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-rw-r--r--src/Items/ItemDropSpenser.h2
-rw-r--r--src/Items/ItemObserver.h2
-rw-r--r--src/Items/ItemPiston.h2
3 files changed, 3 insertions, 3 deletions
diff --git a/src/Items/ItemDropSpenser.h b/src/Items/ItemDropSpenser.h
index d226436db..a06f67569 100644
--- a/src/Items/ItemDropSpenser.h
+++ b/src/Items/ItemDropSpenser.h
@@ -21,6 +21,6 @@ private:
virtual bool CommitPlacement(cPlayer & a_Player, const cItem & a_HeldItem, const Vector3i a_PlacePosition, const eBlockFace a_ClickedBlockFace, const Vector3i a_CursorPosition) override
{
- return a_Player.PlaceBlock(a_PlacePosition, static_cast<BLOCKTYPE>(a_HeldItem.m_ItemType), cBlockDropSpenserHandler::PitchYawToMetaData(a_Player.GetYaw(), a_Player.GetPitch()));
+ return a_Player.PlaceBlock(a_PlacePosition, static_cast<BLOCKTYPE>(a_HeldItem.m_ItemType), cBlockDropSpenserHandler::DisplacementYawToMetaData(a_PlacePosition, a_Player.GetEyePosition(), a_Player.GetYaw()));
}
};
diff --git a/src/Items/ItemObserver.h b/src/Items/ItemObserver.h
index b95882ae0..9047386bd 100644
--- a/src/Items/ItemObserver.h
+++ b/src/Items/ItemObserver.h
@@ -21,6 +21,6 @@ private:
virtual bool CommitPlacement(cPlayer & a_Player, const cItem & a_HeldItem, const Vector3i a_PlacePosition, const eBlockFace a_ClickedBlockFace, const Vector3i a_CursorPosition) override
{
- return a_Player.PlaceBlock(a_PlacePosition, E_BLOCK_OBSERVER, cBlockObserverHandler::PitchYawToMetaData(a_Player.GetYaw(), a_Player.GetPitch()));
+ return a_Player.PlaceBlock(a_PlacePosition, E_BLOCK_OBSERVER, cBlockObserverHandler::DisplacementYawToMetaData(a_PlacePosition, a_Player.GetEyePosition(), a_Player.GetYaw()));
}
};
diff --git a/src/Items/ItemPiston.h b/src/Items/ItemPiston.h
index 659300924..097c26d78 100644
--- a/src/Items/ItemPiston.h
+++ b/src/Items/ItemPiston.h
@@ -21,6 +21,6 @@ private:
virtual bool CommitPlacement(cPlayer & a_Player, const cItem & a_HeldItem, const Vector3i a_PlacePosition, const eBlockFace a_ClickedBlockFace, const Vector3i a_CursorPosition) override
{
- return a_Player.PlaceBlock(a_PlacePosition, static_cast<BLOCKTYPE>(a_HeldItem.m_ItemType), cBlockPistonHandler::PitchYawToMetaData(a_Player.GetYaw(), a_Player.GetPitch()));
+ return a_Player.PlaceBlock(a_PlacePosition, static_cast<BLOCKTYPE>(a_HeldItem.m_ItemType), cBlockPistonHandler::DisplacementYawToMetaData(a_PlacePosition, a_Player.GetEyePosition(), a_Player.GetYaw()));
}
};