diff options
Diffstat (limited to 'src/Protocol/ProtocolRecognizer.cpp')
-rw-r--r-- | src/Protocol/ProtocolRecognizer.cpp | 16 |
1 files changed, 7 insertions, 9 deletions
diff --git a/src/Protocol/ProtocolRecognizer.cpp b/src/Protocol/ProtocolRecognizer.cpp index 29f4576cd..bf46a15ef 100644 --- a/src/Protocol/ProtocolRecognizer.cpp +++ b/src/Protocol/ProtocolRecognizer.cpp @@ -1,7 +1,7 @@ // ProtocolRecognizer.cpp -// Implements the cProtocolRecognizer class representing the meta-protocol that recognizes possibly multiple +// Implements the cProtocolRecognizer class representing the meta-protocol that recognizes possibly multiple // protocol versions and redirects everything to them #include "Globals.h" @@ -331,7 +331,7 @@ void cProtocolRecognizer::SendEntityVelocity(const cEntity & a_Entity) void cProtocolRecognizer::SendExplosion(double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, const cVector3iArray & a_BlocksAffected, const Vector3d & a_PlayerMotion) { ASSERT(m_Protocol != NULL); - m_Protocol->SendExplosion(a_BlockX,a_BlockY,a_BlockZ,a_Radius, a_BlocksAffected, a_PlayerMotion); + m_Protocol->SendExplosion(a_BlockX, a_BlockY, a_BlockZ, a_Radius, a_BlocksAffected, a_PlayerMotion); } @@ -756,7 +756,7 @@ void cProtocolRecognizer::SendUpdateSign(int a_BlockX, int a_BlockY, int a_Block -void cProtocolRecognizer::SendUseBed(const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ) +void cProtocolRecognizer::SendUseBed(const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ) { ASSERT(m_Protocol != NULL); m_Protocol->SendUseBed(a_Entity, a_BlockX, a_BlockY, a_BlockZ); @@ -828,7 +828,7 @@ void cProtocolRecognizer::SendData(const char * a_Data, size_t a_Size) bool cProtocolRecognizer::TryRecognizeProtocol(void) { - // NOTE: If a new protocol is added or an old one is removed, adjust MCS_CLIENT_VERSIONS and + // NOTE: If a new protocol is added or an old one is removed, adjust MCS_CLIENT_VERSIONS and // MCS_PROTOCOL_VERSIONS macros in the header file, as well as PROTO_VERSION_LATEST macro // The first packet should be a Handshake, 0x02: @@ -953,7 +953,6 @@ bool cProtocolRecognizer::TryRecognizeLengthlessProtocol(void) bool cProtocolRecognizer::TryRecognizeLengthedProtocol(UInt32 a_PacketLengthRemaining) { UInt32 PacketType; - UInt32 NumBytesRead = (UInt32)m_Buffer.GetReadableSpace(); if (!m_Buffer.ReadVarInt(PacketType)) { return false; @@ -972,7 +971,6 @@ bool cProtocolRecognizer::TryRecognizeLengthedProtocol(UInt32 a_PacketLengthRema { return false; } - NumBytesRead -= (UInt32)m_Buffer.GetReadableSpace(); switch (ProtocolVersion) { case PROTO_VERSION_1_7_2: @@ -1021,11 +1019,11 @@ void cProtocolRecognizer::SendLengthlessServerPing(void) case PROTO_VERSION_1_3_2: { // http://wiki.vg/wiki/index.php?title=Protocol&oldid=3099#Server_List_Ping_.280xFE.29 - Printf(Reply, "%s%s%i%s%i", + Printf(Reply, "%s%s%i%s%i", Server->GetDescription().c_str(), - cChatColor::Delimiter.c_str(), + cChatColor::Delimiter, Server->GetNumPlayers(), - cChatColor::Delimiter.c_str(), + cChatColor::Delimiter, Server->GetMaxPlayers() ); break; |