diff options
Diffstat (limited to 'src/Items')
-rw-r--r-- | src/Items/ItemHandler.cpp | 5 | ||||
-rw-r--r-- | src/Items/ItemHoe.h | 27 | ||||
-rw-r--r-- | src/Items/ItemPickaxe.h | 39 |
3 files changed, 50 insertions, 21 deletions
diff --git a/src/Items/ItemHandler.cpp b/src/Items/ItemHandler.cpp index caa623abc..912dde022 100644 --- a/src/Items/ItemHandler.cpp +++ b/src/Items/ItemHandler.cpp @@ -574,6 +574,7 @@ bool cItemHandler::CanHarvestBlock(BLOCKTYPE a_BlockType) case E_BLOCK_COBBLESTONE_WALL: case E_BLOCK_DIAMOND_BLOCK: case E_BLOCK_DIAMOND_ORE: + case E_BLOCK_DOUBLE_NEW_STONE_SLAB: case E_BLOCK_DOUBLE_STONE_SLAB: case E_BLOCK_EMERALD_ORE: case E_BLOCK_ENCHANTMENT_TABLE: @@ -587,6 +588,7 @@ bool cItemHandler::CanHarvestBlock(BLOCKTYPE a_BlockType) case E_BLOCK_LAPIS_BLOCK: case E_BLOCK_LAPIS_ORE: case E_BLOCK_LIT_FURNACE: + case E_BLOCK_MOB_SPAWNER: case E_BLOCK_MOSSY_COBBLESTONE: case E_BLOCK_NETHER_BRICK: case E_BLOCK_NETHER_BRICK_STAIRS: @@ -594,6 +596,7 @@ bool cItemHandler::CanHarvestBlock(BLOCKTYPE a_BlockType) case E_BLOCK_NETHERRACK: case E_BLOCK_NEW_STONE_SLAB: case E_BLOCK_OBSIDIAN: + case E_BLOCK_PACKED_ICE: case E_BLOCK_PRISMARINE_BLOCK: case E_BLOCK_RED_SANDSTONE: case E_BLOCK_RED_SANDSTONE_STAIRS: @@ -608,8 +611,6 @@ bool cItemHandler::CanHarvestBlock(BLOCKTYPE a_BlockType) case E_BLOCK_STONE_PRESSURE_PLATE: case E_BLOCK_STONE_SLAB: case E_BLOCK_VINES: - case E_BLOCK_PACKED_ICE: - case E_BLOCK_MOB_SPAWNER: { return false; } diff --git a/src/Items/ItemHoe.h b/src/Items/ItemHoe.h index de8b9a061..ae3723323 100644 --- a/src/Items/ItemHoe.h +++ b/src/Items/ItemHoe.h @@ -24,12 +24,35 @@ public: { return false; } - BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ); BLOCKTYPE UpperBlock = a_World->GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ); + BLOCKTYPE Block; + NIBBLETYPE BlockMeta; + a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, Block, BlockMeta); + if (((Block == E_BLOCK_DIRT) || (Block == E_BLOCK_GRASS)) && (UpperBlock == E_BLOCK_AIR)) { - a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_FARMLAND, 0); + BLOCKTYPE NewBlock = E_BLOCK_FARMLAND; + if (Block == E_BLOCK_DIRT) + { + switch (BlockMeta) + { + case E_META_DIRT_COARSE: + { + // Transform to normal dirt + NewBlock = E_BLOCK_DIRT; + break; + } + case E_META_DIRT_PODZOL: + { + // You can't transform this block with a hoe in vanilla + return false; + } + default: break; + } + } + + a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, NewBlock, 0); a_World->BroadcastSoundEffect("dig.gravel", a_BlockX + 0.5, a_BlockY + 0.5, a_BlockZ + 0.5, 1.0f, 0.8f); a_Player->UseEquippedItem(); return true; diff --git a/src/Items/ItemPickaxe.h b/src/Items/ItemPickaxe.h index e0cf5d711..b5dc179f8 100644 --- a/src/Items/ItemPickaxe.h +++ b/src/Items/ItemPickaxe.h @@ -41,11 +41,11 @@ public: case E_BLOCK_DIAMOND_BLOCK: case E_BLOCK_DIAMOND_ORE: + case E_BLOCK_EMERALD_ORE: case E_BLOCK_GOLD_BLOCK: case E_BLOCK_GOLD_ORE: case E_BLOCK_REDSTONE_ORE: case E_BLOCK_REDSTONE_ORE_GLOWING: - case E_BLOCK_EMERALD_ORE: { return PickaxeLevel() >= 3; } @@ -59,29 +59,34 @@ public: } case E_BLOCK_ANVIL: - case E_BLOCK_ENCHANTMENT_TABLE: - case E_BLOCK_FURNACE: - case E_BLOCK_LIT_FURNACE: + case E_BLOCK_BRICK: + case E_BLOCK_CAULDRON: case E_BLOCK_COAL_ORE: - case E_BLOCK_STONE: case E_BLOCK_COBBLESTONE: + case E_BLOCK_COBBLESTONE_STAIRS: + case E_BLOCK_COBBLESTONE_WALL: + case E_BLOCK_DOUBLE_NEW_STONE_SLAB: + case E_BLOCK_DOUBLE_STONE_SLAB: + case E_BLOCK_ENCHANTMENT_TABLE: case E_BLOCK_END_STONE: + case E_BLOCK_FURNACE: + case E_BLOCK_LIT_FURNACE: + case E_BLOCK_MOB_SPAWNER: case E_BLOCK_MOSSY_COBBLESTONE: - case E_BLOCK_SANDSTONE_STAIRS: - case E_BLOCK_SANDSTONE: - case E_BLOCK_STONE_BRICKS: case E_BLOCK_NETHER_BRICK: + case E_BLOCK_NETHER_BRICK_STAIRS: case E_BLOCK_NETHERRACK: - case E_BLOCK_STONE_SLAB: - case E_BLOCK_DOUBLE_STONE_SLAB: - case E_BLOCK_STONE_PRESSURE_PLATE: - case E_BLOCK_BRICK: - case E_BLOCK_COBBLESTONE_STAIRS: - case E_BLOCK_COBBLESTONE_WALL: + case E_BLOCK_NEW_STONE_SLAB: + case E_BLOCK_PRISMARINE_BLOCK: + case E_BLOCK_RED_SANDSTONE: + case E_BLOCK_RED_SANDSTONE_STAIRS: + case E_BLOCK_SANDSTONE: + case E_BLOCK_SANDSTONE_STAIRS: + case E_BLOCK_STONE: + case E_BLOCK_STONE_BRICKS: case E_BLOCK_STONE_BRICK_STAIRS: - case E_BLOCK_NETHER_BRICK_STAIRS: - case E_BLOCK_CAULDRON: - case E_BLOCK_MOB_SPAWNER: + case E_BLOCK_STONE_PRESSURE_PLATE: + case E_BLOCK_STONE_SLAB: { return PickaxeLevel() >= 1; } |