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-rw-r--r--src/Protocol/Protocol_1_9.cpp17
1 files changed, 0 insertions, 17 deletions
diff --git a/src/Protocol/Protocol_1_9.cpp b/src/Protocol/Protocol_1_9.cpp
index c170227b5..a152a46cb 100644
--- a/src/Protocol/Protocol_1_9.cpp
+++ b/src/Protocol/Protocol_1_9.cpp
@@ -632,23 +632,6 @@ bool cProtocol_1_9_0::HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketTy
}
break;
}
- default:
- {
- // Received a packet in an unknown state, report:
- LOGWARNING("Received a packet in an unknown protocol state %d. Ignoring further packets.", m_State);
-
- // Cannot kick the client - we don't know this state and thus the packet number for the kick packet
-
- // Switch to a state when all further packets are silently ignored:
- m_State = State::Invalid;
- return false;
- }
- case State::Invalid:
- {
- // This is the state used for "not processing packets anymore" when we receive a bad packet from a client.
- // Do not output anything (the caller will do that for us), just return failure
- return false;
- }
} // switch (m_State)
// Unknown packet type, report to the ClientHandle: