diff options
Diffstat (limited to '')
-rw-r--r-- | src/Generating/BioGen.cpp | 84 | ||||
-rw-r--r-- | src/Generating/IntGen.h | 4 |
2 files changed, 44 insertions, 44 deletions
diff --git a/src/Generating/BioGen.cpp b/src/Generating/BioGen.cpp index ee8368b36..f0d2af4f3 100644 --- a/src/Generating/BioGen.cpp +++ b/src/Generating/BioGen.cpp @@ -166,7 +166,7 @@ cBioGenMulticache::cBioGenMulticache(cBiomeGenPtr a_BioGenToCache, size_t a_SubC void cBioGenMulticache::GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) { const size_t coefficient = 3; - const size_t cacheIdx = ((size_t)a_ChunkX + coefficient * (size_t)a_ChunkZ) % m_NumSubCaches; + const size_t cacheIdx = (static_cast<size_t>(a_ChunkX) + coefficient * static_cast<size_t>(a_ChunkZ)) % m_NumSubCaches; m_Caches[cacheIdx]->GenBiomes(a_ChunkX, a_ChunkZ, a_BiomeMap); } @@ -226,7 +226,7 @@ void cBiomeGenList::InitializeBiomes(const AString & a_Biomes) } // for itr - Split[] if (!m_Biomes.empty()) { - m_BiomesCount = (int)m_Biomes.size(); + m_BiomesCount = static_cast<int>(m_Biomes.size()); return; } @@ -260,7 +260,7 @@ void cBiomeGenList::InitializeBiomes(const AString & a_Biomes) { m_Biomes.push_back(Biomes[i]); } - m_BiomesCount = (int)m_Biomes.size(); + m_BiomesCount = static_cast<int>(m_Biomes.size()); } @@ -385,15 +385,15 @@ void cBioGenDistortedVoronoi::InitializeBiomeGen(cIniFile & a_IniFile) void cBioGenDistortedVoronoi::Distort(int a_BlockX, int a_BlockZ, int & a_DistortedX, int & a_DistortedZ) { - double NoiseX = m_Noise.CubicNoise3D((float)a_BlockX / m_CellSize, (float)a_BlockZ / m_CellSize, 1000); - NoiseX += 0.5 * m_Noise.CubicNoise3D(2 * (float)a_BlockX / m_CellSize, 2 * (float)a_BlockZ / m_CellSize, 2000); - NoiseX += 0.08 * m_Noise.CubicNoise3D(16 * (float)a_BlockX / m_CellSize, 16 * (float)a_BlockZ / m_CellSize, 3000); - double NoiseZ = m_Noise.CubicNoise3D((float)a_BlockX / m_CellSize, (float)a_BlockZ / m_CellSize, 4000); - NoiseZ += 0.5 * m_Noise.CubicNoise3D(2 * (float)a_BlockX / m_CellSize, 2 * (float)a_BlockZ / m_CellSize, 5000); - NoiseZ += 0.08 * m_Noise.CubicNoise3D(16 * (float)a_BlockX / m_CellSize, 16 * (float)a_BlockZ / m_CellSize, 6000); + double NoiseX = m_Noise.CubicNoise3D(static_cast<float>(a_BlockX / m_CellSize), static_cast<float>(a_BlockZ / m_CellSize), 1000); + NoiseX += 0.5 * m_Noise.CubicNoise3D(2 * static_cast<float>(a_BlockX / m_CellSize), 2 * static_cast<float>(a_BlockZ / m_CellSize), 2000); + NoiseX += 0.08 * m_Noise.CubicNoise3D(16 * static_cast<float>(a_BlockX / m_CellSize), 16 * static_cast<float>(a_BlockZ / m_CellSize), 3000); + double NoiseZ = m_Noise.CubicNoise3D(static_cast<float>(a_BlockX / m_CellSize), static_cast<float>(a_BlockZ / m_CellSize), 4000); + NoiseZ += 0.5 * m_Noise.CubicNoise3D(2 * static_cast<float>(a_BlockX / m_CellSize), 2 * static_cast<float>(a_BlockZ / m_CellSize), 5000); + NoiseZ += 0.08 * m_Noise.CubicNoise3D(16 * static_cast<float>(a_BlockX / m_CellSize), 16 * static_cast<float>(a_BlockZ / m_CellSize), 6000); - a_DistortedX = a_BlockX + (int)(m_CellSize * 0.5 * NoiseX); - a_DistortedZ = a_BlockZ + (int)(m_CellSize * 0.5 * NoiseZ); + a_DistortedX = a_BlockX + static_cast<int>(m_CellSize * 0.5 * NoiseX); + a_DistortedZ = a_BlockZ + static_cast<int>(m_CellSize * 0.5 * NoiseZ); } @@ -429,7 +429,7 @@ void cBioGenMultiStepMap::InitializeBiomeGen(cIniFile & a_IniFile) m_MushroomIslandSize = a_IniFile.GetValueSetI("Generator", "MultiStepMapMushroomIslandSize", m_MushroomIslandSize); m_RiverCellSize = a_IniFile.GetValueSetI("Generator", "MultiStepMapRiverCellSize", m_RiverCellSize); m_RiverWidthThreshold = a_IniFile.GetValueSetF("Generator", "MultiStepMapRiverWidth", m_RiverWidthThreshold); - m_LandBiomesSize = (float)a_IniFile.GetValueSetI("Generator", "MultiStepMapLandBiomeSize", (int)m_LandBiomesSize); + m_LandBiomesSize = static_cast<float>(a_IniFile.GetValueSetI("Generator", "MultiStepMapLandBiomeSize", static_cast<int>(m_LandBiomesSize))); } @@ -554,7 +554,7 @@ void cBioGenMultiStepMap::AddRivers(int a_ChunkX, int a_ChunkZ, cChunkDef::Biome { for (int z = 0; z < cChunkDef::Width; z++) { - float NoiseCoordZ = (float)(a_ChunkZ * cChunkDef::Width + z) / m_RiverCellSize; + float NoiseCoordZ = static_cast<float>(a_ChunkZ * cChunkDef::Width + z) / m_RiverCellSize; for (int x = 0; x < cChunkDef::Width; x++) { if (cChunkDef::GetBiome(a_BiomeMap, x, z) != biInvalidBiome) @@ -563,7 +563,7 @@ void cBioGenMultiStepMap::AddRivers(int a_ChunkX, int a_ChunkZ, cChunkDef::Biome continue; } - float NoiseCoordX = (float)(a_ChunkX * cChunkDef::Width + x) / m_RiverCellSize; + float NoiseCoordX = static_cast<float>(a_ChunkX * cChunkDef::Width + x) / m_RiverCellSize; double Noise = m_Noise1.CubicNoise2D( NoiseCoordX, NoiseCoordZ); Noise += 0.5 * m_Noise3.CubicNoise2D(2 * NoiseCoordX, 2 * NoiseCoordZ); @@ -597,15 +597,15 @@ void cBioGenMultiStepMap::ApplyTemperatureHumidity(int a_ChunkX, int a_ChunkZ, c void cBioGenMultiStepMap::Distort(int a_BlockX, int a_BlockZ, int & a_DistortedX, int & a_DistortedZ, int a_CellSize) { - double NoiseX = m_Noise3.CubicNoise2D( (float)a_BlockX / a_CellSize, (float)a_BlockZ / a_CellSize); - NoiseX += 0.5 * m_Noise2.CubicNoise2D(2 * (float)a_BlockX / a_CellSize, 2 * (float)a_BlockZ / a_CellSize); - NoiseX += 0.1 * m_Noise1.CubicNoise2D(16 * (float)a_BlockX / a_CellSize, 16 * (float)a_BlockZ / a_CellSize); - double NoiseZ = m_Noise6.CubicNoise2D( (float)a_BlockX / a_CellSize, (float)a_BlockZ / a_CellSize); - NoiseZ += 0.5 * m_Noise5.CubicNoise2D(2 * (float)a_BlockX / a_CellSize, 2 * (float)a_BlockZ / a_CellSize); - NoiseZ += 0.1 * m_Noise4.CubicNoise2D(16 * (float)a_BlockX / a_CellSize, 16 * (float)a_BlockZ / a_CellSize); + double NoiseX = m_Noise3.CubicNoise2D( static_cast<float>(a_BlockX / a_CellSize), static_cast<float>(a_BlockZ / a_CellSize)); + NoiseX += 0.5 * m_Noise2.CubicNoise2D(2 * static_cast<float>(a_BlockX / a_CellSize), 2 * static_cast<float>(a_BlockZ / a_CellSize)); + NoiseX += 0.1 * m_Noise1.CubicNoise2D(16 * static_cast<float>(a_BlockX / a_CellSize), 16 * static_cast<float>(a_BlockZ / a_CellSize)); + double NoiseZ = m_Noise6.CubicNoise2D( static_cast<float>(a_BlockX / a_CellSize), static_cast<float>(a_BlockZ / a_CellSize)); + NoiseZ += 0.5 * m_Noise5.CubicNoise2D(2 * static_cast<float>(a_BlockX / a_CellSize), 2 * static_cast<float>(a_BlockZ / a_CellSize)); + NoiseZ += 0.1 * m_Noise4.CubicNoise2D(16 * static_cast<float>(a_BlockX / a_CellSize), 16 * static_cast<float>(a_BlockZ / a_CellSize)); - a_DistortedX = a_BlockX + (int)(a_CellSize * 0.5 * NoiseX); - a_DistortedZ = a_BlockZ + (int)(a_CellSize * 0.5 * NoiseZ); + a_DistortedX = a_BlockX + static_cast<int>(a_CellSize * 0.5 * NoiseX); + a_DistortedZ = a_BlockZ + static_cast<int>(a_CellSize * 0.5 * NoiseZ); } @@ -619,10 +619,10 @@ void cBioGenMultiStepMap::BuildTemperatureHumidityMaps(int a_ChunkX, int a_Chunk DblMap HumidityMap; for (int z = 0; z < 17; z += 8) { - float NoiseCoordZ = (float)(a_ChunkZ * cChunkDef::Width + z) / m_LandBiomesSize; + float NoiseCoordZ = static_cast<float>(a_ChunkZ * cChunkDef::Width + z) / m_LandBiomesSize; for (int x = 0; x < 17; x += 8) { - float NoiseCoordX = (float)(a_ChunkX * cChunkDef::Width + x) / m_LandBiomesSize; + float NoiseCoordX = static_cast<float>(a_ChunkX * cChunkDef::Width + x) / m_LandBiomesSize; double NoiseT = m_Noise1.CubicNoise2D( NoiseCoordX, NoiseCoordZ); NoiseT += 0.5 * m_Noise2.CubicNoise2D(2 * NoiseCoordX, 2 * NoiseCoordZ); @@ -641,8 +641,8 @@ void cBioGenMultiStepMap::BuildTemperatureHumidityMaps(int a_ChunkX, int a_Chunk // Re-map into integral values in [0 .. 255] range: for (size_t idx = 0; idx < ARRAYCOUNT(a_TemperatureMap); idx++) { - a_TemperatureMap[idx] = std::max(0, std::min(255, (int)(128 + TemperatureMap[idx] * 128))); - a_HumidityMap[idx] = std::max(0, std::min(255, (int)(128 + HumidityMap[idx] * 128))); + a_TemperatureMap[idx] = std::max(0, std::min(255, static_cast<int>(128 + TemperatureMap[idx] * 128))); + a_HumidityMap[idx] = std::max(0, std::min(255, static_cast<int>(128 + HumidityMap[idx] * 128))); } } @@ -771,8 +771,8 @@ void cBioGenTwoLevel::GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap NoiseZ += m_AmpZ2 * m_Noise5.CubicNoise2D(BlockX * m_FreqZ2, BlockZ * m_FreqZ2); NoiseZ += m_AmpZ3 * m_Noise6.CubicNoise2D(BlockX * m_FreqZ3, BlockZ * m_FreqZ3); - DistortX[4 * x][4 * z] = (int)(BlockX + NoiseX); - DistortZ[4 * x][4 * z] = (int)(BlockZ + NoiseZ); + DistortX[4 * x][4 * z] = static_cast<int>(BlockX + NoiseX); + DistortZ[4 * x][4 * z] = static_cast<int>(BlockZ + NoiseZ); } LinearUpscale2DArrayInPlace<cChunkDef::Width + 1, cChunkDef::Width + 1, 4, 4>(&DistortX[0][0]); @@ -913,18 +913,18 @@ void cBioGenTwoLevel::InitializeBiomeGen(cIniFile & a_IniFile) { m_VoronoiLarge.SetCellSize(a_IniFile.GetValueSetI("Generator", "TwoLevelLargeCellSize", 1024)); m_VoronoiSmall.SetCellSize(a_IniFile.GetValueSetI("Generator", "TwoLevelSmallCellSize", 128)); - m_FreqX1 = (float)a_IniFile.GetValueSetF("Generator", "TwoLevelDistortXOctave1Freq", 0.01); - m_AmpX1 = (float)a_IniFile.GetValueSetF("Generator", "TwoLevelDistortXOctave1Amp", 80); - m_FreqX2 = (float)a_IniFile.GetValueSetF("Generator", "TwoLevelDistortXOctave2Freq", 0.05); - m_AmpX2 = (float)a_IniFile.GetValueSetF("Generator", "TwoLevelDistortXOctave2Amp", 20); - m_FreqX3 = (float)a_IniFile.GetValueSetF("Generator", "TwoLevelDistortXOctave3Freq", 0.1), - m_AmpX3 = (float)a_IniFile.GetValueSetF("Generator", "TwoLevelDistortXOctave3Amp", 8); - m_FreqZ1 = (float)a_IniFile.GetValueSetF("Generator", "TwoLevelDistortZOctave1Freq", 0.01); - m_AmpZ1 = (float)a_IniFile.GetValueSetF("Generator", "TwoLevelDistortZOctave1Amp", 80); - m_FreqZ2 = (float)a_IniFile.GetValueSetF("Generator", "TwoLevelDistortZOctave2Freq", 0.05); - m_AmpZ2 = (float)a_IniFile.GetValueSetF("Generator", "TwoLevelDistortZOctave2Amp", 20); - m_FreqZ3 = (float)a_IniFile.GetValueSetF("Generator", "TwoLevelDistortZOctave3Freq", 0.1); - m_AmpZ3 = (float)a_IniFile.GetValueSetF("Generator", "TwoLevelDistortZOctave3Amp", 8); + m_FreqX1 = static_cast<float>(a_IniFile.GetValueSetF("Generator", "TwoLevelDistortXOctave1Freq", 0.01)); + m_AmpX1 = static_cast<float>(a_IniFile.GetValueSetF("Generator", "TwoLevelDistortXOctave1Amp", 80)); + m_FreqX2 = static_cast<float>(a_IniFile.GetValueSetF("Generator", "TwoLevelDistortXOctave2Freq", 0.05)); + m_AmpX2 = static_cast<float>(a_IniFile.GetValueSetF("Generator", "TwoLevelDistortXOctave2Amp", 20)); + m_FreqX3 = static_cast<float>(a_IniFile.GetValueSetF("Generator", "TwoLevelDistortXOctave3Freq", 0.1)), + m_AmpX3 = static_cast<float>(a_IniFile.GetValueSetF("Generator", "TwoLevelDistortXOctave3Amp", 8)); + m_FreqZ1 = static_cast<float>(a_IniFile.GetValueSetF("Generator", "TwoLevelDistortZOctave1Freq", 0.01)); + m_AmpZ1 = static_cast<float>(a_IniFile.GetValueSetF("Generator", "TwoLevelDistortZOctave1Amp", 80)); + m_FreqZ2 = static_cast<float>(a_IniFile.GetValueSetF("Generator", "TwoLevelDistortZOctave2Freq", 0.05)); + m_AmpZ2 = static_cast<float>(a_IniFile.GetValueSetF("Generator", "TwoLevelDistortZOctave2Amp", 20)); + m_FreqZ3 = static_cast<float>(a_IniFile.GetValueSetF("Generator", "TwoLevelDistortZOctave3Freq", 0.1)); + m_AmpZ3 = static_cast<float>(a_IniFile.GetValueSetF("Generator", "TwoLevelDistortZOctave3Amp", 8)); } @@ -1022,7 +1022,7 @@ public: { for (int x = 0; x < cChunkDef::Width; x++) { - cChunkDef::SetBiome(a_Biomes, x, z, (EMCSBiome)vals[x + cChunkDef::Width * z]); + cChunkDef::SetBiome(a_Biomes, x, z, static_cast<EMCSBiome>(vals[x + cChunkDef::Width * z])); } } } @@ -1126,7 +1126,7 @@ public: { for (int x = 0; x < cChunkDef::Width; x++) { - cChunkDef::SetBiome(a_Biomes, x, z, (EMCSBiome)vals[x + cChunkDef::Width * z]); + cChunkDef::SetBiome(a_Biomes, x, z, static_cast<EMCSBiome>(vals[x + cChunkDef::Width * z])); } } } diff --git a/src/Generating/IntGen.h b/src/Generating/IntGen.h index 9cc881639..3f94ec3d0 100644 --- a/src/Generating/IntGen.h +++ b/src/Generating/IntGen.h @@ -754,7 +754,7 @@ public: int IdxZ = z * SizeX; for (int x = 0; x < SizeX; x++) { - size_t val = (size_t)a_Values[x + IdxZ]; + size_t val = static_cast<size_t>(a_Values[x + IdxZ]); const cBiomesInGroups & Biomes = (val > bgfRare) ? rareBiomesInGroups[(val & (bgfRare - 1)) % ARRAYCOUNT(rareBiomesInGroups)] : biomesInGroups[val % ARRAYCOUNT(biomesInGroups)]; @@ -891,7 +891,7 @@ public: } // There's a river, change the output to a river or a frozen river, based on the original biome: - if (IsBiomeVeryCold((EMCSBiome)a_Values[idx])) + if (IsBiomeVeryCold(static_cast<EMCSBiome>(a_Values[idx]))) { a_Values[idx] = biFrozenRiver; } |