diff options
Diffstat (limited to '')
-rw-r--r-- | src/Mobs/CMakeLists.txt | 2 | ||||
-rw-r--r-- | src/Mobs/IncludeAllMonsters.h | 1 | ||||
-rw-r--r-- | src/Mobs/Monster.cpp | 186 | ||||
-rw-r--r-- | src/Mobs/MonsterTypes.h | 1 | ||||
-rw-r--r-- | src/Mobs/Skeleton.cpp | 17 | ||||
-rw-r--r-- | src/Mobs/Skeleton.h | 8 | ||||
-rw-r--r-- | src/Mobs/WitherSkeleton.cpp | 62 | ||||
-rw-r--r-- | src/Mobs/WitherSkeleton.h | 28 |
8 files changed, 191 insertions, 114 deletions
diff --git a/src/Mobs/CMakeLists.txt b/src/Mobs/CMakeLists.txt index d9969cfdc..15456595c 100644 --- a/src/Mobs/CMakeLists.txt +++ b/src/Mobs/CMakeLists.txt @@ -33,6 +33,7 @@ SET (SRCS Villager.cpp Witch.cpp Wither.cpp + WitherSkeleton.cpp Wolf.cpp Zombie.cpp ZombiePigman.cpp) @@ -74,6 +75,7 @@ SET (HDRS Villager.h Witch.h Wither.h + WitherSkeleton.h Wolf.h Zombie.h ZombiePigman.h) diff --git a/src/Mobs/IncludeAllMonsters.h b/src/Mobs/IncludeAllMonsters.h index 53c709c2b..17a9dfacd 100644 --- a/src/Mobs/IncludeAllMonsters.h +++ b/src/Mobs/IncludeAllMonsters.h @@ -26,6 +26,7 @@ #include "Villager.h" #include "Witch.h" #include "Wither.h" +#include "WitherSkeleton.h" #include "Wolf.h" #include "Zombie.h" #include "ZombiePigman.h" diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp index 5a01663e5..b56390b6f 100644 --- a/src/Mobs/Monster.cpp +++ b/src/Mobs/Monster.cpp @@ -37,37 +37,38 @@ static const struct const char * m_VanillaNameNBT; } g_MobTypeNames[] = { - {mtBat, "bat", "Bat", "bat"}, - {mtBlaze, "blaze", "Blaze", "blaze"}, - {mtCaveSpider, "cavespider", "CaveSpider", "cave_spider"}, - {mtChicken, "chicken", "Chicken", "chicken"}, - {mtCow, "cow", "Cow", "cow"}, - {mtCreeper, "creeper", "Creeper", "creeper"}, - {mtEnderman, "enderman", "Enderman", "enderman"}, - {mtEnderDragon, "enderdragon", "EnderDragon", "ender_dragon"}, - {mtGhast, "ghast", "Ghast", "ghast"}, - {mtGiant, "giant", "Giant", "giant"}, - {mtGuardian, "guardian", "Guardian", "guardian"}, - {mtHorse, "horse", "EntityHorse", "horse"}, - {mtIronGolem, "irongolem", "VillagerGolem", "iron_golem"}, - {mtMagmaCube, "magmacube", "LavaSlime", "magma_cube"}, - {mtMooshroom, "mooshroom", "MushroomCow", "mooshroom"}, - {mtOcelot, "ocelot", "Ozelot", "ocelot"}, - {mtPig, "pig", "Pig", "pig"}, - {mtRabbit, "rabbit", "Rabbit", "rabbit"}, - {mtSheep, "sheep", "Sheep", "sheep"}, - {mtSilverfish, "silverfish", "Silverfish", "silverfish"}, - {mtSkeleton, "skeleton", "Skeleton", "skeleton"}, - {mtSlime, "slime", "Slime", "slime"}, - {mtSnowGolem, "snowgolem", "SnowMan", "snow_golem"}, - {mtSpider, "spider", "Spider", "spider"}, - {mtSquid, "squid", "Squid", "squid"}, - {mtVillager, "villager", "Villager", "villager"}, - {mtWitch, "witch", "Witch", "witch"}, - {mtWither, "wither", "WitherBoss", "wither"}, - {mtWolf, "wolf", "Wolf", "wolf"}, - {mtZombie, "zombie", "Zombie", "zombie"}, - {mtZombiePigman, "zombiepigman", "PigZombie", "zombie_pigman"}, + {mtBat, "bat", "Bat", "bat"}, + {mtBlaze, "blaze", "Blaze", "blaze"}, + {mtCaveSpider, "cavespider", "CaveSpider", "cave_spider"}, + {mtChicken, "chicken", "Chicken", "chicken"}, + {mtCow, "cow", "Cow", "cow"}, + {mtCreeper, "creeper", "Creeper", "creeper"}, + {mtEnderman, "enderman", "Enderman", "enderman"}, + {mtEnderDragon, "enderdragon", "EnderDragon", "ender_dragon"}, + {mtGhast, "ghast", "Ghast", "ghast"}, + {mtGiant, "giant", "Giant", "giant"}, + {mtGuardian, "guardian", "Guardian", "guardian"}, + {mtHorse, "horse", "EntityHorse", "horse"}, + {mtIronGolem, "irongolem", "VillagerGolem", "iron_golem"}, + {mtMagmaCube, "magmacube", "LavaSlime", "magma_cube"}, + {mtMooshroom, "mooshroom", "MushroomCow", "mooshroom"}, + {mtOcelot, "ocelot", "Ozelot", "ocelot"}, + {mtPig, "pig", "Pig", "pig"}, + {mtRabbit, "rabbit", "Rabbit", "rabbit"}, + {mtSheep, "sheep", "Sheep", "sheep"}, + {mtSilverfish, "silverfish", "Silverfish", "silverfish"}, + {mtSkeleton, "skeleton", "Skeleton", "skeleton"}, + {mtSlime, "slime", "Slime", "slime"}, + {mtSnowGolem, "snowgolem", "SnowMan", "snow_golem"}, + {mtSpider, "spider", "Spider", "spider"}, + {mtSquid, "squid", "Squid", "squid"}, + {mtVillager, "villager", "Villager", "villager"}, + {mtWitch, "witch", "Witch", "witch"}, + {mtWither, "wither", "WitherBoss", "wither"}, + {mtWitherSkeleton, "witherskeleton", "WitherSkeleton", "wither_skeleton"}, + {mtWolf, "wolf", "Wolf", "wolf"}, + {mtZombie, "zombie", "Zombie", "zombie"}, + {mtZombiePigman, "zombiepigman", "PigZombie", "zombie_pigman"}, } ; @@ -658,6 +659,7 @@ void cMonster::KilledBy(TakeDamageInfo & a_TDI) case mtSkeleton: case mtSpider: case mtWitch: + case mtWitherSkeleton: case mtZombie: case mtZombiePigman: case mtSlime: @@ -1044,37 +1046,38 @@ cMonster::eFamily cMonster::FamilyFromType(eMonsterType a_Type) switch (a_Type) { - case mtBat: return mfAmbient; - case mtBlaze: return mfHostile; - case mtCaveSpider: return mfHostile; - case mtChicken: return mfPassive; - case mtCow: return mfPassive; - case mtCreeper: return mfHostile; - case mtEnderDragon: return mfNoSpawn; - case mtEnderman: return mfHostile; - case mtGhast: return mfHostile; - case mtGiant: return mfNoSpawn; - case mtGuardian: return mfWater; // Just because they have special spawning conditions. If Watertemples have been added, this needs to be edited! - case mtHorse: return mfPassive; - case mtIronGolem: return mfPassive; - case mtMagmaCube: return mfHostile; - case mtMooshroom: return mfHostile; - case mtOcelot: return mfPassive; - case mtPig: return mfPassive; - case mtRabbit: return mfPassive; - case mtSheep: return mfPassive; - case mtSilverfish: return mfHostile; - case mtSkeleton: return mfHostile; - case mtSlime: return mfHostile; - case mtSnowGolem: return mfNoSpawn; - case mtSpider: return mfHostile; - case mtSquid: return mfWater; - case mtVillager: return mfPassive; - case mtWitch: return mfHostile; - case mtWither: return mfNoSpawn; - case mtWolf: return mfHostile; - case mtZombie: return mfHostile; - case mtZombiePigman: return mfHostile; + case mtBat: return mfAmbient; + case mtBlaze: return mfHostile; + case mtCaveSpider: return mfHostile; + case mtChicken: return mfPassive; + case mtCow: return mfPassive; + case mtCreeper: return mfHostile; + case mtEnderDragon: return mfNoSpawn; + case mtEnderman: return mfHostile; + case mtGhast: return mfHostile; + case mtGiant: return mfNoSpawn; + case mtGuardian: return mfWater; // Just because they have special spawning conditions. If Watertemples have been added, this needs to be edited! + case mtHorse: return mfPassive; + case mtIronGolem: return mfPassive; + case mtMagmaCube: return mfHostile; + case mtMooshroom: return mfHostile; + case mtOcelot: return mfPassive; + case mtPig: return mfPassive; + case mtRabbit: return mfPassive; + case mtSheep: return mfPassive; + case mtSilverfish: return mfHostile; + case mtSkeleton: return mfHostile; + case mtSlime: return mfHostile; + case mtSnowGolem: return mfNoSpawn; + case mtSpider: return mfHostile; + case mtSquid: return mfWater; + case mtVillager: return mfPassive; + case mtWitch: return mfHostile; + case mtWither: return mfNoSpawn; + case mtWitherSkeleton: return mfHostile; + case mtWolf: return mfHostile; + case mtZombie: return mfHostile; + case mtZombiePigman: return mfHostile; default: { @@ -1173,11 +1176,6 @@ std::unique_ptr<cMonster> cMonster::NewMonsterFromType(eMonsterType a_MobType) { return cpp14::make_unique<cSlime>(1 << Random.RandInt(2)); // Size 1, 2 or 4 } - case mtSkeleton: - { - // TODO: Actual detection of spawning in Nether - return cpp14::make_unique<cSkeleton>(false); - } case mtVillager: { int VillagerType = Random.RandInt(6); @@ -1206,32 +1204,34 @@ std::unique_ptr<cMonster> cMonster::NewMonsterFromType(eMonsterType a_MobType) return cpp14::make_unique<cHorse>(HorseType, HorseColor, HorseStyle, HorseTameTimes); } - case mtBat: return cpp14::make_unique<cBat>(); - case mtBlaze: return cpp14::make_unique<cBlaze>(); - case mtCaveSpider: return cpp14::make_unique<cCaveSpider>(); - case mtChicken: return cpp14::make_unique<cChicken>(); - case mtCow: return cpp14::make_unique<cCow>(); - case mtCreeper: return cpp14::make_unique < cCreeper>(); - case mtEnderDragon: return cpp14::make_unique<cEnderDragon>(); - case mtEnderman: return cpp14::make_unique<cEnderman>(); - case mtGhast: return cpp14::make_unique<cGhast>(); - case mtGiant: return cpp14::make_unique<cGiant>(); - case mtGuardian: return cpp14::make_unique<cGuardian>(); - case mtIronGolem: return cpp14::make_unique<cIronGolem>(); - case mtMooshroom: return cpp14::make_unique<cMooshroom>(); - case mtOcelot: return cpp14::make_unique<cOcelot>(); - case mtPig: return cpp14::make_unique<cPig>(); - case mtRabbit: return cpp14::make_unique<cRabbit>(); - case mtSheep: return cpp14::make_unique<cSheep>(); - case mtSilverfish: return cpp14::make_unique<cSilverfish>(); - case mtSnowGolem: return cpp14::make_unique<cSnowGolem>(); - case mtSpider: return cpp14::make_unique<cSpider>(); - case mtSquid: return cpp14::make_unique<cSquid>(); - case mtWitch: return cpp14::make_unique<cWitch>(); - case mtWither: return cpp14::make_unique<cWither>(); - case mtWolf: return cpp14::make_unique<cWolf>(); - case mtZombie: return cpp14::make_unique<cZombie>(false); // TODO: Infected zombie parameter - case mtZombiePigman: return cpp14::make_unique<cZombiePigman>(); + case mtBat: return cpp14::make_unique<cBat>(); + case mtBlaze: return cpp14::make_unique<cBlaze>(); + case mtCaveSpider: return cpp14::make_unique<cCaveSpider>(); + case mtChicken: return cpp14::make_unique<cChicken>(); + case mtCow: return cpp14::make_unique<cCow>(); + case mtCreeper: return cpp14::make_unique<cCreeper>(); + case mtEnderDragon: return cpp14::make_unique<cEnderDragon>(); + case mtEnderman: return cpp14::make_unique<cEnderman>(); + case mtGhast: return cpp14::make_unique<cGhast>(); + case mtGiant: return cpp14::make_unique<cGiant>(); + case mtGuardian: return cpp14::make_unique<cGuardian>(); + case mtIronGolem: return cpp14::make_unique<cIronGolem>(); + case mtMooshroom: return cpp14::make_unique<cMooshroom>(); + case mtOcelot: return cpp14::make_unique<cOcelot>(); + case mtPig: return cpp14::make_unique<cPig>(); + case mtRabbit: return cpp14::make_unique<cRabbit>(); + case mtSheep: return cpp14::make_unique<cSheep>(); + case mtSilverfish: return cpp14::make_unique<cSilverfish>(); + case mtSkeleton: return cpp14::make_unique<cSkeleton>(); + case mtSnowGolem: return cpp14::make_unique<cSnowGolem>(); + case mtSpider: return cpp14::make_unique<cSpider>(); + case mtSquid: return cpp14::make_unique<cSquid>(); + case mtWitch: return cpp14::make_unique<cWitch>(); + case mtWither: return cpp14::make_unique<cWither>(); + case mtWitherSkeleton: return cpp14::make_unique<cWitherSkeleton>(); + case mtWolf: return cpp14::make_unique<cWolf>(); + case mtZombie: return cpp14::make_unique<cZombie>(false); // TODO: Infected zombie parameter + case mtZombiePigman: return cpp14::make_unique<cZombiePigman>(); default: { ASSERT(!"Unhandled mob type whilst trying to spawn mob!"); diff --git a/src/Mobs/MonsterTypes.h b/src/Mobs/MonsterTypes.h index 6aaa61dc6..7a864fda4 100644 --- a/src/Mobs/MonsterTypes.h +++ b/src/Mobs/MonsterTypes.h @@ -39,6 +39,7 @@ enum eMonsterType mtVillager, mtWitch, mtWither, + mtWitherSkeleton, mtWolf, mtZombie, mtZombiePigman, diff --git a/src/Mobs/Skeleton.cpp b/src/Mobs/Skeleton.cpp index e8a345d7f..e58bb9384 100644 --- a/src/Mobs/Skeleton.cpp +++ b/src/Mobs/Skeleton.cpp @@ -9,9 +9,8 @@ -cSkeleton::cSkeleton(bool IsWither) : - super("Skeleton", mtSkeleton, "entity.skeleton.hurt", "entity.skeleton.death", "entity.skeleton.ambient", 0.6, 1.8), - m_bIsWither(IsWither) +cSkeleton::cSkeleton(void) : + super("Skeleton", mtSkeleton, "entity.skeleton.hurt", "entity.skeleton.death", "entity.skeleton.ambient", 0.6, 1.8) { } @@ -26,18 +25,8 @@ void cSkeleton::GetDrops(cItems & a_Drops, cEntity * a_Killer) { LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting); } - if (IsWither()) - { - AddRandomUncommonDropItem(a_Drops, 33.0f, E_ITEM_COAL); - cItems RareDrops; - RareDrops.Add(cItem(E_ITEM_HEAD, 1, 1)); - AddRandomRareDropItem(a_Drops, RareDrops, LootingLevel); - } - else - { - AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_ARROW); + AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_ARROW); - } AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_BONE); AddRandomArmorDropItem(a_Drops, LootingLevel); AddRandomWeaponDropItem(a_Drops, LootingLevel); diff --git a/src/Mobs/Skeleton.h b/src/Mobs/Skeleton.h index 0316fb9b5..cb7dec5ad 100644 --- a/src/Mobs/Skeleton.h +++ b/src/Mobs/Skeleton.h @@ -13,7 +13,7 @@ class cSkeleton : typedef cAggressiveMonster super; public: - cSkeleton(bool IsWither); + cSkeleton(void); CLASS_PROTODEF(cSkeleton) @@ -23,12 +23,6 @@ public: virtual bool IsUndead(void) override { return true; } - bool IsWither(void) const { return m_bIsWither; } - -private: - - bool m_bIsWither; - } ; diff --git a/src/Mobs/WitherSkeleton.cpp b/src/Mobs/WitherSkeleton.cpp new file mode 100644 index 000000000..7dd8d5017 --- /dev/null +++ b/src/Mobs/WitherSkeleton.cpp @@ -0,0 +1,62 @@ + +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "WitherSkeleton.h" +#include "../World.h" +#include "../ClientHandle.h" + + + + +cWitherSkeleton::cWitherSkeleton(void) : + super("WitherSkeleton", mtWitherSkeleton, "entity.wither_skeleton.hurt", "entity.wither_skeleton.death", "entity.wither_skeleton.ambient", 0.7, 2.4) +{ +} + + + + + +bool cWitherSkeleton::Attack(std::chrono::milliseconds a_Dt) +{ + if (GetTarget() == nullptr) + { + return false; + } + + GetTarget()->AddEntityEffect(cEntityEffect::effWither, 200, 0); + return super::Attack(a_Dt); +} + + + + + +void cWitherSkeleton::GetDrops(cItems & a_Drops, cEntity * a_Killer) +{ + unsigned int LootingLevel = 0; + if (a_Killer != nullptr) + { + LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting); + } + AddRandomUncommonDropItem(a_Drops, 33.0f, E_ITEM_COAL); + AddRandomUncommonDropItem(a_Drops, 8.5f, E_ITEM_STONE_SWORD, GetRandomProvider().RandInt<short>(50)); + + cItems RareDrops; + RareDrops.Add(cItem(E_ITEM_HEAD, 1, 1)); + AddRandomRareDropItem(a_Drops, RareDrops, LootingLevel); + + AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_BONE); + AddRandomArmorDropItem(a_Drops, LootingLevel); + AddRandomWeaponDropItem(a_Drops, LootingLevel); +} + + + + + +void cWitherSkeleton::SpawnOn(cClientHandle & a_ClientHandle) +{ + super::SpawnOn(a_ClientHandle); + a_ClientHandle.SendEntityEquipment(*this, 0, cItem(E_ITEM_STONE_SWORD)); +} diff --git a/src/Mobs/WitherSkeleton.h b/src/Mobs/WitherSkeleton.h new file mode 100644 index 000000000..c77d06822 --- /dev/null +++ b/src/Mobs/WitherSkeleton.h @@ -0,0 +1,28 @@ + +#pragma once + +#include "AggressiveMonster.h" + + + + + +class cWitherSkeleton : + public cAggressiveMonster +{ + typedef cAggressiveMonster super; + +public: + cWitherSkeleton(void); + + CLASS_PROTODEF(cWitherSkeleton) + + virtual bool Attack(std::chrono::milliseconds a_Dt) override; + virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = nullptr) override; + virtual void SpawnOn(cClientHandle & a_ClientHandle) override; + +} ; + + + + |