diff options
Diffstat (limited to 'src/Protocol/ProtocolRecognizer.cpp')
-rw-r--r-- | src/Protocol/ProtocolRecognizer.cpp | 92 |
1 files changed, 85 insertions, 7 deletions
diff --git a/src/Protocol/ProtocolRecognizer.cpp b/src/Protocol/ProtocolRecognizer.cpp index 5524af136..3f7d7b254 100644 --- a/src/Protocol/ProtocolRecognizer.cpp +++ b/src/Protocol/ProtocolRecognizer.cpp @@ -68,7 +68,7 @@ AString cProtocolRecognizer::GetVersionTextFromInt(int a_ProtocolVersion) -void cProtocolRecognizer::DataReceived(const char * a_Data, int a_Size) +void cProtocolRecognizer::DataReceived(const char * a_Data, size_t a_Size) { if (m_Protocol == NULL) { @@ -159,6 +159,16 @@ void cProtocolRecognizer::SendChat(const AString & a_Message) +void cProtocolRecognizer::SendChat(const cCompositeChat & a_Message) +{ + ASSERT(m_Protocol != NULL); + m_Protocol->SendChat(a_Message); +} + + + + + void cProtocolRecognizer::SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) { ASSERT(m_Protocol != NULL); @@ -386,6 +396,36 @@ void cProtocolRecognizer::SendLogin(const cPlayer & a_Player, const cWorld & a_W +void cProtocolRecognizer::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length) +{ + ASSERT(m_Protocol != NULL); + m_Protocol->SendMapColumn(a_ID, a_X, a_Y, a_Colors, a_Length); +} + + + + + +void cProtocolRecognizer::SendMapDecorators(int a_ID, const cMapDecoratorList & a_Decorators) +{ + ASSERT(m_Protocol != NULL); + m_Protocol->SendMapDecorators(a_ID, a_Decorators); +} + + + + + +void cProtocolRecognizer::SendMapInfo(int a_ID, unsigned int a_Scale) +{ + ASSERT(m_Protocol != NULL); + m_Protocol->SendMapInfo(a_ID, a_Scale); +} + + + + + void cProtocolRecognizer::SendParticleEffect(const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount) { ASSERT(m_Protocol != NULL); @@ -395,6 +435,14 @@ void cProtocolRecognizer::SendParticleEffect(const AString & a_ParticleName, flo +void cProtocolRecognizer::SendPaintingSpawn(const cPainting & a_Painting) +{ + m_Protocol->SendPaintingSpawn(a_Painting); +} + + + + void cProtocolRecognizer::SendPickupSpawn(const cPickup & a_Pickup) { @@ -526,6 +574,36 @@ void cProtocolRecognizer::SendExperienceOrb(const cExpOrb & a_ExpOrb) +void cProtocolRecognizer::SendScoreboardObjective(const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) +{ + ASSERT(m_Protocol != NULL); + m_Protocol->SendScoreboardObjective(a_Name, a_DisplayName, a_Mode); +} + + + + + +void cProtocolRecognizer::SendScoreUpdate(const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) +{ + ASSERT(m_Protocol != NULL); + m_Protocol->SendScoreUpdate(a_Objective, a_Player, a_Score, a_Mode); +} + + + + + +void cProtocolRecognizer::SendDisplayObjective(const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) +{ + ASSERT(m_Protocol != NULL); + m_Protocol->SendDisplayObjective(a_Objective, a_Display); +} + + + + + void cProtocolRecognizer::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) { ASSERT(m_Protocol != NULL); @@ -716,7 +794,7 @@ AString cProtocolRecognizer::GetAuthServerID(void) -void cProtocolRecognizer::SendData(const char * a_Data, int a_Size) +void cProtocolRecognizer::SendData(const char * a_Data, size_t a_Size) { // This is used only when handling the server ping m_Client->SendData(a_Data, a_Size); @@ -776,7 +854,7 @@ bool cProtocolRecognizer::TryRecognizeProtocol(void) // This must be a lengthed protocol, try if it has the entire initial handshake packet: m_Buffer.ResetRead(); UInt32 PacketLen; - UInt32 ReadSoFar = m_Buffer.GetReadableSpace(); + UInt32 ReadSoFar = (UInt32)m_Buffer.GetReadableSpace(); if (!m_Buffer.ReadVarInt(PacketLen)) { // Not enough bytes for the packet length, keep waiting @@ -807,7 +885,7 @@ bool cProtocolRecognizer::TryRecognizeLengthlessProtocol(void) } switch (ch) { - case PROTO_VERSION_1_3_2: + case PROTO_VERSION_1_3_2: { m_Protocol = new cProtocol132(m_Client); return true; @@ -853,7 +931,7 @@ bool cProtocolRecognizer::TryRecognizeLengthlessProtocol(void) bool cProtocolRecognizer::TryRecognizeLengthedProtocol(UInt32 a_PacketLengthRemaining) { UInt32 PacketType; - UInt32 NumBytesRead = m_Buffer.GetReadableSpace(); + UInt32 NumBytesRead = (UInt32)m_Buffer.GetReadableSpace(); if (!m_Buffer.ReadVarInt(PacketType)) { return false; @@ -884,7 +962,7 @@ bool cProtocolRecognizer::TryRecognizeLengthedProtocol(UInt32 a_PacketLengthRema m_Buffer.ReadBEShort(ServerPort); m_Buffer.ReadVarInt(NextState); m_Buffer.CommitRead(); - m_Protocol = new cProtocol172(m_Client, ServerAddress, ServerPort, NextState); + m_Protocol = new cProtocol172(m_Client, ServerAddress, (UInt16)ServerPort, NextState); return true; } } @@ -935,7 +1013,7 @@ void cProtocolRecognizer::SendLengthlessServerPing(void) m_Buffer.ResetRead(); if (m_Buffer.CanReadBytes(2)) { - byte val; + Byte val; m_Buffer.ReadByte(val); // Packet type - Serverlist ping m_Buffer.ReadByte(val); // 0x01 magic value ASSERT(val == 0x01); |