diff options
Diffstat (limited to '')
-rw-r--r-- | src/Mobs/Blaze.cpp | 2 | ||||
-rw-r--r-- | src/Mobs/Ghast.cpp | 2 | ||||
-rw-r--r-- | src/Mobs/Skeleton.cpp | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/src/Mobs/Blaze.cpp b/src/Mobs/Blaze.cpp index a48bfa886..4a4dd474f 100644 --- a/src/Mobs/Blaze.cpp +++ b/src/Mobs/Blaze.cpp @@ -40,7 +40,7 @@ bool cBlaze::Attack(std::chrono::milliseconds a_Dt) Vector3d Speed = GetLookVector() * 20; Speed.y = Speed.y + 1; - auto FireCharge = cpp14::make_unique<cFireChargeEntity>(this, GetPosX(), GetPosY() + 1, GetPosZ(), Speed); + auto FireCharge = cpp14::make_unique<cFireChargeEntity>(this, GetPosition().addedY(1), Speed); auto FireChargePtr = FireCharge.get(); if (!FireChargePtr->Initialize(std::move(FireCharge), *m_World)) { diff --git a/src/Mobs/Ghast.cpp b/src/Mobs/Ghast.cpp index 2488e63b1..104fb642e 100644 --- a/src/Mobs/Ghast.cpp +++ b/src/Mobs/Ghast.cpp @@ -40,7 +40,7 @@ bool cGhast::Attack(std::chrono::milliseconds a_Dt) Vector3d Speed = GetLookVector() * 20; Speed.y = Speed.y + 1; - auto GhastBall = cpp14::make_unique<cGhastFireballEntity>(this, GetPosX(), GetPosY() + 1, GetPosZ(), Speed); + auto GhastBall = cpp14::make_unique<cGhastFireballEntity>(this, GetPosition().addedY(1), Speed); auto GhastBallPtr = GhastBall.get(); if (!GhastBallPtr->Initialize(std::move(GhastBall), *m_World)) { diff --git a/src/Mobs/Skeleton.cpp b/src/Mobs/Skeleton.cpp index 4b8b1ab6a..374c4d969 100644 --- a/src/Mobs/Skeleton.cpp +++ b/src/Mobs/Skeleton.cpp @@ -57,7 +57,7 @@ bool cSkeleton::Attack(std::chrono::milliseconds a_Dt) Vector3d Speed = (GetTarget()->GetPosition() + Inaccuracy - GetPosition()) * 5; Speed.y += Random.RandInt(-1, 1); - auto Arrow = cpp14::make_unique<cArrowEntity>(this, GetPosX(), GetPosY() + 1, GetPosZ(), Speed); + auto Arrow = cpp14::make_unique<cArrowEntity>(this, GetPosition().addedY(1), Speed); auto ArrowPtr = Arrow.get(); if (!ArrowPtr->Initialize(std::move(Arrow), *m_World)) { |