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-rw-r--r--src/Generating/POCPieceGenerator.h54
1 files changed, 0 insertions, 54 deletions
diff --git a/src/Generating/POCPieceGenerator.h b/src/Generating/POCPieceGenerator.h
deleted file mode 100644
index de3114ce0..000000000
--- a/src/Generating/POCPieceGenerator.h
+++ /dev/null
@@ -1,54 +0,0 @@
-
-// POCPieceGenerator.h
-
-// Declares the cPOCPieceGenerator class representing a Proof-Of_Concept structure generator using the cPieceGenerator technique
-// The generator generates a maze of rooms at {0, 100, 0}
-
-
-
-
-
-#pragma once
-
-#include "PieceGenerator.h"
-#include "ComposableGenerator.h"
-
-
-
-
-
-class cPOCPieceGenerator :
- public cFinishGen,
- protected cPiecePool
-{
-public:
- cPOCPieceGenerator(int a_Seed);
- ~cPOCPieceGenerator();
-
-protected:
- int m_Seed;
-
- /** The pieces from which the generated structure is built. */
- cPieces m_AvailPieces;
-
- /** The placed pieces of the generated structure. */
- cPlacedPieces m_Pieces;
-
- /** Bounds of the complete structure, to save on processing outside chunks. */
- cCuboid m_Bounds;
-
-
- // cFinishGen overrides:
- virtual void GenFinish(cChunkDesc & a_ChunkDesc) override;
-
- // cPiecePool overrides:
- virtual cPieces GetPiecesWithConnector(int a_ConnectorType) override;
- virtual cPieces GetStartingPieces(void) override;
- virtual void PiecePlaced(const cPiece & a_Piece) override;
- virtual void Reset(void) override;
-} ;
-
-
-
-
-