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-rw-r--r--src/Server.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/Server.cpp b/src/Server.cpp
index 4cb28d6ea..114c38946 100644
--- a/src/Server.cpp
+++ b/src/Server.cpp
@@ -214,20 +214,20 @@ bool cServer::InitServer(cSettingsRepositoryInterface & a_Settings, bool a_Shoul
m_ShouldLoadOfflinePlayerData = a_Settings.GetValueSetB("PlayerData", "LoadOfflinePlayerData", false);
m_ShouldLoadNamedPlayerData = a_Settings.GetValueSetB("PlayerData", "LoadNamedPlayerData", true);
- const auto ClientViewDistance = a_Settings.GetValueSetI("Server", "DefaultViewDistance", static_cast<int>(cClientHandle::DEFAULT_VIEW_DISTANCE));
- if (ClientViewDistance < static_cast<int>(cClientHandle::MIN_VIEW_DISTANCE))
+ const auto ClientViewDistance = a_Settings.GetValueSetI("Server", "DefaultViewDistance", cClientHandle::DEFAULT_VIEW_DISTANCE);
+ if (ClientViewDistance < cClientHandle::MIN_VIEW_DISTANCE)
{
m_ClientViewDistance = cClientHandle::MIN_VIEW_DISTANCE;
LOGINFO("Setting default view distance to the minimum of %d", m_ClientViewDistance);
}
- else if (ClientViewDistance > static_cast<int>(cClientHandle::MAX_VIEW_DISTANCE))
+ else if (ClientViewDistance > cClientHandle::MAX_VIEW_DISTANCE)
{
m_ClientViewDistance = cClientHandle::MAX_VIEW_DISTANCE;
LOGINFO("Setting default view distance to the maximum of %d", m_ClientViewDistance);
}
else
{
- m_ClientViewDistance = static_cast<unsigned>(ClientViewDistance);
+ m_ClientViewDistance = ClientViewDistance;
}
PrepareKeys();