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-rw-r--r--src/Protocol/Protocol_1_12.h69
1 files changed, 3 insertions, 66 deletions
diff --git a/src/Protocol/Protocol_1_12.h b/src/Protocol/Protocol_1_12.h
index 17d7d4e86..ed47f7ef2 100644
--- a/src/Protocol/Protocol_1_12.h
+++ b/src/Protocol/Protocol_1_12.h
@@ -30,40 +30,13 @@ class cProtocol_1_12 :
public:
cProtocol_1_12(cClientHandle * a_Client, const AString &a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State);
- virtual void SendAttachEntity(const cEntity & a_Entity, const cEntity & a_Vehicle) override;
- virtual void SendCameraSetTo(const cEntity & a_Entity) override;
+ virtual UInt32 GetPacketId(eOutgoingPackets a_Packet) override;
+
virtual void SendCollectEntity(const cEntity & a_Entity, const cPlayer & a_Player, int a_Count) override;
- virtual void SendDestroyEntity(const cEntity & a_Entity) override;
- virtual void SendDetachEntity(const cEntity & a_Entity, const cEntity & a_PreviousVehicle) override;
- virtual void SendDisplayObjective(const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) override;
- virtual void SendEntityEffect(const cEntity & a_Entity, int a_EffectID, int a_Amplifier, short a_Duration) override;
- virtual void SendEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) override;
- virtual void SendEntityHeadLook(const cEntity & a_Entity) override;
- virtual void SendEntityLook(const cEntity & a_Entity) override;
- virtual void SendEntityMetadata(const cEntity & a_Entity) override;
- virtual void SendEntityProperties(const cEntity & a_Entity) override;
- virtual void SendEntityRelMove(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) override;
- virtual void SendEntityRelMoveLook(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) override;
- virtual void SendEntityVelocity(const cEntity & a_Entity) override;
- virtual void SendExperience(void) override;
- virtual void SendHealth(void) override;
virtual void SendHideTitle(void) override;
- virtual void SendLeashEntity(const cEntity & a_Entity, const cEntity & a_EntityLeashedTo) override;
- virtual void SendLogin(const cPlayer & a_Player, const cWorld & a_World) override;
- virtual void SendPlayerMaxSpeed(void) override;
- virtual void SendRemoveEntityEffect(const cEntity & a_Entity, int a_EffectID) override;
virtual void SendResetTitle(void) override;
- virtual void SendRespawn(eDimension a_Dimension) override;
- virtual void SendScoreUpdate(const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) override;
- virtual void SendScoreboardObjective(const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override;
- virtual void SendSetRawSubTitle(const AString & a_SubTitle) override;
- virtual void SendSetRawTitle(const AString & a_Title) override;
virtual void SendSpawnMob(const cMonster & a_Mob) override;
- virtual void SendTeleportEntity(const cEntity & a_Entity) override;
- virtual void SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle) override;
virtual void SendTitleTimes(int a_FadeInTicks, int a_DisplayTicks, int a_FadeOutTicks) override;
- virtual void SendUpdateBlockEntity(cBlockEntity & a_BlockEntity) override;
- virtual void SendUnleashEntity(const cEntity & a_Entity) override;
protected:
virtual bool HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketType) override;
virtual void HandlePacketAdvancementTab(cByteBuffer & a_ByteBuffer);
@@ -86,43 +59,7 @@ class cProtocol_1_12_1 :
public:
cProtocol_1_12_1(cClientHandle * a_Client, const AString &a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State);
- virtual void SendRespawn(eDimension a_Dimension) override;
- virtual void SendPlayerListAddPlayer(const cPlayer & a_Player) override;
- virtual void SendPlayerListRemovePlayer(const cPlayer & a_Player) override;
- virtual void SendPlayerListUpdateGameMode(const cPlayer & a_Player) override;
- virtual void SendPlayerListUpdatePing(const cPlayer & a_Player) override;
- virtual void SendPlayerListUpdateDisplayName(const cPlayer & a_Player, const AString & a_CustomName) override;
- virtual void SendPlayerAbilities(void) override;
- virtual void SendPlayerMoveLook(void) override;
- virtual void SendUseBed(const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ) override;
- virtual void SendDestroyEntity(const cEntity & a_Entity) override;
- virtual void SendRemoveEntityEffect(const cEntity & a_Entity, int a_EffectID) override;
- virtual void SendEntityHeadLook(const cEntity & a_Entity) override;
- virtual void SendCameraSetTo(const cEntity & a_Entity) override;
- virtual void SendDisplayObjective(const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) override;
- virtual void SendEntityMetadata(const cEntity & a_Entity) override;
- virtual void SendLeashEntity(const cEntity & a_Entity, const cEntity & a_EntityLeashedTo) override;
- virtual void SendUnleashEntity(const cEntity & a_Entity) override;
- virtual void SendEntityVelocity(const cEntity & a_Entity) override;
- virtual void SendEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) override;
- virtual void SendExperience(void) override;
- virtual void SendHealth(void) override;
- virtual void SendScoreboardObjective(const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override;
- virtual void SendAttachEntity(const cEntity & a_Entity, const cEntity & a_Vehicle) override;
- virtual void SendDetachEntity(const cEntity & a_Entity, const cEntity & a_PreviousVehicle) override;
- virtual void SendScoreUpdate(const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) override;
- virtual void SendLogin(const cPlayer & a_Player, const cWorld & a_World) override;
- virtual void SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle) override;
- virtual void SendHideTitle(void) override;
- virtual void SendResetTitle(void) override;
- virtual void SendSetRawSubTitle(const AString & a_SubTitle) override;
- virtual void SendSetRawTitle(const AString & a_Title) override;
- virtual void SendTitleTimes(int a_FadeInTicks, int a_DisplayTicks, int a_FadeOutTicks) override;
- virtual void SendCollectEntity(const cEntity & a_Entity, const cPlayer & a_Player, int a_Count) override;
- virtual void SendTeleportEntity(const cEntity & a_Entity) override;
- virtual void SendEntityProperties(const cEntity & a_Entity) override;
- virtual void SendEntityEffect(const cEntity & a_Entity, int a_EffectID, int a_Amplifier, short a_Duration) override;
- virtual void SendPlayerMaxSpeed(void) override;
+ virtual UInt32 GetPacketId(eOutgoingPackets a_Packet) override;
protected:
virtual bool HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketType) override;