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-rw-r--r--src/Protocol/Protocol_1_11.cpp12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/Protocol/Protocol_1_11.cpp b/src/Protocol/Protocol_1_11.cpp
index 8f9a0b0b9..e4aaa8f6f 100644
--- a/src/Protocol/Protocol_1_11.cpp
+++ b/src/Protocol/Protocol_1_11.cpp
@@ -30,6 +30,7 @@ Implements the 1.11 protocol classes:
#include "../Mobs/IncludeAllMonsters.h"
#include "../BlockEntities/BeaconEntity.h"
+#include "../BlockEntities/BedEntity.h"
#include "../BlockEntities/CommandBlockEntity.h"
#include "../BlockEntities/MobHeadEntity.h"
#include "../BlockEntities/MobSpawnerEntity.h"
@@ -421,6 +422,17 @@ void cProtocol_1_11_0::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity
break;
}
+ case E_BLOCK_BED:
+ {
+ auto & BedEntity = reinterpret_cast<const cBedEntity &>(a_BlockEntity);
+ Writer.AddInt("x", BedEntity.GetPosX());
+ Writer.AddInt("y", BedEntity.GetPosY());
+ Writer.AddInt("z", BedEntity.GetPosZ());
+ Writer.AddInt("color", BedEntity.GetColor());
+ Writer.AddString("id", "Bed"); // "Tile Entity ID" - MC wiki; vanilla server always seems to send this though
+ break;
+ }
+
case E_BLOCK_COMMAND_BLOCK:
{
auto & CommandBlockEntity = reinterpret_cast<const cCommandBlockEntity &>(a_BlockEntity);