diff options
Diffstat (limited to '')
-rw-r--r-- | src/Protocol/Protocol125.cpp | 18 | ||||
-rw-r--r-- | src/Protocol/Protocol132.cpp | 8 | ||||
-rw-r--r-- | src/Protocol/Protocol14x.cpp | 2 |
3 files changed, 14 insertions, 14 deletions
diff --git a/src/Protocol/Protocol125.cpp b/src/Protocol/Protocol125.cpp index 4865af2b9..323a13992 100644 --- a/src/Protocol/Protocol125.cpp +++ b/src/Protocol/Protocol125.cpp @@ -354,8 +354,8 @@ void cProtocol125::SendEntityLook(const cEntity & a_Entity) cCSLock Lock(m_CSPacket); WriteByte(PACKET_ENT_LOOK); WriteInt (a_Entity.GetUniqueID()); - WriteByte((char)((a_Entity.GetRot().x / 360.f) * 256)); - WriteByte((char)((a_Entity.GetPitch() / 360.f) * 256)); + WriteByte((char)((a_Entity.GetYaw() / 360.f) * 256)); + WriteByte((char)((a_Entity.GetPitch() / 360.f) * 256)); Flush(); } @@ -423,8 +423,8 @@ void cProtocol125::SendEntityRelMoveLook(const cEntity & a_Entity, char a_RelX, WriteByte(a_RelX); WriteByte(a_RelY); WriteByte(a_RelZ); - WriteByte((char)((a_Entity.GetRot().x / 360.f) * 256)); - WriteByte((char)((a_Entity.GetPitch() / 360.f) * 256)); + WriteByte((char)((a_Entity.GetYaw() / 360.f) * 256)); + WriteByte((char)((a_Entity.GetPitch() / 360.f) * 256)); Flush(); } @@ -664,7 +664,7 @@ void cProtocol125::SendPlayerMoveLook(void) WriteDouble(Player->GetStance() + 0.03); // Add a small amount so that the player doesn't start inside a block WriteDouble(Player->GetPosY() + 0.03); // Add a small amount so that the player doesn't start inside a block WriteDouble(Player->GetPosZ()); - WriteFloat ((float)(Player->GetRot().x)); + WriteFloat ((float)(Player->GetYaw())); WriteFloat ((float)(Player->GetPitch())); WriteBool (Player->IsOnGround()); Flush(); @@ -694,8 +694,8 @@ void cProtocol125::SendPlayerSpawn(const cPlayer & a_Player) WriteInt ((int)(a_Player.GetPosX() * 32)); WriteInt ((int)(a_Player.GetPosY() * 32)); WriteInt ((int)(a_Player.GetPosZ() * 32)); - WriteByte ((char)((a_Player.GetRot().x / 360.f) * 256)); - WriteByte ((char)((a_Player.GetRot().y / 360.f) * 256)); + WriteByte ((char)((a_Player.GetYaw() / 360.f) * 256)); + WriteByte ((char)((a_Player.GetPitch() / 360.f) * 256)); WriteShort (HeldItem.IsEmpty() ? 0 : HeldItem.m_ItemType); Flush(); } @@ -864,7 +864,7 @@ void cProtocol125::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleTyp WriteInt ((int)(a_Vehicle.GetPosY() * 32)); WriteInt ((int)(a_Vehicle.GetPosZ() * 32)); WriteByte ((Byte)((a_Vehicle.GetPitch() / 360.f) * 256)); - WriteByte ((Byte)((a_Vehicle.GetRot().x / 360.f) * 256)); + WriteByte ((Byte)((a_Vehicle.GetYaw() / 360.f) * 256)); WriteInt (a_VehicleSubType); if (a_VehicleSubType != 0) { @@ -897,7 +897,7 @@ void cProtocol125::SendTeleportEntity(const cEntity & a_Entity) WriteInt ((int)(floor(a_Entity.GetPosX() * 32))); WriteInt ((int)(floor(a_Entity.GetPosY() * 32))); WriteInt ((int)(floor(a_Entity.GetPosZ() * 32))); - WriteByte ((char)((a_Entity.GetRot().x / 360.f) * 256)); + WriteByte ((char)((a_Entity.GetYaw() / 360.f) * 256)); WriteByte ((char)((a_Entity.GetPitch() / 360.f) * 256)); Flush(); } diff --git a/src/Protocol/Protocol132.cpp b/src/Protocol/Protocol132.cpp index 80910c1c8..29fbb4bba 100644 --- a/src/Protocol/Protocol132.cpp +++ b/src/Protocol/Protocol132.cpp @@ -367,8 +367,8 @@ void cProtocol132::SendPlayerSpawn(const cPlayer & a_Player) WriteInt ((int)(a_Player.GetPosX() * 32)); WriteInt ((int)(a_Player.GetPosY() * 32)); WriteInt ((int)(a_Player.GetPosZ() * 32)); - WriteByte ((char)((a_Player.GetRot().x / 360.f) * 256)); - WriteByte ((char)((a_Player.GetRot().y / 360.f) * 256)); + WriteByte ((char)((a_Player.GetYaw() / 360.f) * 256)); + WriteByte ((char)((a_Player.GetPitch() / 360.f) * 256)); WriteShort (HeldItem.IsEmpty() ? 0 : HeldItem.m_ItemType); // Player metadata: just use a default metadata value, since the client doesn't like starting without any metadata: WriteByte (0); // Index 0, byte (flags) @@ -421,8 +421,8 @@ void cProtocol132::SendSpawnMob(const cMonster & a_Mob) WriteInt (a_Mob.GetUniqueID()); WriteByte (a_Mob.GetMobType()); WriteVectorI((Vector3i)(a_Mob.GetPosition() * 32)); - WriteByte ((Byte)((a_Mob.GetRot().x / 360.f) * 256)); - WriteByte ((Byte)((a_Mob.GetPitch() / 360.f) * 256)); + WriteByte ((Byte)((a_Mob.GetYaw() / 360.f) * 256)); + WriteByte ((Byte)((a_Mob.GetPitch() / 360.f) * 256)); WriteByte ((Byte)((a_Mob.GetHeadYaw() / 360.f) * 256)); WriteShort ((short)(a_Mob.GetSpeedX() * 400)); WriteShort ((short)(a_Mob.GetSpeedY() * 400)); diff --git a/src/Protocol/Protocol14x.cpp b/src/Protocol/Protocol14x.cpp index 9868de464..127ce9d4b 100644 --- a/src/Protocol/Protocol14x.cpp +++ b/src/Protocol/Protocol14x.cpp @@ -250,7 +250,7 @@ void cProtocol146::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleTyp WriteInt ((int)(a_Vehicle.GetPosY() * 32)); WriteInt ((int)(a_Vehicle.GetPosZ() * 32)); WriteByte ((Byte)((a_Vehicle.GetPitch() / 360.f) * 256)); - WriteByte ((Byte)((a_Vehicle.GetRot().x / 360.f) * 256)); + WriteByte ((Byte)((a_Vehicle.GetYaw() / 360.f) * 256)); WriteInt (a_VehicleSubType); if (a_VehicleSubType != 0) { |