diff options
Diffstat (limited to '')
-rw-r--r-- | src/Generating/PieceStructuresGen.h | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/src/Generating/PieceStructuresGen.h b/src/Generating/PieceStructuresGen.h index c3d7c4ee3..224e6b262 100644 --- a/src/Generating/PieceStructuresGen.h +++ b/src/Generating/PieceStructuresGen.h @@ -34,7 +34,7 @@ public: a_Prefabs contains the list of prefab sets that should be activated, "|"-separated. All problems are logged to the console and the generator skips over them. Returns true if at least one prefab set is valid (the generator should be kept). */ - bool Initialize(const AString & a_Prefabs, int a_SeaLevel, const cBiomeGenPtr & a_BiomeGen, const cTerrainHeightGenPtr & a_HeightGen); + bool Initialize(const AString & a_Prefabs, int a_SeaLevel, cBiomeGen & a_BiomeGen, cTerrainHeightGen & a_HeightGen); // cFinishGen override: virtual void GenFinish(cChunkDesc & a_ChunkDesc) override; @@ -54,7 +54,3 @@ protected: /** The seed for the random number generator */ int m_Seed; }; - - - - |