diff options
Diffstat (limited to '')
-rw-r--r-- | src/Mobs/Monster.cpp | 2 | ||||
-rw-r--r-- | src/Mobs/SnowGolem.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp index 753a44914..c1247c1f8 100644 --- a/src/Mobs/Monster.cpp +++ b/src/Mobs/Monster.cpp @@ -281,7 +281,7 @@ void cMonster::Tick(float a_Dt, cChunk & a_Chunk) } Vector3f Distance = m_Destination - GetPosition(); - if(!ReachedDestination() && !ReachedFinalDestination()) // If we haven't reached any sort of destination, move + if (!ReachedDestination() && !ReachedFinalDestination()) // If we haven't reached any sort of destination, move { Distance.y = 0; Distance.Normalize(); diff --git a/src/Mobs/SnowGolem.cpp b/src/Mobs/SnowGolem.cpp index c1979a495..76334d970 100644 --- a/src/Mobs/SnowGolem.cpp +++ b/src/Mobs/SnowGolem.cpp @@ -30,7 +30,7 @@ void cSnowGolem::GetDrops(cItems & a_Drops, cEntity * a_Killer) void cSnowGolem::Tick(float a_Dt, cChunk & a_Chunk) { super::Tick(a_Dt, a_Chunk); - if (IsBiomeNoDownfall(m_World->GetBiomeAt((int) floor(GetPosX()), (int) floor(GetPosZ())) )) + if (IsBiomeNoDownfall(m_World->GetBiomeAt((int) floor(GetPosX()), (int) floor(GetPosZ())))) { TakeDamage(*this); } |