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-rw-r--r--src/Simulator/FireSimulator.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/Simulator/FireSimulator.cpp b/src/Simulator/FireSimulator.cpp
index 55dd7008b..45969bd0a 100644
--- a/src/Simulator/FireSimulator.cpp
+++ b/src/Simulator/FireSimulator.cpp
@@ -218,16 +218,16 @@ bool cFireSimulator::DoesBurnForever(BLOCKTYPE a_BlockType)
-void cFireSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk)
+void cFireSimulator::AddBlock(Vector3i a_Block, cChunk * a_Chunk)
{
if ((a_Chunk == nullptr) || !a_Chunk->IsValid())
{
return;
}
- int RelX = a_BlockX - a_Chunk->GetPosX() * cChunkDef::Width;
- int RelZ = a_BlockZ - a_Chunk->GetPosZ() * cChunkDef::Width;
- BLOCKTYPE BlockType = a_Chunk->GetBlock(RelX, a_BlockY, RelZ);
+ int RelX = a_Block.x - a_Chunk->GetPosX() * cChunkDef::Width;
+ int RelZ = a_Block.z - a_Chunk->GetPosZ() * cChunkDef::Width;
+ BLOCKTYPE BlockType = a_Chunk->GetBlock(RelX, a_Block.y, RelZ);
if (!IsAllowedBlock(BlockType))
{
return;
@@ -237,15 +237,15 @@ void cFireSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk *
cFireSimulatorChunkData & ChunkData = a_Chunk->GetFireSimulatorData();
for (cCoordWithIntList::iterator itr = ChunkData.begin(), end = ChunkData.end(); itr != end; ++itr)
{
- if ((itr->x == RelX) && (itr->y == a_BlockY) && (itr->z == RelZ))
+ if ((itr->x == RelX) && (itr->y == a_Block.y) && (itr->z == RelZ))
{
// Already present, skip adding
return;
}
} // for itr - ChunkData[]
- FLOG("FS: Adding block {%d, %d, %d}", a_BlockX, a_BlockY, a_BlockZ);
- ChunkData.push_back(cCoordWithInt(RelX, a_BlockY, RelZ, 100));
+ FLOG("FS: Adding block {%d, %d, %d}", a_Block.x, a_Block.y, a_Block.z);
+ ChunkData.push_back(cCoordWithInt(RelX, a_Block.y, RelZ, 100));
}