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-rw-r--r--src/Items/ItemBed.h5
-rw-r--r--src/Items/ItemBigFlower.h5
-rw-r--r--src/Items/ItemDoor.h5
-rw-r--r--src/Items/ItemDye.h6
-rw-r--r--src/Items/ItemEyeOfEnder.h4
-rw-r--r--src/Items/ItemHoe.h5
-rw-r--r--src/Items/ItemShears.h5
7 files changed, 26 insertions, 9 deletions
diff --git a/src/Items/ItemBed.h b/src/Items/ItemBed.h
index a2e254171..77818e7c7 100644
--- a/src/Items/ItemBed.h
+++ b/src/Items/ItemBed.h
@@ -27,7 +27,10 @@ public:
auto & World = *a_Player.GetWorld();
BLOCKTYPE HeadType;
NIBBLETYPE HeadMeta;
- World.GetBlockTypeMeta(HeadPosition, HeadType, HeadMeta);
+ if (!World.GetBlockTypeMeta(HeadPosition, HeadType, HeadMeta))
+ {
+ return false;
+ }
// Vanilla only allows beds to be placed into air.
// Check if there is empty space for the "head" block:
diff --git a/src/Items/ItemBigFlower.h b/src/Items/ItemBigFlower.h
index cbdecbed7..a135a220d 100644
--- a/src/Items/ItemBigFlower.h
+++ b/src/Items/ItemBigFlower.h
@@ -29,7 +29,10 @@ public:
const auto TopPos = a_PlacePosition.addedY(1);
BLOCKTYPE TopType;
NIBBLETYPE TopMeta;
- World.GetBlockTypeMeta(TopPos, TopType, TopMeta);
+ if (!World.GetBlockTypeMeta(TopPos, TopType, TopMeta))
+ {
+ return false;
+ }
if (!cBlockHandler::For(TopType).DoesIgnoreBuildCollision(World, a_HeldItem, TopPos, TopMeta, a_ClickedBlockFace, false))
{
diff --git a/src/Items/ItemDoor.h b/src/Items/ItemDoor.h
index 6538a5bef..f28d3ad36 100644
--- a/src/Items/ItemDoor.h
+++ b/src/Items/ItemDoor.h
@@ -54,7 +54,10 @@ public:
{
BLOCKTYPE TopType;
NIBBLETYPE TopMeta;
- World.GetBlockTypeMeta(UpperBlockPosition, TopType, TopMeta);
+ if (!World.GetBlockTypeMeta(UpperBlockPosition, TopType, TopMeta))
+ {
+ return false;
+ }
if (!cBlockHandler::For(TopType).DoesIgnoreBuildCollision(World, a_HeldItem, UpperBlockPosition, TopMeta, a_ClickedBlockFace, false))
{
diff --git a/src/Items/ItemDye.h b/src/Items/ItemDye.h
index 636a1b477..b0f00b9ba 100644
--- a/src/Items/ItemDye.h
+++ b/src/Items/ItemDye.h
@@ -54,10 +54,12 @@ public:
// Cocoa (brown dye) can be planted on jungle logs:
BLOCKTYPE BlockType;
NIBBLETYPE BlockMeta;
- a_World->GetBlockTypeMeta(a_ClickedBlockPos, BlockType, BlockMeta);
// Check if the block that the player clicked is a jungle log.
- if ((BlockType != E_BLOCK_LOG) || ((BlockMeta & 0x03) != E_META_LOG_JUNGLE))
+ if (
+ !a_World->GetBlockTypeMeta(a_ClickedBlockPos, BlockType, BlockMeta) ||
+ ((BlockType != E_BLOCK_LOG) || ((BlockMeta & 0x03) != E_META_LOG_JUNGLE))
+ )
{
return false;
}
diff --git a/src/Items/ItemEyeOfEnder.h b/src/Items/ItemEyeOfEnder.h
index fc6fac336..414d81c39 100644
--- a/src/Items/ItemEyeOfEnder.h
+++ b/src/Items/ItemEyeOfEnder.h
@@ -35,8 +35,8 @@ public:
{
BLOCKTYPE FacingBlock;
NIBBLETYPE FacingMeta;
- a_World->GetBlockTypeMeta(a_ClickedBlockPos, FacingBlock, FacingMeta);
- if (FacingBlock == E_BLOCK_END_PORTAL_FRAME)
+
+ if (a_World->GetBlockTypeMeta(a_ClickedBlockPos, FacingBlock, FacingMeta) && (FacingBlock == E_BLOCK_END_PORTAL_FRAME))
{
// Fill the portal frame. E_META_END_PORTAL_EYE is the bit for holding the eye of ender.
if ((FacingMeta & E_META_END_PORTAL_FRAME_EYE) != E_META_END_PORTAL_FRAME_EYE)
diff --git a/src/Items/ItemHoe.h b/src/Items/ItemHoe.h
index 2bca5f5ca..503047328 100644
--- a/src/Items/ItemHoe.h
+++ b/src/Items/ItemHoe.h
@@ -46,7 +46,10 @@ public:
// Can only transform dirt or grass blocks:
BLOCKTYPE BlockType;
NIBBLETYPE BlockMeta;
- a_World->GetBlockTypeMeta(a_ClickedBlockPos, BlockType, BlockMeta);
+ if (!a_World->GetBlockTypeMeta(a_ClickedBlockPos, BlockType, BlockMeta))
+ {
+ return false;
+ }
if ((BlockType != E_BLOCK_DIRT) && (BlockType != E_BLOCK_GRASS))
{
return false;
diff --git a/src/Items/ItemShears.h b/src/Items/ItemShears.h
index 5f8e9e2f1..00504884c 100644
--- a/src/Items/ItemShears.h
+++ b/src/Items/ItemShears.h
@@ -32,7 +32,10 @@ public:
{
BLOCKTYPE Block;
NIBBLETYPE BlockMeta;
- a_World->GetBlockTypeMeta(a_ClickedBlockPos, Block, BlockMeta);
+ if (!a_World->GetBlockTypeMeta(a_ClickedBlockPos, Block, BlockMeta))
+ {
+ return false;
+ }
if ((Block == E_BLOCK_LEAVES) || (Block == E_BLOCK_NEW_LEAVES))
{