulator/IncrementalRedstoneSimulator/RedstoneRepeaterHandler.h
new file mode 100644
index 000000000..a41a8217f
--- /dev/null
+++ b/src/Simulator/IncrementalRedstoneSimulator/RedstoneRepeaterHandler.h
@@ -0,0 +1,73 @@
+
+#pragma once
+
+#include "RedstoneHandler.h"
+#include "Blocks/BlockRedstoneRepeater.h"
+
+
+
+
+
+class cRedstoneRepeaterHandler : public cRedstoneHandler
+{
+ typedef cRedstoneHandler super;
+public:
+
+ cRedstoneRepeaterHandler(cWorld & a_World) :
+ super(a_World)
+ {
+ }
+
+ inline static bool IsOn(BLOCKTYPE a_Block)
+ {
+ return (a_Block == E_BLOCK_REDSTONE_REPEATER_ON);
+ }
+
+ virtual unsigned char GetPowerDeliveredToPosition(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, const Vector3i & a_QueryPosition, BLOCKTYPE a_QueryBlockType) override
+ {
+ return (a_QueryPosition == (a_Position + cBlockRedstoneRepeaterHandler::GetFrontCoordinateOffset(a_Meta))) ? GetPowerLevel(a_Position, a_BlockType, a_Meta) : 0;
+ }
+
+ virtual unsigned char GetPowerLevel(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) override
+ {
+ UNUSED(a_Position);
+ UNUSED(a_Meta);
+ return IsOn(a_BlockType) ? 15 : 0;
+ }
+
+ virtual cVector3iArray Update(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) override
+ {
+ LOGD("Evaluating loopy the repeater (%d %d %d)", a_Position.x, a_Position.y, a_Position.z);
+ auto Data = static_cast<cIncrementalRedstoneSimulator *>(m_World.GetRedstoneSimulator())->GetChunkData();
+ auto DelayInfo = Data->GetMechanismDelayInfo(a_Position);
+
+ if (DelayInfo == nullptr)
+ {
+ bool ShouldBeOn = (a_PoweringData.PowerLevel != 0);
+ if (ShouldBeOn != IsOn(a_BlockType))
+ {
+ Data->m_MechanismDelays[a_Position] = std::make_pair((((a_Meta & 0xC) >> 0x2) + 1), ShouldBeOn);
+ }
+ }
+ else
+ {
+ int DelayTicks;
+ bool ShouldPowerOn;
+ std::tie(DelayTicks, ShouldPowerOn) = *DelayInfo;
+
+ if (DelayTicks == 0)
+ {
+ m_World.SetBlock(a_Position.x, a_Position.y, a_Position.z, ShouldPowerOn ? E_BLOCK_REDSTONE_REPEATER_ON : E_BLOCK_REDSTONE_REPEATER_OFF, a_Meta);
+ Data->m_MechanismDelays.erase(a_Position);
+ return cVector3iArray{ cBlockRedstoneRepeaterHandler::GetFrontCoordinateOffset(a_Meta) + a_Position };
+ }
+ }
+
+ return {};
+ }
+
+ virtual cVector3iArray GetValidSourcePositions(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) override
+ {
+ return { cBlockRedstoneRepeaterHandler::GetRearCoordinateOffset(a_Meta) + a_Position };
+ }
+};