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-rw-r--r--src/Mobs/Sheep.cpp50
1 files changed, 49 insertions, 1 deletions
diff --git a/src/Mobs/Sheep.cpp b/src/Mobs/Sheep.cpp
index bda4ccff8..c64360153 100644
--- a/src/Mobs/Sheep.cpp
+++ b/src/Mobs/Sheep.cpp
@@ -13,7 +13,8 @@
cSheep::cSheep(int a_Color) :
super("Sheep", mtSheep, "mob.sheep.say", "mob.sheep.say", 0.6, 1.3),
m_IsSheared(false),
- m_WoolColor(a_Color)
+ m_WoolColor(a_Color),
+ m_TimeToStopEating(-1)
{
}
@@ -60,3 +61,50 @@ void cSheep::OnRightClicked(cPlayer & a_Player)
m_World->BroadcastEntityMetadata(*this);
}
}
+
+
+
+
+
+void cSheep::Tick(float a_Dt, cChunk & a_Chunk)
+{
+ super::Tick(a_Dt, a_Chunk);
+ int PosX = POSX_TOINT;
+ int PosY = POSY_TOINT - 1;
+ int PosZ = POSZ_TOINT;
+
+ if ((PosY <= 0) || (PosY > cChunkDef::Height))
+ {
+ return;
+ }
+
+ if (m_TimeToStopEating > 0)
+ {
+ m_bMovingToDestination = false; // The sheep should not move when he's eating
+ m_TimeToStopEating--;
+
+ if (m_TimeToStopEating == 0)
+ {
+ if (m_World->GetBlock(PosX, PosY, PosZ) == E_BLOCK_GRASS) // Make sure grass hasn't been destroyed in the meantime
+ {
+ // The sheep ate the grass so we change it to dirt
+ m_World->SetBlock(PosX, PosY, PosZ, E_BLOCK_DIRT, 0);
+ GetWorld()->BroadcastSoundParticleEffect(2001, PosX, PosY, PosX, E_BLOCK_GRASS);
+ m_IsSheared = false;
+ m_World->BroadcastEntityMetadata(*this);
+ }
+ }
+ }
+ else
+ {
+ if (m_World->GetTickRandomNumber(600) == 1)
+ {
+ if (m_World->GetBlock(PosX, PosY, PosZ) == E_BLOCK_GRASS)
+ {
+ m_World->BroadcastEntityStatus(*this, ENTITY_STATUS_SHEEP_EATING);
+ m_TimeToStopEating = 40;
+ }
+ }
+ }
+}
+