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Diffstat (limited to '')
-rw-r--r-- | src/Scoreboard.cpp | 589 |
1 files changed, 589 insertions, 0 deletions
diff --git a/src/Scoreboard.cpp b/src/Scoreboard.cpp new file mode 100644 index 000000000..4c89ce265 --- /dev/null +++ b/src/Scoreboard.cpp @@ -0,0 +1,589 @@ + +// Scoreboard.cpp + +// Implementation of a scoreboard that keeps track of specified objectives + +#include "Globals.h" + +#include "Scoreboard.h" +#include "World.h" +#include "ClientHandle.h" + + + + + +AString cObjective::TypeToString(eType a_Type) +{ + switch (a_Type) + { + case otDummy: return "dummy"; + case otDeathCount: return "deathCount"; + case otPlayerKillCount: return "playerKillCount"; + case otTotalKillCount: return "totalKillCount"; + case otHealth: return "health"; + case otAchievement: return "achievement"; + case otStat: return "stat"; + case otStatItemCraft: return "stat.craftItem"; + case otStatItemUse: return "stat.useItem"; + case otStatItemBreak: return "stat.breakItem"; + case otStatBlockMine: return "stat.mineBlock"; + case otStatEntityKill: return "stat.killEntity"; + case otStatEntityKilledBy: return "stat.entityKilledBy"; + + // clang optimisises this line away then warns that it has done so. + #if !defined(__clang__) + default: return ""; + #endif + } + +} + + + + + +cObjective::eType cObjective::StringToType(const AString & a_Name) +{ + static struct { + eType m_Type; + const char * m_String; + } TypeMap [] = + { + {otDummy, "dummy" }, + {otDeathCount, "deathCount" }, + {otPlayerKillCount, "playerKillCount" }, + {otTotalKillCount, "totalKillCount" }, + {otHealth, "health" }, + {otAchievement, "achievement" }, + {otStat, "stat" }, + {otStatItemCraft, "stat.craftItem" }, + {otStatItemUse, "stat.useItem" }, + {otStatItemBreak, "stat.breakItem" }, + {otStatBlockMine, "stat.mineBlock" }, + {otStatEntityKill, "stat.killEntity" }, + {otStatEntityKilledBy, "stat.entityKilledBy"} + }; + for (size_t i = 0; i < ARRAYCOUNT(TypeMap); i++) + { + if (NoCaseCompare(TypeMap[i].m_String, a_Name) == 0) + { + return TypeMap[i].m_Type; + } + } // for i - TypeMap[] + return otDummy; +} + + + + + +cObjective::cObjective(const AString & a_Name, const AString & a_DisplayName, cObjective::eType a_Type, cWorld * a_World) + : m_DisplayName(a_DisplayName) + , m_Name(a_Name) + , m_Type(a_Type) + , m_World(a_World) +{ +} + + + + + +void cObjective::Reset(void) +{ + for (cScoreMap::iterator it = m_Scores.begin(); it != m_Scores.end(); ++it) + { + m_World->BroadcastScoreUpdate(m_Name, it->first, 0, 1); + } + + m_Scores.clear(); +} + + + + + +cObjective::Score cObjective::GetScore(const AString & a_Name) const +{ + cScoreMap::const_iterator it = m_Scores.find(a_Name); + + if (it == m_Scores.end()) + { + return 0; + } + else + { + return it->second; + } +} + + + + + +void cObjective::SetScore(const AString & a_Name, cObjective::Score a_Score) +{ + m_Scores[a_Name] = a_Score; + + m_World->BroadcastScoreUpdate(m_Name, a_Name, a_Score, 0); +} + + + + + +void cObjective::ResetScore(const AString & a_Name) +{ + m_Scores.erase(a_Name); + + m_World->BroadcastScoreUpdate(m_Name, a_Name, 0, 1); +} + + + + + +cObjective::Score cObjective::AddScore(const AString & a_Name, cObjective::Score a_Delta) +{ + // TODO 2014-01-19 xdot: Potential optimization - Reuse iterator + Score NewScore = m_Scores[a_Name] + a_Delta; + + SetScore(a_Name, NewScore); + + return NewScore; +} + + + + + +cObjective::Score cObjective::SubScore(const AString & a_Name, cObjective::Score a_Delta) +{ + // TODO 2014-01-19 xdot: Potential optimization - Reuse iterator + Score NewScore = m_Scores[a_Name] - a_Delta; + + SetScore(a_Name, NewScore); + + return NewScore; +} + + + + + +void cObjective::SetDisplayName(const AString & a_Name) +{ + m_DisplayName = a_Name; + + m_World->BroadcastScoreboardObjective(m_Name, m_DisplayName, 2); +} + + + + + +void cObjective::SendTo(cClientHandle & a_Client) +{ + a_Client.SendScoreboardObjective(m_Name, m_DisplayName, 0); + + for (cScoreMap::const_iterator it = m_Scores.begin(); it != m_Scores.end(); ++it) + { + a_Client.SendScoreUpdate(m_Name, it->first, it->second, 0); + } +} + + + + + +cTeam::cTeam(const AString & a_Name, const AString & a_DisplayName, + const AString & a_Prefix, const AString & a_Suffix) + : m_AllowsFriendlyFire(true) + , m_CanSeeFriendlyInvisible(false) + , m_DisplayName(a_DisplayName) + , m_Name(a_Name) + , m_Prefix(a_Prefix) + , m_Suffix(a_Suffix) +{} + + + + + +bool cTeam::AddPlayer(const AString & a_Name) +{ + return m_Players.insert(a_Name).second; +} + + + + + +bool cTeam::RemovePlayer(const AString & a_Name) +{ + return m_Players.erase(a_Name) > 0; +} + + + + + +bool cTeam::HasPlayer(const AString & a_Name) const +{ + cPlayerNameSet::const_iterator it = m_Players.find(a_Name); + + return it != m_Players.end(); +} + + + + + +void cTeam::Reset(void) +{ + // TODO 2014-01-22 xdot: Inform online players + + m_Players.clear(); +} + + + + +void cTeam::SetDisplayName(const AString & a_Name) +{ + m_DisplayName = a_Name; + + // TODO 2014-03-01 xdot: Update clients +} + + + + + +unsigned int cTeam::GetNumPlayers(void) const +{ + return m_Players.size(); +} + + + + + +cScoreboard::cScoreboard(cWorld * a_World) : m_World(a_World) +{ + for (int i = 0; i < (int) dsCount; ++i) + { + m_Display[i] = NULL; + } +} + + + + + +cObjective* cScoreboard::RegisterObjective(const AString & a_Name, const AString & a_DisplayName, cObjective::eType a_Type) +{ + cObjective Objective(a_Name, a_DisplayName, a_Type, m_World); + + std::pair<cObjectiveMap::iterator, bool> Status = m_Objectives.insert(cNamedObjective(a_Name, Objective)); + + if (Status.second) + { + ASSERT(m_World != NULL); + m_World->BroadcastScoreboardObjective(a_Name, a_DisplayName, 0); + + return &Status.first->second; + } + else + { + return NULL; + } +} + + + + + +bool cScoreboard::RemoveObjective(const AString & a_Name) +{ + cCSLock Lock(m_CSObjectives); + + cObjectiveMap::iterator it = m_Objectives.find(a_Name); + + if (it == m_Objectives.end()) + { + return false; + } + + ASSERT(m_World != NULL); + m_World->BroadcastScoreboardObjective(it->second.GetName(), it->second.GetDisplayName(), 1); + + for (unsigned int i = 0; i < (unsigned int) dsCount; ++i) + { + if (m_Display[i] == &it->second) + { + SetDisplay(NULL, (eDisplaySlot) i); + } + } + + m_Objectives.erase(it); + + return true; +} + + + + + +cObjective * cScoreboard::GetObjective(const AString & a_Name) +{ + cCSLock Lock(m_CSObjectives); + + cObjectiveMap::iterator it = m_Objectives.find(a_Name); + + if (it == m_Objectives.end()) + { + return NULL; + } + else + { + return &it->second; + } +} + + + + + +cTeam * cScoreboard::RegisterTeam( + const AString & a_Name, const AString & a_DisplayName, + const AString & a_Prefix, const AString & a_Suffix +) +{ + cTeam Team(a_Name, a_DisplayName, a_Prefix, a_Suffix); + + std::pair<cTeamMap::iterator, bool> Status = m_Teams.insert(cNamedTeam(a_Name, Team)); + + return Status.second ? &Status.first->second : NULL; +} + + + + + +bool cScoreboard::RemoveTeam(const AString & a_Name) +{ + cCSLock Lock(m_CSTeams); + + cTeamMap::iterator it = m_Teams.find(a_Name); + + if (it == m_Teams.end()) + { + return false; + } + + m_Teams.erase(it); + + return true; +} + + + + + +cTeam * cScoreboard::GetTeam(const AString & a_Name) +{ + cCSLock Lock(m_CSTeams); + + cTeamMap::iterator it = m_Teams.find(a_Name); + + if (it == m_Teams.end()) + { + return NULL; + } + else + { + return &it->second; + } +} + + + + + +cTeam * cScoreboard::QueryPlayerTeam(const AString & a_Name) +{ + cCSLock Lock(m_CSTeams); + + for (cTeamMap::iterator it = m_Teams.begin(); it != m_Teams.end(); ++it) + { + if (it->second.HasPlayer(a_Name)) + { + return &it->second; + } + } + + return NULL; +} + + + + + +void cScoreboard::SetDisplay(const AString & a_Objective, eDisplaySlot a_Slot) +{ + ASSERT(a_Slot < dsCount); + + cObjective * Objective = GetObjective(a_Objective); + + SetDisplay(Objective, a_Slot); +} + + + + + +void cScoreboard::SetDisplay(cObjective * a_Objective, eDisplaySlot a_Slot) +{ + m_Display[a_Slot] = a_Objective; + + ASSERT(m_World != NULL); + m_World->BroadcastDisplayObjective(a_Objective ? a_Objective->GetName() : "", a_Slot); +} + + + + + +cObjective * cScoreboard::GetObjectiveIn(eDisplaySlot a_Slot) +{ + ASSERT(a_Slot < dsCount); + + return m_Display[a_Slot]; +} + + + + + +bool cScoreboard::ForEachObjectiveWith(cObjective::eType a_Type, cObjectiveCallback& a_Callback) +{ + cCSLock Lock(m_CSObjectives); + + for (cObjectiveMap::iterator it = m_Objectives.begin(); it != m_Objectives.end(); ++it) + { + if (it->second.GetType() == a_Type) + { + // Call callback + if (a_Callback.Item(&it->second)) + { + return false; + } + } + } + return true; +} + + + + + +bool cScoreboard::ForEachObjective(cObjectiveCallback& a_Callback) +{ + cCSLock Lock(m_CSObjectives); + + for (cObjectiveMap::iterator it = m_Objectives.begin(); it != m_Objectives.end(); ++it) + { + // Call callback + if (a_Callback.Item(&it->second)) + { + return false; + } + } + return true; +} + + + + + +bool cScoreboard::ForEachTeam(cTeamCallback& a_Callback) +{ + cCSLock Lock(m_CSTeams); + + for (cTeamMap::iterator it = m_Teams.begin(); it != m_Teams.end(); ++it) + { + // Call callback + if (a_Callback.Item(&it->second)) + { + return false; + } + } + return true; +} + + + + + +void cScoreboard::AddPlayerScore(const AString & a_Name, cObjective::eType a_Type, cObjective::Score a_Value) +{ + cCSLock Lock(m_CSObjectives); + + for (cObjectiveMap::iterator it = m_Objectives.begin(); it != m_Objectives.end(); ++it) + { + if (it->second.GetType() == a_Type) + { + it->second.AddScore(a_Name, a_Value); + } + } +} + + + + + +void cScoreboard::SendTo(cClientHandle & a_Client) +{ + cCSLock Lock(m_CSObjectives); + + for (cObjectiveMap::iterator it = m_Objectives.begin(); it != m_Objectives.end(); ++it) + { + it->second.SendTo(a_Client); + } + + for (int i = 0; i < (int) dsCount; ++i) + { + // Avoid race conditions + cObjective * Objective = m_Display[i]; + + if (Objective) + { + a_Client.SendDisplayObjective(Objective->GetName(), (eDisplaySlot) i); + } + } +} + + + + + +unsigned int cScoreboard::GetNumObjectives(void) const +{ + return m_Objectives.size(); +} + + + + + +unsigned int cScoreboard::GetNumTeams(void) const +{ + return m_Teams.size(); +} + + + + + |