diff options
Diffstat (limited to '')
-rw-r--r-- | src/Protocol/Protocol.h | 18 | ||||
-rw-r--r-- | src/Protocol/Protocol_1_10.cpp | 8 | ||||
-rw-r--r-- | src/Protocol/Protocol_1_10.h | 2 | ||||
-rw-r--r-- | src/Protocol/Protocol_1_11.cpp | 8 | ||||
-rw-r--r-- | src/Protocol/Protocol_1_13.cpp | 4 | ||||
-rw-r--r-- | src/Protocol/Protocol_1_13.h | 2 | ||||
-rw-r--r-- | src/Protocol/Protocol_1_14.cpp | 10 | ||||
-rw-r--r-- | src/Protocol/Protocol_1_14.h | 10 | ||||
-rw-r--r-- | src/Protocol/Protocol_1_8.cpp | 74 | ||||
-rw-r--r-- | src/Protocol/Protocol_1_8.h | 18 | ||||
-rw-r--r-- | src/Protocol/Protocol_1_9.cpp | 46 | ||||
-rw-r--r-- | src/Protocol/Protocol_1_9.h | 6 |
12 files changed, 103 insertions, 103 deletions
diff --git a/src/Protocol/Protocol.h b/src/Protocol/Protocol.h index 4acc0546a..df6bd2bee 100644 --- a/src/Protocol/Protocol.h +++ b/src/Protocol/Protocol.h @@ -357,9 +357,9 @@ public: // Sending stuff to clients (alphabetically sorted): virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity & a_Vehicle) = 0; - virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) = 0; - virtual void SendBlockBreakAnim (UInt32 a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) = 0; - virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0; + virtual void SendBlockAction (Vector3i a_BlockPos, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) = 0; + virtual void SendBlockBreakAnim (UInt32 a_EntityID, Vector3i a_BlockPos, char a_Stage) = 0; + virtual void SendBlockChange (Vector3i a_BlockPos, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0; virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) = 0; virtual void SendBossBarAdd (UInt32 a_UniqueID, const cCompositeChat & a_Title, float a_FractionFilled, BossBarColor a_Color, BossBarDivisionType a_DivisionType, bool a_DarkenSky, bool a_PlayEndMusic, bool a_CreateFog) = 0; virtual void SendBossBarRemove (UInt32 a_UniqueID) = 0; @@ -376,7 +376,7 @@ public: virtual void SendDestroyEntity (const cEntity & a_Entity) = 0; virtual void SendDetachEntity (const cEntity & a_Entity, const cEntity & a_PreviousVehicle) = 0; virtual void SendDisconnect (const AString & a_Reason) = 0; - virtual void SendEditSign (int a_BlockX, int a_BlockY, int a_BlockZ) = 0; ///< Request the client to open up the sign editor for the sign (1.6+) + virtual void SendEditSign (Vector3i a_BlockPos) = 0; ///< Request the client to open up the sign editor for the sign (1.6+) virtual void SendEntityEffect (const cEntity & a_Entity, int a_EffectID, int a_Amplifier, int a_Duration) = 0; virtual void SendEntityAnimation (const cEntity & a_Entity, EntityAnimation a_Animation) = 0; virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) = 0; @@ -399,7 +399,7 @@ public: virtual void SendMapData (const cMap & a_Map, int a_DataStartX, int a_DataStartY) = 0; virtual void SendPaintingSpawn (const cPainting & a_Painting) = 0; virtual void SendPlayerAbilities (void) = 0; - virtual void SendParticleEffect (const AString & a_SoundName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmount) = 0; + virtual void SendParticleEffect (const AString & a_SoundName, Vector3f a_Src, Vector3f a_Offset, float a_ParticleData, int a_ParticleAmount) = 0; virtual void SendParticleEffect (const AString & a_SoundName, Vector3f a_Src, Vector3f a_Offset, float a_ParticleData, int a_ParticleAmount, std::array<int, 2> a_Data) = 0; virtual void SendPlayerListAddPlayer (const cPlayer & a_Player) = 0; virtual void SendPlayerListHeaderFooter (const cCompositeChat & a_Header, const cCompositeChat & a_Footer) = 0; @@ -425,19 +425,19 @@ public: virtual void SendSetRawSubTitle (const AString & a_SubTitle) = 0; virtual void SendSetTitle (const cCompositeChat & a_Title) = 0; virtual void SendSetRawTitle (const AString & a_Title) = 0; - virtual void SendSoundEffect (const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) = 0; - virtual void SendSoundParticleEffect (const EffectID a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) = 0; + virtual void SendSoundEffect (const AString & a_SoundName, Vector3d a_Origin, float a_Volume, float a_Pitch) = 0; + virtual void SendSoundParticleEffect (const EffectID a_EffectID, Vector3i a_Origin, int a_Data) = 0; virtual void SendSpawnEntity (const cEntity & a_Entity) = 0; virtual void SendSpawnMob (const cMonster & a_Mob) = 0; virtual void SendStatistics (const StatisticsManager & a_Manager) = 0; virtual void SendTabCompletionResults (const AStringVector & a_Results) = 0; - virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) = 0; + virtual void SendThunderbolt (Vector3i a_Origin) = 0; virtual void SendTitleTimes (int a_FadeInTicks, int a_DisplayTicks, int a_FadeOutTicks) = 0; virtual void SendTimeUpdate (cTickTimeLong a_WorldAge, cTickTimeLong a_WorldDate, bool a_DoDaylightCycle) = 0; virtual void SendUnleashEntity (const cEntity & a_Entity) = 0; virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) = 0; virtual void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity) = 0; - virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) = 0; + virtual void SendUpdateSign (Vector3i a_BlockPos, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) = 0; virtual void SendUnlockRecipe (UInt32 a_RecipeID) = 0; virtual void SendInitRecipes (UInt32 a_RecipeID) = 0; virtual void SendWeather (eWeather a_Weather) = 0; diff --git a/src/Protocol/Protocol_1_10.cpp b/src/Protocol/Protocol_1_10.cpp index 4f3e1a52b..beca6db24 100644 --- a/src/Protocol/Protocol_1_10.cpp +++ b/src/Protocol/Protocol_1_10.cpp @@ -311,16 +311,16 @@ namespace Metadata //////////////////////////////////////////////////////////////////////////////// // cProtocol_1_10_0: -void cProtocol_1_10_0::SendSoundEffect(const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) +void cProtocol_1_10_0::SendSoundEffect(const AString & a_SoundName, Vector3d a_Origin, float a_Volume, float a_Pitch) { ASSERT(m_State == 3); // In game mode? cPacketizer Pkt(*this, pktSoundEffect); Pkt.WriteString(a_SoundName); Pkt.WriteVarInt32(0); // Master sound category (may want to be changed to a parameter later) - Pkt.WriteBEInt32(FloorC(a_X * 8.0)); - Pkt.WriteBEInt32(FloorC(a_Y * 8.0)); - Pkt.WriteBEInt32(FloorC(a_Z * 8.0)); + Pkt.WriteBEInt32(FloorC(a_Origin.x * 8.0)); + Pkt.WriteBEInt32(FloorC(a_Origin.y * 8.0)); + Pkt.WriteBEInt32(FloorC(a_Origin.z * 8.0)); Pkt.WriteBEFloat(a_Volume); Pkt.WriteBEFloat(a_Pitch); } diff --git a/src/Protocol/Protocol_1_10.h b/src/Protocol/Protocol_1_10.h index f4ede2949..48bc4d7f6 100644 --- a/src/Protocol/Protocol_1_10.h +++ b/src/Protocol/Protocol_1_10.h @@ -30,7 +30,7 @@ public: protected: - virtual void SendSoundEffect(const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) override; + virtual void SendSoundEffect(const AString & a_SoundName, Vector3d a_Origin, float a_Volume, float a_Pitch) override; virtual UInt32 GetProtocolMobType(eMonsterType a_MobType) const override; virtual Version GetProtocolVersion() const override; diff --git a/src/Protocol/Protocol_1_11.cpp b/src/Protocol/Protocol_1_11.cpp index 2ccc4483a..cde4b38e3 100644 --- a/src/Protocol/Protocol_1_11.cpp +++ b/src/Protocol/Protocol_1_11.cpp @@ -368,7 +368,7 @@ void cProtocol_1_11_0::SendEntityAnimation(const cEntity & a_Entity, const Entit const auto Position = a_Entity.GetPosition(); // 1.11 dropped the automatic particle effect + sound on item break. Emulate at least some of it: - SendSoundEffect("entity.item.break", Position.x, Position.y, Position.z, 1, 0.75f + ((a_Entity.GetUniqueID() * 23) % 32) / 64.f); + SendSoundEffect("entity.item.break", Position, 1, 0.75f + ((a_Entity.GetUniqueID() * 23) % 32) / 64.f); break; } default: break; @@ -588,8 +588,8 @@ cProtocol::Version cProtocol_1_11_0::GetProtocolVersion() const void cProtocol_1_11_0::HandlePacketBlockPlace(cByteBuffer & a_ByteBuffer) { - int BlockX, BlockY, BlockZ; - if (!a_ByteBuffer.ReadXYZPosition64(BlockX, BlockY, BlockZ)) + Vector3i Position; + if (!a_ByteBuffer.ReadXYZPosition64(Position)) { return; } @@ -600,7 +600,7 @@ void cProtocol_1_11_0::HandlePacketBlockPlace(cByteBuffer & a_ByteBuffer) HANDLE_READ(a_ByteBuffer, ReadBEFloat, float, CursorY); HANDLE_READ(a_ByteBuffer, ReadBEFloat, float, CursorZ); - m_Client->HandleRightClick(BlockX, BlockY, BlockZ, FaceIntToBlockFace(Face), FloorC(CursorX * 16), FloorC(CursorY * 16), FloorC(CursorZ * 16), Hand == 0); + m_Client->HandleRightClick(Position, FaceIntToBlockFace(Face), FloorC(CursorX * 16), FloorC(CursorY * 16), FloorC(CursorZ * 16), Hand == 0); } diff --git a/src/Protocol/Protocol_1_13.cpp b/src/Protocol/Protocol_1_13.cpp index bee1a49bb..d6d25dc3e 100644 --- a/src/Protocol/Protocol_1_13.cpp +++ b/src/Protocol/Protocol_1_13.cpp @@ -74,10 +74,10 @@ Implements the 1.13 protocol classes: //////////////////////////////////////////////////////////////////////////////// // cProtocol_1_13: -void cProtocol_1_13::SendBlockChange(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) +void cProtocol_1_13::SendBlockChange(Vector3i a_BlockPos, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) { cPacketizer Pkt(*this, pktBlockChange); - Pkt.WriteXYZPosition64(a_BlockX, a_BlockY, a_BlockZ); + Pkt.WriteXYZPosition64(a_BlockPos); Pkt.WriteVarInt32(GetProtocolBlockType(a_BlockType, a_BlockMeta)); } diff --git a/src/Protocol/Protocol_1_13.h b/src/Protocol/Protocol_1_13.h index 88d21c1db..63f1281b6 100644 --- a/src/Protocol/Protocol_1_13.h +++ b/src/Protocol/Protocol_1_13.h @@ -36,7 +36,7 @@ public: protected: - virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; + virtual void SendBlockChange (Vector3i a_BlockPos, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override; virtual void SendMapData (const cMap & a_Map, int a_DataStartX, int a_DataStartY) override; virtual void SendPaintingSpawn (const cPainting & a_Painting) override; diff --git a/src/Protocol/Protocol_1_14.cpp b/src/Protocol/Protocol_1_14.cpp index f38227edd..2c6451e56 100644 --- a/src/Protocol/Protocol_1_14.cpp +++ b/src/Protocol/Protocol_1_14.cpp @@ -24,7 +24,7 @@ Implements the 1.14 protocol classes: //////////////////////////////////////////////////////////////////////////////// // cProtocol_1_14: -void cProtocol_1_14::SendBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) +void cProtocol_1_14::SendBlockAction(Vector3i a_BlockPos, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) { } @@ -32,7 +32,7 @@ void cProtocol_1_14::SendBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, c -void cProtocol_1_14::SendBlockBreakAnim(UInt32 a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) +void cProtocol_1_14::SendBlockBreakAnim(UInt32 a_EntityID, Vector3i a_BlockPos, char a_Stage) { } @@ -40,7 +40,7 @@ void cProtocol_1_14::SendBlockBreakAnim(UInt32 a_EntityID, int a_BlockX, int a_B -void cProtocol_1_14::SendEditSign(int a_BlockX, int a_BlockY, int a_BlockZ) +void cProtocol_1_14::SendEditSign(Vector3i a_BlockPos) { } @@ -104,7 +104,7 @@ void cProtocol_1_14::SendPaintingSpawn(const cPainting & a_Painting) -void cProtocol_1_14::SendSoundParticleEffect(const EffectID a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) +void cProtocol_1_14::SendSoundParticleEffect(const EffectID a_EffectID, Vector3i a_Origin, int a_Data) { } @@ -120,7 +120,7 @@ void cProtocol_1_14::SendUpdateBlockEntity(cBlockEntity & a_BlockEntity) -void cProtocol_1_14::SendUpdateSign(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) +void cProtocol_1_14::SendUpdateSign(Vector3i a_BlockPos, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) { } diff --git a/src/Protocol/Protocol_1_14.h b/src/Protocol/Protocol_1_14.h index f4907a7d0..2effea504 100644 --- a/src/Protocol/Protocol_1_14.h +++ b/src/Protocol/Protocol_1_14.h @@ -30,15 +30,15 @@ public: protected: - virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) override; - virtual void SendBlockBreakAnim (UInt32 a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) override; - virtual void SendEditSign (int a_BlockX, int a_BlockY, int a_BlockZ) override; ///< Request the client to open up the sign editor for the sign (1.6+) + virtual void SendBlockAction (Vector3i a_BlockPos, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) override; + virtual void SendBlockBreakAnim (UInt32 a_EntityID, Vector3i a_BlockPos, char a_Stage) override; + virtual void SendEditSign (Vector3i a_BlockPos) override; ///< Request the client to open up the sign editor for the sign (1.6+) virtual void SendEntityAnimation (const cEntity & a_Entity, EntityAnimation a_Animation) override; virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override; virtual void SendPaintingSpawn (const cPainting & a_Painting) override; - virtual void SendSoundParticleEffect (const EffectID a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override; + virtual void SendSoundParticleEffect (const EffectID a_EffectID, Vector3i a_Origin, int a_Data) override; virtual void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity) override; - virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override; + virtual void SendUpdateSign (Vector3i a_BlockPos, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override; virtual UInt32 GetPacketID(ePacketType a_PacketType) const override; virtual std::pair<short, short> GetItemFromProtocolID(UInt32 a_ProtocolID) const override; diff --git a/src/Protocol/Protocol_1_8.cpp b/src/Protocol/Protocol_1_8.cpp index a84dadf53..41217ec9c 100644 --- a/src/Protocol/Protocol_1_8.cpp +++ b/src/Protocol/Protocol_1_8.cpp @@ -212,12 +212,12 @@ void cProtocol_1_8_0::SendAttachEntity(const cEntity & a_Entity, const cEntity & -void cProtocol_1_8_0::SendBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) +void cProtocol_1_8_0::SendBlockAction(Vector3i a_BlockPos, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) { ASSERT(m_State == 3); // In game mode? cPacketizer Pkt(*this, pktBlockAction); - Pkt.WriteXYZPosition64(a_BlockX, a_BlockY, a_BlockZ); + Pkt.WriteXYZPosition64(a_BlockPos); Pkt.WriteBEInt8(a_Byte1); Pkt.WriteBEInt8(a_Byte2); Pkt.WriteVarInt32(a_BlockType); @@ -227,13 +227,13 @@ void cProtocol_1_8_0::SendBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, -void cProtocol_1_8_0::SendBlockBreakAnim(UInt32 a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) +void cProtocol_1_8_0::SendBlockBreakAnim(UInt32 a_EntityID, Vector3i a_BlockPos, char a_Stage) { ASSERT(m_State == 3); // In game mode? cPacketizer Pkt(*this, pktBlockBreakAnim); Pkt.WriteVarInt32(a_EntityID); - Pkt.WriteXYZPosition64(a_BlockX, a_BlockY, a_BlockZ); + Pkt.WriteXYZPosition64(a_BlockPos); Pkt.WriteBEInt8(a_Stage); } @@ -241,12 +241,12 @@ void cProtocol_1_8_0::SendBlockBreakAnim(UInt32 a_EntityID, int a_BlockX, int a_ -void cProtocol_1_8_0::SendBlockChange(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) +void cProtocol_1_8_0::SendBlockChange(Vector3i a_BlockPos, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) { ASSERT(m_State == 3); // In game mode? cPacketizer Pkt(*this, pktBlockChange); - Pkt.WriteXYZPosition64(a_BlockX, a_BlockY, a_BlockZ); + Pkt.WriteXYZPosition64(a_BlockPos); Pkt.WriteVarInt32((static_cast<UInt32>(a_BlockType) << 4) | (static_cast<UInt32>(a_BlockMeta) & 15)); } @@ -486,12 +486,12 @@ void cProtocol_1_8_0::SendDisconnect(const AString & a_Reason) -void cProtocol_1_8_0::SendEditSign(int a_BlockX, int a_BlockY, int a_BlockZ) +void cProtocol_1_8_0::SendEditSign(Vector3i a_BlockPos) { ASSERT(m_State == 3); // In game mode? cPacketizer Pkt(*this, pktEditSign); - Pkt.WriteXYZPosition64(a_BlockX, a_BlockY, a_BlockZ); + Pkt.WriteXYZPosition64(a_BlockPos); } @@ -979,19 +979,19 @@ void cProtocol_1_8_0::SendPlayerAbilities(void) -void cProtocol_1_8_0::SendParticleEffect(const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmount) +void cProtocol_1_8_0::SendParticleEffect(const AString & a_ParticleName, Vector3f a_Src, Vector3f a_Offset, float a_ParticleData, int a_ParticleAmount) { ASSERT(m_State == 3); // In game mode? cPacketizer Pkt(*this, pktParticleEffect); Pkt.WriteBEInt32(GetProtocolParticleID(a_ParticleName)); Pkt.WriteBool(false); - Pkt.WriteBEFloat(a_SrcX); - Pkt.WriteBEFloat(a_SrcY); - Pkt.WriteBEFloat(a_SrcZ); - Pkt.WriteBEFloat(a_OffsetX); - Pkt.WriteBEFloat(a_OffsetY); - Pkt.WriteBEFloat(a_OffsetZ); + Pkt.WriteBEFloat(a_Src.x); + Pkt.WriteBEFloat(a_Src.y); + Pkt.WriteBEFloat(a_Src.z); + Pkt.WriteBEFloat(a_Offset.x); + Pkt.WriteBEFloat(a_Offset.y); + Pkt.WriteBEFloat(a_Offset.z); Pkt.WriteBEFloat(a_ParticleData); Pkt.WriteBEInt32(a_ParticleAmount); } @@ -1389,15 +1389,15 @@ void cProtocol_1_8_0::SendSetRawTitle(const AString & a_Title) -void cProtocol_1_8_0::SendSoundEffect(const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) +void cProtocol_1_8_0::SendSoundEffect(const AString & a_SoundName, Vector3d a_Origin, float a_Volume, float a_Pitch) { ASSERT(m_State == 3); // In game mode? cPacketizer Pkt(*this, pktSoundEffect); Pkt.WriteString(a_SoundName); - Pkt.WriteBEInt32(static_cast<Int32>(a_X * 8.0)); - Pkt.WriteBEInt32(static_cast<Int32>(a_Y * 8.0)); - Pkt.WriteBEInt32(static_cast<Int32>(a_Z * 8.0)); + Pkt.WriteBEInt32(static_cast<Int32>(a_Origin.x * 8.0)); + Pkt.WriteBEInt32(static_cast<Int32>(a_Origin.y * 8.0)); + Pkt.WriteBEInt32(static_cast<Int32>(a_Origin.z * 8.0)); Pkt.WriteBEFloat(a_Volume); Pkt.WriteBEUInt8(static_cast<Byte>(a_Pitch * 63)); } @@ -1406,13 +1406,13 @@ void cProtocol_1_8_0::SendSoundEffect(const AString & a_SoundName, double a_X, d -void cProtocol_1_8_0::SendSoundParticleEffect(const EffectID a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) +void cProtocol_1_8_0::SendSoundParticleEffect(const EffectID a_EffectID, Vector3i a_Origin, int a_Data) { ASSERT(m_State == 3); // In game mode? cPacketizer Pkt(*this, pktSoundParticleEffect); Pkt.WriteBEInt32(static_cast<int>(a_EffectID)); - Pkt.WriteXYZPosition64(a_SrcX, a_SrcY, a_SrcZ); + Pkt.WriteXYZPosition64(a_Origin); Pkt.WriteBEInt32(a_Data); Pkt.WriteBool(false); } @@ -1536,16 +1536,16 @@ void cProtocol_1_8_0::SendTabCompletionResults(const AStringVector & a_Results) -void cProtocol_1_8_0::SendThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ) +void cProtocol_1_8_0::SendThunderbolt(Vector3i a_Origin) { ASSERT(m_State == 3); // In game mode? cPacketizer Pkt(*this, pktSpawnGlobalEntity); Pkt.WriteVarInt32(0); // EntityID = 0, always Pkt.WriteBEUInt8(1); // Type = Thunderbolt - Pkt.WriteFPInt(a_BlockX); - Pkt.WriteFPInt(a_BlockY); - Pkt.WriteFPInt(a_BlockZ); + Pkt.WriteFPInt(a_Origin.x); + Pkt.WriteFPInt(a_Origin.y); + Pkt.WriteFPInt(a_Origin.z); } @@ -1649,12 +1649,12 @@ void cProtocol_1_8_0::SendUpdateBlockEntity(cBlockEntity & a_BlockEntity) -void cProtocol_1_8_0::SendUpdateSign(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) +void cProtocol_1_8_0::SendUpdateSign(Vector3i a_BlockPos, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) { ASSERT(m_State == 3); // In game mode? cPacketizer Pkt(*this, pktUpdateSign); - Pkt.WriteXYZPosition64(a_BlockX, a_BlockY, a_BlockZ); + Pkt.WriteXYZPosition64(a_BlockPos); AString Lines[] = { a_Line1, a_Line2, a_Line3, a_Line4 }; for (size_t i = 0; i < ARRAYCOUNT(Lines); i++) @@ -2342,15 +2342,15 @@ void cProtocol_1_8_0::HandlePacketBlockDig(cByteBuffer & a_ByteBuffer) { HANDLE_READ(a_ByteBuffer, ReadBEUInt8, UInt8, Status); - int BlockX, BlockY, BlockZ; - if (!a_ByteBuffer.ReadXYZPosition64(BlockX, BlockY, BlockZ)) + Vector3i Position; + if (!a_ByteBuffer.ReadXYZPosition64(Position)) { return; } HANDLE_READ(a_ByteBuffer, ReadBEInt8, Int8, Face); - m_Client->HandleLeftClick(BlockX, BlockY, BlockZ, FaceIntToBlockFace(Face), Status); + m_Client->HandleLeftClick(Position, FaceIntToBlockFace(Face), Status); } @@ -2359,8 +2359,8 @@ void cProtocol_1_8_0::HandlePacketBlockDig(cByteBuffer & a_ByteBuffer) void cProtocol_1_8_0::HandlePacketBlockPlace(cByteBuffer & a_ByteBuffer) { - int BlockX, BlockY, BlockZ; - if (!a_ByteBuffer.ReadXYZPosition64(BlockX, BlockY, BlockZ)) + Vector3i BlockPos; + if (!a_ByteBuffer.ReadXYZPosition64(BlockPos)) { return; } @@ -2381,7 +2381,7 @@ void cProtocol_1_8_0::HandlePacketBlockPlace(cByteBuffer & a_ByteBuffer) } else { - m_Client->HandleRightClick(BlockX, BlockY, BlockZ, blockFace, CursorX, CursorY, CursorZ, true); + m_Client->HandleRightClick(BlockPos, blockFace, CursorX, CursorY, CursorZ, true); } } @@ -2681,8 +2681,8 @@ void cProtocol_1_8_0::HandlePacketTabComplete(cByteBuffer & a_ByteBuffer) void cProtocol_1_8_0::HandlePacketUpdateSign(cByteBuffer & a_ByteBuffer) { - int BlockX, BlockY, BlockZ; - if (!a_ByteBuffer.ReadXYZPosition64(BlockX, BlockY, BlockZ)) + Vector3i Position; + if (!a_ByteBuffer.ReadXYZPosition64(Position)) { return; } @@ -2699,7 +2699,7 @@ void cProtocol_1_8_0::HandlePacketUpdateSign(cByteBuffer & a_ByteBuffer) } } - m_Client->HandleUpdateSign(BlockX, BlockY, BlockZ, Lines[0], Lines[1], Lines[2], Lines[3]); + m_Client->HandleUpdateSign(Position, Lines[0], Lines[1], Lines[2], Lines[3]); } @@ -2843,7 +2843,7 @@ void cProtocol_1_8_0::HandleVanillaPluginMessage(cByteBuffer & a_ByteBuffer, con HANDLE_READ(a_ByteBuffer, ReadBool, bool, TrackOutput); // Editing a command-block: - m_Client->HandleCommandBlockBlockChange(BlockX, BlockY, BlockZ, Command); + m_Client->HandleCommandBlockBlockChange({BlockX, BlockY, BlockZ}, Command); return; } case 0x01: diff --git a/src/Protocol/Protocol_1_8.h b/src/Protocol/Protocol_1_8.h index 6ee1fdcaf..f32754d87 100644 --- a/src/Protocol/Protocol_1_8.h +++ b/src/Protocol/Protocol_1_8.h @@ -41,9 +41,9 @@ public: // Sending stuff to clients (alphabetically sorted): virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity & a_Vehicle) override; - virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) override; - virtual void SendBlockBreakAnim (UInt32 a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) override; - virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; + virtual void SendBlockAction (Vector3i a_BlockPos, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) override; + virtual void SendBlockBreakAnim (UInt32 a_EntityID, Vector3i a_BlockPos, char a_Stage) override; + virtual void SendBlockChange (Vector3i a_BlockPos, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override; virtual void SendBossBarAdd (UInt32 a_UniqueID, const cCompositeChat & a_Title, float a_FractionFilled, BossBarColor a_Color, BossBarDivisionType a_DivisionType, bool a_DarkenSky, bool a_PlayEndMusic, bool a_CreateFog) override; virtual void SendBossBarRemove (UInt32 a_UniqueID) override; @@ -60,7 +60,7 @@ public: virtual void SendDestroyEntity (const cEntity & a_Entity) override; virtual void SendDetachEntity (const cEntity & a_Entity, const cEntity & a_PreviousVehicle) override; virtual void SendDisconnect (const AString & a_Reason) override; - virtual void SendEditSign (int a_BlockX, int a_BlockY, int a_BlockZ) override; ///< Request the client to open up the sign editor for the sign (1.6+) + virtual void SendEditSign (Vector3i a_BlockPos) override; ///< Request the client to open up the sign editor for the sign (1.6+) virtual void SendEntityAnimation (const cEntity & a_Entity, EntityAnimation a_Animation) override; virtual void SendEntityEffect (const cEntity & a_Entity, int a_EffectID, int a_Amplifier, int a_Duration) override; virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) override; @@ -85,7 +85,7 @@ public: virtual void SendMapData (const cMap & a_Map, int a_DataStartX, int a_DataStartY) override; virtual void SendPaintingSpawn (const cPainting & a_Painting) override; virtual void SendPlayerAbilities (void) override; - virtual void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmount) override; + virtual void SendParticleEffect (const AString & a_ParticleName, Vector3f a_Src, Vector3f a_Offset, float a_ParticleData, int a_ParticleAmount) override; virtual void SendParticleEffect (const AString & a_ParticleName, Vector3f a_Src, Vector3f a_Offset, float a_ParticleData, int a_ParticleAmount, std::array<int, 2> a_Data) override; virtual void SendPlayerListAddPlayer (const cPlayer & a_Player) override; virtual void SendPlayerListHeaderFooter (const cCompositeChat & a_Header, const cCompositeChat & a_Footer) override; @@ -102,7 +102,7 @@ public: virtual void SendResetTitle (void) override; virtual void SendResourcePack (const AString & a_ResourcePackUrl) override; virtual void SendRespawn (eDimension a_Dimension) override; - virtual void SendSoundEffect (const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) override; + virtual void SendSoundEffect (const AString & a_SoundName, Vector3d a_Origin, float a_Volume, float a_Pitch) override; virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override; virtual void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) override; virtual void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) override; @@ -110,18 +110,18 @@ public: virtual void SendSetRawSubTitle (const AString & a_SubTitle) override; virtual void SendSetTitle (const cCompositeChat & a_Title) override; virtual void SendSetRawTitle (const AString & a_Title) override; - virtual void SendSoundParticleEffect (const EffectID a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override; + virtual void SendSoundParticleEffect (const EffectID a_EffectID, Vector3i a_Origin, int a_Data) override; virtual void SendSpawnEntity (const cEntity & a_Entity) override; virtual void SendSpawnMob (const cMonster & a_Mob) override; virtual void SendStatistics (const StatisticsManager & a_Manager) override; virtual void SendTabCompletionResults (const AStringVector & a_Results) override; - virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override; + virtual void SendThunderbolt (Vector3i a_BlockPos) override; virtual void SendTitleTimes (int a_FadeInTicks, int a_DisplayTicks, int a_FadeOutTicks) override; virtual void SendTimeUpdate (cTickTimeLong a_WorldAge, cTickTimeLong a_WorldDate, bool a_DoDaylightCycle) override; virtual void SendUnleashEntity (const cEntity & a_Entity) override; virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override; virtual void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity) override; - virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override; + virtual void SendUpdateSign (Vector3i a_BlockPos, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override; virtual void SendUnlockRecipe (UInt32 a_RecipeID) override; virtual void SendInitRecipes (UInt32 a_RecipeID) override; virtual void SendWeather (eWeather a_Weather) override; diff --git a/src/Protocol/Protocol_1_9.cpp b/src/Protocol/Protocol_1_9.cpp index ad304b4ac..5e630f457 100644 --- a/src/Protocol/Protocol_1_9.cpp +++ b/src/Protocol/Protocol_1_9.cpp @@ -557,16 +557,16 @@ void cProtocol_1_9_0::SendPlayerSpawn(const cPlayer & a_Player) -void cProtocol_1_9_0::SendSoundEffect(const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) +void cProtocol_1_9_0::SendSoundEffect(const AString & a_SoundName, Vector3d a_Origin, float a_Volume, float a_Pitch) { ASSERT(m_State == 3); // In game mode? cPacketizer Pkt(*this, pktSoundEffect); Pkt.WriteString(a_SoundName); Pkt.WriteVarInt32(0); // Master sound category (may want to be changed to a parameter later) - Pkt.WriteBEInt32(static_cast<Int32>(a_X * 8.0)); - Pkt.WriteBEInt32(static_cast<Int32>(a_Y * 8.0)); - Pkt.WriteBEInt32(static_cast<Int32>(a_Z * 8.0)); + Pkt.WriteBEInt32(static_cast<Int32>(a_Origin.x * 8.0)); + Pkt.WriteBEInt32(static_cast<Int32>(a_Origin.y * 8.0)); + Pkt.WriteBEInt32(static_cast<Int32>(a_Origin.z * 8.0)); Pkt.WriteBEFloat(a_Volume); Pkt.WriteBEUInt8(static_cast<Byte>(a_Pitch * 63)); } @@ -611,16 +611,16 @@ void cProtocol_1_9_0::SendSpawnMob(const cMonster & a_Mob) -void cProtocol_1_9_0::SendThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ) +void cProtocol_1_9_0::SendThunderbolt(Vector3i a_Origin) { ASSERT(m_State == 3); // In game mode? cPacketizer Pkt(*this, pktSpawnGlobalEntity); Pkt.WriteVarInt32(0); // EntityID = 0, always Pkt.WriteBEUInt8(1); // Type = Thunderbolt - Pkt.WriteBEDouble(a_BlockX); - Pkt.WriteBEDouble(a_BlockY); - Pkt.WriteBEDouble(a_BlockZ); + Pkt.WriteBEDouble(a_Origin.x); + Pkt.WriteBEDouble(a_Origin.y); + Pkt.WriteBEDouble(a_Origin.z); } @@ -873,14 +873,14 @@ void cProtocol_1_9_0::HandlePacketBlockDig(cByteBuffer & a_ByteBuffer) { HANDLE_READ(a_ByteBuffer, ReadBEUInt8, UInt8, Status); - int BlockX, BlockY, BlockZ; - if (!a_ByteBuffer.ReadXYZPosition64(BlockX, BlockY, BlockZ)) + Vector3i Position; + if (!a_ByteBuffer.ReadXYZPosition64(Position)) { return; } HANDLE_READ(a_ByteBuffer, ReadVarInt, Int32, Face); - m_Client->HandleLeftClick(BlockX, BlockY, BlockZ, FaceIntToBlockFace(Face), Status); + m_Client->HandleLeftClick(Position, FaceIntToBlockFace(Face), Status); } @@ -889,8 +889,8 @@ void cProtocol_1_9_0::HandlePacketBlockDig(cByteBuffer & a_ByteBuffer) void cProtocol_1_9_0::HandlePacketBlockPlace(cByteBuffer & a_ByteBuffer) { - int BlockX, BlockY, BlockZ; - if (!a_ByteBuffer.ReadXYZPosition64(BlockX, BlockY, BlockZ)) + Vector3i Position; + if (!a_ByteBuffer.ReadXYZPosition64(Position)) { return; } @@ -901,7 +901,7 @@ void cProtocol_1_9_0::HandlePacketBlockPlace(cByteBuffer & a_ByteBuffer) HANDLE_READ(a_ByteBuffer, ReadBEUInt8, UInt8, CursorY); HANDLE_READ(a_ByteBuffer, ReadBEUInt8, UInt8, CursorZ); - m_Client->HandleRightClick(BlockX, BlockY, BlockZ, FaceIntToBlockFace(Face), CursorX, CursorY, CursorZ, Hand == MAIN_HAND); + m_Client->HandleRightClick(Position, FaceIntToBlockFace(Face), CursorX, CursorY, CursorZ, Hand == MAIN_HAND); } @@ -1074,8 +1074,8 @@ void cProtocol_1_9_0::HandlePacketTabComplete(cByteBuffer & a_ByteBuffer) void cProtocol_1_9_0::HandlePacketUpdateSign(cByteBuffer & a_ByteBuffer) { - int BlockX, BlockY, BlockZ; - if (!a_ByteBuffer.ReadXYZPosition64(BlockX, BlockY, BlockZ)) + Vector3i Position; + if (!a_ByteBuffer.ReadXYZPosition64(Position)) { return; } @@ -1087,7 +1087,7 @@ void cProtocol_1_9_0::HandlePacketUpdateSign(cByteBuffer & a_ByteBuffer) Lines[i] = Line; } - m_Client->HandleUpdateSign(BlockX, BlockY, BlockZ, Lines[0], Lines[1], Lines[2], Lines[3]); + m_Client->HandleUpdateSign(Position, Lines[0], Lines[1], Lines[2], Lines[3]); } @@ -1246,7 +1246,7 @@ void cProtocol_1_9_0::HandleVanillaPluginMessage(cByteBuffer & a_ByteBuffer, std HANDLE_READ(a_ByteBuffer, ReadBool, bool, Conditional); HANDLE_READ(a_ByteBuffer, ReadBool, bool, Automatic); - m_Client->HandleCommandBlockBlockChange(BlockX, BlockY, BlockZ, Command); + m_Client->HandleCommandBlockBlockChange({BlockX, BlockY, BlockZ}, Command); } else if (a_Channel == "PickItem") { @@ -2401,19 +2401,19 @@ cProtocol::Version cProtocol_1_9_2::GetProtocolVersion() const //////////////////////////////////////////////////////////////////////////////// // cProtocol_1_9_4: -void cProtocol_1_9_4::SendUpdateSign(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) +void cProtocol_1_9_4::SendUpdateSign(Vector3i a_BlockPos, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) { ASSERT(m_State == 3); // In game mode? // 1.9.4 removed the update sign packet and now uses Update Block Entity cPacketizer Pkt(*this, pktUpdateBlockEntity); - Pkt.WriteXYZPosition64(a_BlockX, a_BlockY, a_BlockZ); + Pkt.WriteXYZPosition64(a_BlockPos); Pkt.WriteBEUInt8(9); // Action 9 - update sign cFastNBTWriter Writer; - Writer.AddInt("x", a_BlockX); - Writer.AddInt("y", a_BlockY); - Writer.AddInt("z", a_BlockZ); + Writer.AddInt("x", a_BlockPos.x); + Writer.AddInt("y", a_BlockPos.y); + Writer.AddInt("z", a_BlockPos.z); Writer.AddString("id", "Sign"); Json::Value Line1; diff --git a/src/Protocol/Protocol_1_9.h b/src/Protocol/Protocol_1_9.h index 6dfa51811..5f4bbed59 100644 --- a/src/Protocol/Protocol_1_9.h +++ b/src/Protocol/Protocol_1_9.h @@ -54,9 +54,9 @@ public: virtual void SendPlayerMoveLook (void) override; virtual void SendPlayerPermissionLevel() override; virtual void SendPlayerSpawn (const cPlayer & a_Player) override; - virtual void SendSoundEffect (const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) override; + virtual void SendSoundEffect (const AString & a_SoundName, Vector3d a_Origin, float a_Volume, float a_Pitch) override; virtual void SendSpawnMob (const cMonster & a_Mob) override; - virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override; + virtual void SendThunderbolt (Vector3i a_Origin) override; virtual void SendUnleashEntity (const cEntity & a_Entity) override; virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override; @@ -175,7 +175,7 @@ public: protected: - virtual void SendUpdateSign(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override; + virtual void SendUpdateSign(Vector3i a_BlockPos, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override; virtual UInt32 GetPacketID(ePacketType a_Packet) const override; virtual Version GetProtocolVersion() const override; |