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-rw-r--r--src/Protocol/Protocol_1_8.h8
1 files changed, 2 insertions, 6 deletions
diff --git a/src/Protocol/Protocol_1_8.h b/src/Protocol/Protocol_1_8.h
index b1157366b..838435ad0 100644
--- a/src/Protocol/Protocol_1_8.h
+++ b/src/Protocol/Protocol_1_8.h
@@ -36,11 +36,10 @@ public:
cProtocol_1_8_0(cClientHandle * a_Client, const AString & a_ServerAddress, State a_State);
- /** Called to process them, when client sends some data.
- The protocol uses the provided buffers for storage and processing, and must have exclusive access to them. */
virtual void DataReceived(cByteBuffer & a_Buffer, ContiguousByteBuffer && a_Data) override;
+ virtual void DataPrepared(ContiguousByteBuffer & a_Data) override;
- /** Sending stuff to clients (alphabetically sorted): */
+ // Sending stuff to clients (alphabetically sorted):
virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity & a_Vehicle) override;
virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) override;
virtual void SendBlockBreakAnim (UInt32 a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) override;
@@ -216,9 +215,6 @@ protected:
/** Sends the entity type and entity-dependent data required for the entity to initially spawn. */
virtual void SendEntitySpawn(const cEntity & a_Entity, const UInt8 a_ObjectType, const Int32 a_ObjectData);
- /** Sends the data to the client, encrypting them if needed. */
- virtual void SendData(ContiguousByteBufferView a_Size) override;
-
/** Sends the packet to the client. Called by the cPacketizer's destructor. */
virtual void SendPacket(cPacketizer & a_Packet) override;