diff options
Diffstat (limited to '')
-rw-r--r-- | src/Protocol/ChunkDataSerializer.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/Protocol/ChunkDataSerializer.cpp b/src/Protocol/ChunkDataSerializer.cpp index 80a94d024..4d4b98374 100644 --- a/src/Protocol/ChunkDataSerializer.cpp +++ b/src/Protocol/ChunkDataSerializer.cpp @@ -21,7 +21,7 @@ namespace size_t Present = 0; UInt16 Mask = 0; - ChunkDef::ForEachSection(a_BlockData, a_LightData, [&Present, &Mask](const auto Y, auto, auto, auto, auto) + ChunkDef_ForEachSection(a_BlockData, a_LightData, { Present++; Mask |= (1 << Y); @@ -206,7 +206,7 @@ inline void cChunkDataSerializer::Serialize47(const int a_ChunkX, const int a_Ch // each array stores all present sections of the same kind packed together // Write the block types to the packet: - ChunkDef::ForEachSection(a_BlockData, a_LightData, [this](auto, const auto Blocks, const auto Metas, auto, auto) + ChunkDef_ForEachSection(a_BlockData, a_LightData, { const bool BlocksExist = Blocks != nullptr; const bool MetasExist = Metas != nullptr; @@ -221,7 +221,7 @@ inline void cChunkDataSerializer::Serialize47(const int a_ChunkX, const int a_Ch }); // Write the block lights: - ChunkDef::ForEachSection(a_BlockData, a_LightData, [this](auto, auto, auto, const auto BlockLights, auto) + ChunkDef_ForEachSection(a_BlockData, a_LightData, { if (BlockLights == nullptr) { @@ -234,7 +234,7 @@ inline void cChunkDataSerializer::Serialize47(const int a_ChunkX, const int a_Ch }); // Write the sky lights: - ChunkDef::ForEachSection(a_BlockData, a_LightData, [this](auto, auto, auto, auto, const auto SkyLights) + ChunkDef_ForEachSection(a_BlockData, a_LightData, { if (SkyLights == nullptr) { @@ -295,7 +295,7 @@ inline void cChunkDataSerializer::Serialize107(const int a_ChunkX, const int a_C m_Packet.WriteVarInt32(static_cast<UInt32>(ChunkSize)); // Write each chunk section... - ChunkDef::ForEachSection(a_BlockData, a_LightData, [this](auto, const auto Blocks, const auto Metas, const auto BlockLights, const auto SkyLights) + ChunkDef_ForEachSection(a_BlockData, a_LightData, { m_Packet.WriteBEUInt8(BitsPerEntry); m_Packet.WriteVarInt32(0); // Palette length is 0 @@ -353,7 +353,7 @@ inline void cChunkDataSerializer::Serialize110(const int a_ChunkX, const int a_C m_Packet.WriteVarInt32(static_cast<UInt32>(ChunkSize)); // Write each chunk section... - ChunkDef::ForEachSection(a_BlockData, a_LightData, [this](auto, const auto Blocks, const auto Metas, const auto BlockLights, const auto SkyLights) + ChunkDef_ForEachSection(a_BlockData, a_LightData, { m_Packet.WriteBEUInt8(BitsPerEntry); m_Packet.WriteVarInt32(0); // Palette length is 0 @@ -414,7 +414,7 @@ inline void cChunkDataSerializer::Serialize393(const int a_ChunkX, const int a_C m_Packet.WriteVarInt32(static_cast<UInt32>(ChunkSize)); // Write each chunk section... - ChunkDef::ForEachSection(a_BlockData, a_LightData, [this](auto, const auto Blocks, const auto Metas, const auto BlockLights, const auto SkyLights) + ChunkDef_ForEachSection(a_BlockData, a_LightData, { m_Packet.WriteBEUInt8(BitsPerEntry); m_Packet.WriteVarInt32(static_cast<UInt32>(ChunkSectionDataArraySize)); @@ -479,7 +479,7 @@ inline void cChunkDataSerializer::Serialize477(const int a_ChunkX, const int a_C m_Packet.WriteVarInt32(static_cast<UInt32>(ChunkSize)); // Write each chunk section... - ChunkDef::ForEachSection(a_BlockData, a_LightData, [this](auto, const auto Blocks, const auto Metas, auto, auto) + ChunkDef_ForEachSection(a_BlockData, a_LightData, { m_Packet.WriteBEInt16(-1); m_Packet.WriteBEUInt8(BitsPerEntry); |