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-rw-r--r--src/Mobs/Blaze.cpp2
-rw-r--r--src/Mobs/Ghast.cpp2
-rw-r--r--src/Mobs/Skeleton.cpp2
3 files changed, 3 insertions, 3 deletions
diff --git a/src/Mobs/Blaze.cpp b/src/Mobs/Blaze.cpp
index a48bfa886..4a4dd474f 100644
--- a/src/Mobs/Blaze.cpp
+++ b/src/Mobs/Blaze.cpp
@@ -40,7 +40,7 @@ bool cBlaze::Attack(std::chrono::milliseconds a_Dt)
Vector3d Speed = GetLookVector() * 20;
Speed.y = Speed.y + 1;
- auto FireCharge = cpp14::make_unique<cFireChargeEntity>(this, GetPosX(), GetPosY() + 1, GetPosZ(), Speed);
+ auto FireCharge = cpp14::make_unique<cFireChargeEntity>(this, GetPosition().addedY(1), Speed);
auto FireChargePtr = FireCharge.get();
if (!FireChargePtr->Initialize(std::move(FireCharge), *m_World))
{
diff --git a/src/Mobs/Ghast.cpp b/src/Mobs/Ghast.cpp
index 2488e63b1..104fb642e 100644
--- a/src/Mobs/Ghast.cpp
+++ b/src/Mobs/Ghast.cpp
@@ -40,7 +40,7 @@ bool cGhast::Attack(std::chrono::milliseconds a_Dt)
Vector3d Speed = GetLookVector() * 20;
Speed.y = Speed.y + 1;
- auto GhastBall = cpp14::make_unique<cGhastFireballEntity>(this, GetPosX(), GetPosY() + 1, GetPosZ(), Speed);
+ auto GhastBall = cpp14::make_unique<cGhastFireballEntity>(this, GetPosition().addedY(1), Speed);
auto GhastBallPtr = GhastBall.get();
if (!GhastBallPtr->Initialize(std::move(GhastBall), *m_World))
{
diff --git a/src/Mobs/Skeleton.cpp b/src/Mobs/Skeleton.cpp
index 4b8b1ab6a..374c4d969 100644
--- a/src/Mobs/Skeleton.cpp
+++ b/src/Mobs/Skeleton.cpp
@@ -57,7 +57,7 @@ bool cSkeleton::Attack(std::chrono::milliseconds a_Dt)
Vector3d Speed = (GetTarget()->GetPosition() + Inaccuracy - GetPosition()) * 5;
Speed.y += Random.RandInt(-1, 1);
- auto Arrow = cpp14::make_unique<cArrowEntity>(this, GetPosX(), GetPosY() + 1, GetPosZ(), Speed);
+ auto Arrow = cpp14::make_unique<cArrowEntity>(this, GetPosition().addedY(1), Speed);
auto ArrowPtr = Arrow.get();
if (!ArrowPtr->Initialize(std::move(Arrow), *m_World))
{