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Diffstat (limited to '')
-rw-r--r-- | src/OSSupport/Socket.h | 125 |
1 files changed, 0 insertions, 125 deletions
diff --git a/src/OSSupport/Socket.h b/src/OSSupport/Socket.h deleted file mode 100644 index 9ec8c1111..000000000 --- a/src/OSSupport/Socket.h +++ /dev/null @@ -1,125 +0,0 @@ - -#pragma once - - - - - -// Windows and MacOSX don't have the MSG_NOSIGNAL flag -#if ( \ - defined(_WIN32) || \ - (defined(__APPLE__) && defined(__MACH__)) \ -) - #define MSG_NOSIGNAL (0) -#endif - - -#include "Errors.h" - - -class cSocket -{ -public: - enum eFamily - { - IPv4 = AF_INET, - IPv6 = AF_INET6, - - #ifdef _WIN32 - ErrWouldBlock = WSAEWOULDBLOCK, - #else - ErrWouldBlock = EWOULDBLOCK, - #endif - } ; - -#ifdef _WIN32 - typedef SOCKET xSocket; -#else - typedef int xSocket; - static const int INVALID_SOCKET = -1; -#endif - - cSocket(void) : m_Socket(INVALID_SOCKET) {} - cSocket(xSocket a_Socket); - - bool IsValid(void) const { return IsValidSocket(m_Socket); } - void CloseSocket(void); - - /** Notifies the socket that we don't expect any more reads nor writes on it. - Most TCPIP implementations use this to send the FIN flag in a packet */ - void ShutdownReadWrite(void); - - operator xSocket(void) const; - xSocket GetSocket(void) const; - - bool operator == (const cSocket & a_Other) {return m_Socket == a_Other.m_Socket; } - - void SetSocket(xSocket a_Socket); - - /// Sets the address-reuse socket flag; returns true on success - bool SetReuseAddress(void); - - /// Initializes the network stack. Returns 0 on success, or another number as an error code. - static int WSAStartup(void); - - static int GetLastError(); - static AString GetLastErrorString(void) - { - return GetOSErrorString(GetLastError()); - } - - /// Creates a new socket of the specified address family - static cSocket CreateSocket(eFamily a_Family); - - inline static bool IsSocketError(int a_ReturnedValue) - { - #ifdef _WIN32 - return ((a_ReturnedValue == SOCKET_ERROR) || (a_ReturnedValue == 0)); - #else - return (a_ReturnedValue <= 0); - #endif - } - - static bool IsValidSocket(xSocket a_Socket); - - static const unsigned short ANY_PORT = 0; // When given to Bind() functions, they will find a free port - static const int DEFAULT_BACKLOG = 10; - - /// Binds to the specified port on "any" interface (0.0.0.0). Returns true if successful. - bool BindToAnyIPv4(unsigned short a_Port); - - /// Binds to the specified port on "any" interface (::/128). Returns true if successful. - bool BindToAnyIPv6(unsigned short a_Port); - - /// Binds to the specified port on localhost interface (127.0.0.1) through IPv4. Returns true if successful. - bool BindToLocalhostIPv4(unsigned short a_Port); - - /// Sets the socket to listen for incoming connections. Returns true if successful. - bool Listen(int a_Backlog = DEFAULT_BACKLOG); - - /// Accepts an IPv4 incoming connection. Blocks if none available. - cSocket AcceptIPv4(void); - - /// Accepts an IPv6 incoming connection. Blocks if none available. - cSocket AcceptIPv6(void); - - /// Connects to a localhost socket on the specified port using IPv4; returns true if successful. - bool ConnectToLocalhostIPv4(unsigned short a_Port); - - /// Connects to the specified host or string IP address and port, using IPv4. Returns true if successful. - bool ConnectIPv4(const AString & a_HostNameOrAddr, unsigned short a_Port); - - int Receive(char * a_Buffer, size_t a_Length, unsigned int a_Flags); - int Send (const char * a_Buffer, size_t a_Length); - - unsigned short GetPort(void) const; // Returns 0 on failure - - const AString & GetIPString(void) const { return m_IPString; } - - /** Sets the socket into non-blocking mode */ - void SetNonBlocking(void); - -private: - xSocket m_Socket; - AString m_IPString; -}; |