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-rw-r--r--src/Simulator/IncrementalRedstoneSimulator/PistonHandler.h111
1 files changed, 66 insertions, 45 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/PistonHandler.h b/src/Simulator/IncrementalRedstoneSimulator/PistonHandler.h
index 9713bc0a6..16334808d 100644
--- a/src/Simulator/IncrementalRedstoneSimulator/PistonHandler.h
+++ b/src/Simulator/IncrementalRedstoneSimulator/PistonHandler.h
@@ -9,59 +9,80 @@
namespace PistonHandler
{
- static PowerLevel GetPowerDeliveredToPosition(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType, bool IsLinked)
- {
- UNUSED(a_Chunk);
- UNUSED(a_Position);
- UNUSED(a_BlockType);
- UNUSED(a_QueryPosition);
- UNUSED(a_QueryBlockType);
- UNUSED(IsLinked);
- return 0;
- }
+static PowerLevel GetPowerDeliveredToPosition(
+ const cChunk & a_Chunk,
+ Vector3i a_Position,
+ BLOCKTYPE a_BlockType,
+ Vector3i a_QueryPosition,
+ BLOCKTYPE a_QueryBlockType,
+ bool IsLinked
+)
+{
+ UNUSED(a_Chunk);
+ UNUSED(a_Position);
+ UNUSED(a_BlockType);
+ UNUSED(a_QueryPosition);
+ UNUSED(a_QueryBlockType);
+ UNUSED(IsLinked);
+ return 0;
+}
+
+static void Update(
+ cChunk & a_Chunk,
+ cChunk &,
+ Vector3i a_Position,
+ BLOCKTYPE a_BlockType,
+ NIBBLETYPE a_Meta,
+ const PowerLevel Power
+)
+{
+ // LOGD("Evaluating pisty the piston (%d %d %d)", a_Position.x, a_Position.y, a_Position.z);
- static void Update(cChunk & a_Chunk, cChunk &, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, const PowerLevel Power)
+ const bool ShouldBeExtended = Power != 0;
+ if (ShouldBeExtended == cBlockPistonHandler::IsExtended(a_Meta))
{
- // LOGD("Evaluating pisty the piston (%d %d %d)", a_Position.x, a_Position.y, a_Position.z);
-
- const bool ShouldBeExtended = Power != 0;
- if (ShouldBeExtended == cBlockPistonHandler::IsExtended(a_Meta))
- {
- return;
- }
+ return;
+ }
- a_Position = cChunkDef::RelativeToAbsolute(a_Position, a_Chunk.GetPos());
+ a_Position = cChunkDef::RelativeToAbsolute(a_Position, a_Chunk.GetPos());
- if (ShouldBeExtended)
- {
- cBlockPistonHandler::ExtendPiston(a_Position, *a_Chunk.GetWorld());
- }
- else
- {
- cBlockPistonHandler::RetractPiston(a_Position, *a_Chunk.GetWorld());
- }
-
- // It is necessary to delay after a signal to prevent an infinite loop (#3168)
- // However, this delay is already present: as a side effect of the implementation of piston animation in Blocks\BlockPiston.cpp
+ if (ShouldBeExtended)
+ {
+ cBlockPistonHandler::ExtendPiston(a_Position, *a_Chunk.GetWorld());
}
-
- static void ForValidSourcePositions(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, ForEachSourceCallback & Callback)
+ else
{
- UNUSED(a_Chunk);
- UNUSED(a_BlockType);
+ cBlockPistonHandler::RetractPiston(a_Position, *a_Chunk.GetWorld());
+ }
- const auto Face = cBlockPistonHandler::MetaDataToDirection(a_Meta);
- const auto FrontOffset = AddFaceDirection(Vector3i(), Face);
+ // It is necessary to delay after a signal to prevent an infinite loop (#3168)
+ // However, this delay is already present: as a side effect of the implementation of piston animation in
+ // Blocks\BlockPiston.cpp
+}
+
+static void ForValidSourcePositions(
+ const cChunk & a_Chunk,
+ Vector3i a_Position,
+ BLOCKTYPE a_BlockType,
+ NIBBLETYPE a_Meta,
+ ForEachSourceCallback & Callback
+)
+{
+ UNUSED(a_Chunk);
+ UNUSED(a_BlockType);
+
+ const auto Face = cBlockPistonHandler::MetaDataToDirection(a_Meta);
+ const auto FrontOffset = AddFaceDirection(Vector3i(), Face);
- for (const auto & Offset : RelativeAdjacents)
+ for (const auto & Offset : RelativeAdjacents)
+ {
+ if (Offset != FrontOffset)
{
- if (Offset != FrontOffset)
- {
- Callback(a_Position + Offset);
- }
+ Callback(a_Position + Offset);
}
-
- // Consider indirect power:
- Callback.CheckIndirectPower();
}
-};
+
+ // Consider indirect power:
+ Callback.CheckIndirectPower();
+}
+}; // namespace PistonHandler