diff options
Diffstat (limited to '')
-rw-r--r-- | src/Items/ItemThrowable.h | 9 |
1 files changed, 1 insertions, 8 deletions
diff --git a/src/Items/ItemThrowable.h b/src/Items/ItemThrowable.h index 25935a1bc..fde7b8e67 100644 --- a/src/Items/ItemThrowable.h +++ b/src/Items/ItemThrowable.h @@ -33,14 +33,7 @@ public: // Play sound cFastRandom Random; - a_World->BroadcastSoundEffect( - "random.bow", - (int)std::floor(a_Player->GetPosX() * 8.0), - (int)std::floor((a_Player->GetPosY() - a_Player->GetHeight()) * 8.0), - (int)std::floor(a_Player->GetPosZ() * 8.0), - 0.5F, - 0.4F / (Random.NextFloat(1.0F) * 0.4F + 0.8F) - ); + a_World->BroadcastSoundEffect("random.bow", a_Player->GetPosX(), a_Player->GetPosY() - a_Player->GetHeight(), a_Player->GetPosZ(), 0.5f, 0.4f / (Random.NextFloat(1.0f) * 0.4f + 0.8f)); if (a_World->CreateProjectile(Pos.x, Pos.y, Pos.z, m_ProjectileKind, a_Player, a_Player->GetEquippedItem(), &Speed) < 0) { |