diff options
Diffstat (limited to '')
-rw-r--r-- | src/Generating/ComposableGenerator.cpp | 84 |
1 files changed, 40 insertions, 44 deletions
diff --git a/src/Generating/ComposableGenerator.cpp b/src/Generating/ComposableGenerator.cpp index c73ecf6cc..1cb3ed7c9 100644 --- a/src/Generating/ComposableGenerator.cpp +++ b/src/Generating/ComposableGenerator.cpp @@ -6,9 +6,7 @@ #include "Globals.h" #include "ComposableGenerator.h" -#include "../World.h" #include "../IniFile.h" -#include "../Root.h" // Individual composed algorithms: #include "BioGen.h" @@ -110,8 +108,7 @@ cTerrainCompositionGenPtr cTerrainCompositionGen::CreateCompositionGen(cIniFile //////////////////////////////////////////////////////////////////////////////// // cComposableGenerator: -cComposableGenerator::cComposableGenerator(cChunkGenerator & a_ChunkGenerator) : - super(a_ChunkGenerator), +cComposableGenerator::cComposableGenerator(): m_BiomeGen(), m_ShapeGen(), m_CompositionGen() @@ -124,7 +121,7 @@ cComposableGenerator::cComposableGenerator(cChunkGenerator & a_ChunkGenerator) : void cComposableGenerator::Initialize(cIniFile & a_IniFile) { - super::Initialize(a_IniFile); + Super::Initialize(a_IniFile); InitBiomeGen(a_IniFile); InitShapeGen(a_IniFile); @@ -148,7 +145,7 @@ void cComposableGenerator::GenerateBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef: -void cComposableGenerator::DoGenerate(int a_ChunkX, int a_ChunkZ, cChunkDesc & a_ChunkDesc) +void cComposableGenerator::Generate(int a_ChunkX, int a_ChunkZ, cChunkDesc & a_ChunkDesc) { if (a_ChunkDesc.IsUsingDefaultBiomes()) { @@ -195,7 +192,7 @@ void cComposableGenerator::DoGenerate(int a_ChunkX, int a_ChunkZ, cChunkDesc & a void cComposableGenerator::InitBiomeGen(cIniFile & a_IniFile) { bool CacheOffByDefault = false; - m_BiomeGen = cBiomeGen::CreateBiomeGen(a_IniFile, m_ChunkGenerator.GetSeed(), CacheOffByDefault); + m_BiomeGen = cBiomeGen::CreateBiomeGen(a_IniFile, m_Seed, CacheOffByDefault); // Add a cache, if requested: // The default is 16 * 128 caches, which is 2 MiB of RAM. Reasonable, for the amount of work this is saving. @@ -231,7 +228,7 @@ void cComposableGenerator::InitBiomeGen(cIniFile & a_IniFile) void cComposableGenerator::InitShapeGen(cIniFile & a_IniFile) { bool CacheOffByDefault = false; - m_ShapeGen = cTerrainShapeGen::CreateShapeGen(a_IniFile, m_BiomeGen, m_ChunkGenerator.GetSeed(), CacheOffByDefault); + m_ShapeGen = cTerrainShapeGen::CreateShapeGen(a_IniFile, m_BiomeGen, m_Seed, CacheOffByDefault); /* // TODO @@ -258,7 +255,7 @@ void cComposableGenerator::InitShapeGen(cIniFile & a_IniFile) void cComposableGenerator::InitCompositionGen(cIniFile & a_IniFile) { - m_CompositionGen = cTerrainCompositionGen::CreateCompositionGen(a_IniFile, m_BiomeGen, m_ShapeGen, m_ChunkGenerator.GetSeed()); + m_CompositionGen = cTerrainCompositionGen::CreateCompositionGen(a_IniFile, m_BiomeGen, m_ShapeGen, m_Seed); // Add a cache over the composition generator: // Even a cache of size 1 is useful due to the CompositedHeiGen cache after us doing re-composition on its misses @@ -279,7 +276,6 @@ void cComposableGenerator::InitCompositionGen(cIniFile & a_IniFile) void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile) { - int Seed = m_ChunkGenerator.GetSeed(); eDimension Dimension = StringToDimension(a_IniFile.GetValue("General", "Dimension", "Overworld")); auto seaLevel = a_IniFile.GetValueI("Generator", "SeaLevel"); @@ -298,7 +294,7 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile) // Finishers, alpha-sorted: if (NoCaseCompare(finisher, "Animals") == 0) { - m_FinishGens.push_back(cFinishGenPtr(new cFinishGenPassiveMobs(Seed, a_IniFile, Dimension))); + m_FinishGens.push_back(cFinishGenPtr(new cFinishGenPassiveMobs(m_Seed, a_IniFile, Dimension))); } else if (NoCaseCompare(finisher, "BottomLava") == 0) { @@ -327,15 +323,15 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile) AllowedBlocks.push_back(E_BLOCK_HARDENED_CLAY); AllowedBlocks.push_back(E_BLOCK_STAINED_CLAY); - m_FinishGens.push_back(cFinishGenPtr(new cFinishGenSingleTopBlock(Seed, E_BLOCK_DEAD_BUSH, AllowedBiomes, 2, AllowedBlocks))); + m_FinishGens.push_back(cFinishGenPtr(new cFinishGenSingleTopBlock(m_Seed, E_BLOCK_DEAD_BUSH, AllowedBiomes, 2, AllowedBlocks))); } else if (NoCaseCompare(finisher, "DirectOverhangs") == 0) { - m_FinishGens.push_back(cFinishGenPtr(new cStructGenDirectOverhangs(Seed))); + m_FinishGens.push_back(cFinishGenPtr(new cStructGenDirectOverhangs(m_Seed))); } else if (NoCaseCompare(finisher, "DirtPockets") == 0) { - auto gen = std::make_shared<cFinishGenOrePockets>(Seed + 1, cFinishGenOrePockets::DefaultNaturalPatches()); + auto gen = std::make_shared<cFinishGenOrePockets>(m_Seed + 1, cFinishGenOrePockets::DefaultNaturalPatches()); if (gen->Initialize(a_IniFile, "DirtPockets")) { m_FinishGens.push_back(gen); @@ -343,12 +339,12 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile) } else if (NoCaseCompare(finisher, "DistortedMembraneOverhangs") == 0) { - m_FinishGens.push_back(cFinishGenPtr(new cStructGenDistortedMembraneOverhangs(Seed))); + m_FinishGens.push_back(cFinishGenPtr(new cStructGenDistortedMembraneOverhangs(m_Seed))); } else if (NoCaseCompare(finisher, "DualRidgeCaves") == 0) { float Threshold = static_cast<float>(a_IniFile.GetValueSetF("Generator", "DualRidgeCavesThreshold", 0.3)); - m_FinishGens.push_back(cFinishGenPtr(new cStructGenDualRidgeCaves(Seed, Threshold))); + m_FinishGens.push_back(cFinishGenPtr(new cStructGenDualRidgeCaves(m_Seed, Threshold))); } else if (NoCaseCompare(finisher, "DungeonRooms") == 0) { @@ -356,11 +352,11 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile) int MaxSize = a_IniFile.GetValueSetI("Generator", "DungeonRoomsMaxSize", 7); int MinSize = a_IniFile.GetValueSetI("Generator", "DungeonRoomsMinSize", 5); AString HeightDistrib = a_IniFile.GetValueSet ("Generator", "DungeonRoomsHeightDistrib", "0, 0; 10, 10; 11, 500; 40, 500; 60, 40; 90, 1"); - m_FinishGens.push_back(cFinishGenPtr(new cDungeonRoomsFinisher(m_ShapeGen, Seed, GridSize, MaxSize, MinSize, HeightDistrib))); + m_FinishGens.push_back(cFinishGenPtr(new cDungeonRoomsFinisher(m_ShapeGen, m_Seed, GridSize, MaxSize, MinSize, HeightDistrib))); } else if (NoCaseCompare(finisher, "GlowStone") == 0) { - m_FinishGens.push_back(cFinishGenPtr(new cFinishGenGlowStone(Seed))); + m_FinishGens.push_back(cFinishGenPtr(new cFinishGenGlowStone(m_Seed))); } else if (NoCaseCompare(finisher, "Ice") == 0) { @@ -369,11 +365,11 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile) else if (NoCaseCompare(finisher, "LavaLakes") == 0) { int Probability = a_IniFile.GetValueSetI("Generator", "LavaLakesProbability", 10); - m_FinishGens.push_back(cFinishGenPtr(new cStructGenLakes(Seed * 5 + 16873, E_BLOCK_STATIONARY_LAVA, m_ShapeGen, Probability))); + m_FinishGens.push_back(cFinishGenPtr(new cStructGenLakes(m_Seed * 5 + 16873, E_BLOCK_STATIONARY_LAVA, m_ShapeGen, Probability))); } else if (NoCaseCompare(finisher, "LavaSprings") == 0) { - m_FinishGens.push_back(cFinishGenPtr(new cFinishGenFluidSprings(Seed, E_BLOCK_LAVA, a_IniFile, Dimension))); + m_FinishGens.push_back(cFinishGenPtr(new cFinishGenFluidSprings(m_Seed, E_BLOCK_LAVA, a_IniFile, Dimension))); } else if (NoCaseCompare(finisher, "Lilypads") == 0) { @@ -387,11 +383,11 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile) AllowedBlocks.push_back(E_BLOCK_WATER); AllowedBlocks.push_back(E_BLOCK_STATIONARY_WATER); - m_FinishGens.push_back(cFinishGenPtr(new cFinishGenSingleTopBlock(Seed, E_BLOCK_LILY_PAD, AllowedBiomes, 4, AllowedBlocks))); + m_FinishGens.push_back(cFinishGenPtr(new cFinishGenSingleTopBlock(m_Seed, E_BLOCK_LILY_PAD, AllowedBiomes, 4, AllowedBlocks))); } else if (NoCaseCompare(finisher, "MarbleCaves") == 0) { - m_FinishGens.push_back(cFinishGenPtr(new cStructGenMarbleCaves(Seed))); + m_FinishGens.push_back(cFinishGenPtr(new cStructGenMarbleCaves(m_Seed))); } else if (NoCaseCompare(finisher, "MineShafts") == 0) { @@ -402,22 +398,22 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile) int ChanceCrossing = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceCrossing", 200); int ChanceStaircase = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceStaircase", 200); m_FinishGens.push_back(cFinishGenPtr(new cStructGenMineShafts( - Seed, GridSize, MaxOffset, MaxSystemSize, + m_Seed, GridSize, MaxOffset, MaxSystemSize, ChanceCorridor, ChanceCrossing, ChanceStaircase ))); } else if (NoCaseCompare(finisher, "NaturalPatches") == 0) { - m_FinishGens.push_back(std::make_shared<cFinishGenOreNests>(Seed + 1, cFinishGenOreNests::DefaultNaturalPatches())); + m_FinishGens.push_back(std::make_shared<cFinishGenOreNests>(m_Seed + 1, cFinishGenOreNests::DefaultNaturalPatches())); } else if (NoCaseCompare(finisher, "NetherClumpFoliage") == 0) { - m_FinishGens.push_back(cFinishGenPtr(new cFinishGenNetherClumpFoliage(Seed))); + m_FinishGens.push_back(cFinishGenPtr(new cFinishGenNetherClumpFoliage(m_Seed))); } else if (NoCaseCompare(*itr, "NetherForts") == 0) { LOGINFO("The NetherForts finisher is obsolete, you should use \"PieceStructures: NetherFort\" instead."); - auto gen = std::make_shared<cPieceStructuresGen>(Seed); + auto gen = std::make_shared<cPieceStructuresGen>(m_Seed); if (gen->Initialize("NetherFort", seaLevel, m_BiomeGen, m_CompositedHeightCache)) { m_FinishGens.push_back(gen); @@ -425,15 +421,15 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile) } else if (NoCaseCompare(finisher, "NetherOreNests") == 0) { - m_FinishGens.push_back(std::make_shared<cFinishGenOreNests>(Seed + 2, cFinishGenOreNests::DefaultNetherOres())); + m_FinishGens.push_back(std::make_shared<cFinishGenOreNests>(m_Seed + 2, cFinishGenOreNests::DefaultNetherOres())); } else if (NoCaseCompare(finisher, "OreNests") == 0) { - m_FinishGens.push_back(std::make_shared<cFinishGenOreNests>(Seed + 3, cFinishGenOreNests::DefaultOverworldOres())); + m_FinishGens.push_back(std::make_shared<cFinishGenOreNests>(m_Seed + 3, cFinishGenOreNests::DefaultOverworldOres())); } else if (NoCaseCompare(finisher, "OrePockets") == 0) { - auto gen = std::make_shared<cFinishGenOrePockets>(Seed + 2, cFinishGenOrePockets::DefaultOverworldOres()); + auto gen = std::make_shared<cFinishGenOrePockets>(m_Seed + 2, cFinishGenOrePockets::DefaultOverworldOres()); if (gen->Initialize(a_IniFile, "OrePockets")) { m_FinishGens.push_back(gen); @@ -442,7 +438,7 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile) else if (NoCaseCompare(finisher, "OverworldClumpFlowers") == 0) { auto flowers = cFinishGenClumpTopBlock::ParseIniFile(a_IniFile, "OverworldClumpFlowers"); - m_FinishGens.push_back(cFinishGenPtr(new cFinishGenClumpTopBlock(Seed, flowers))); + m_FinishGens.push_back(cFinishGenPtr(new cFinishGenClumpTopBlock(m_Seed, flowers))); } else if (NoCaseCompare(finisher, "PieceStructures") == 0) { @@ -452,7 +448,7 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile) continue; } - auto gen = std::make_shared<cPieceStructuresGen>(Seed); + auto gen = std::make_shared<cPieceStructuresGen>(m_Seed); if (gen->Initialize(split[1], seaLevel, m_BiomeGen, m_CompositedHeightCache)) { m_FinishGens.push_back(gen); @@ -470,7 +466,7 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile) else if (NoCaseCompare(finisher, "RainbowRoads") == 0) { LOGINFO("The RainbowRoads finisher is obsolete, you should use \"PieceStructures: RainbowRoads\" instead."); - auto gen = std::make_shared<cPieceStructuresGen>(Seed); + auto gen = std::make_shared<cPieceStructuresGen>(m_Seed); if (gen->Initialize("RainbowRoads", seaLevel, m_BiomeGen, m_CompositedHeightCache)) { m_FinishGens.push_back(gen); @@ -478,7 +474,7 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile) } else if (NoCaseCompare(finisher, "Ravines") == 0) { - m_FinishGens.push_back(cFinishGenPtr(new cStructGenRavines(Seed, 128))); + m_FinishGens.push_back(cFinishGenPtr(new cStructGenRavines(m_Seed, 128))); } else if (NoCaseCompare(finisher, "RoughRavines") == 0) { @@ -499,7 +495,7 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile) double MaxCeilingHeightCenter = a_IniFile.GetValueSetF("Generator", "RoughRavinesMaxCeilingHeightCenter", 58); double MinCeilingHeightCenter = a_IniFile.GetValueSetF("Generator", "RoughRavinesMinCeilingHeightCenter", 36); m_FinishGens.push_back(cFinishGenPtr(new cRoughRavines( - Seed, MaxSize, MinSize, + m_Seed, MaxSize, MinSize, static_cast<float>(MaxCenterWidth), static_cast<float>(MinCenterWidth), static_cast<float>(MaxRoughness), @@ -517,7 +513,7 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile) } else if (NoCaseCompare(finisher, "SoulsandRims") == 0) { - m_FinishGens.push_back(cFinishGenPtr(new cFinishGenSoulsandRims(Seed))); + m_FinishGens.push_back(cFinishGenPtr(new cFinishGenSoulsandRims(m_Seed))); } else if (NoCaseCompare(finisher, "Snow") == 0) { @@ -527,20 +523,20 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile) { int MaxCactusHeight = a_IniFile.GetValueI("Plants", "MaxCactusHeight", 3); int MaxSugarcaneHeight = a_IniFile.GetValueI("Plants", "MaxSugarcaneHeight", 3); - m_FinishGens.push_back(std::make_shared<cFinishGenSprinkleFoliage>(Seed, MaxCactusHeight, MaxSugarcaneHeight)); + m_FinishGens.push_back(std::make_shared<cFinishGenSprinkleFoliage>(m_Seed, MaxCactusHeight, MaxSugarcaneHeight)); } else if (NoCaseCompare(finisher, "TallGrass") == 0) { - m_FinishGens.push_back(cFinishGenPtr(new cFinishGenTallGrass(Seed))); + m_FinishGens.push_back(cFinishGenPtr(new cFinishGenTallGrass(m_Seed))); } else if (NoCaseCompare(finisher, "Trees") == 0) { - m_FinishGens.push_back(cFinishGenPtr(new cStructGenTrees(Seed, m_BiomeGen, m_ShapeGen, m_CompositionGen))); + m_FinishGens.push_back(cFinishGenPtr(new cStructGenTrees(m_Seed, m_BiomeGen, m_ShapeGen, m_CompositionGen))); } else if (NoCaseCompare(finisher, "UnderwaterBases") == 0) { LOGINFO("The UnderwaterBases finisher is obsolete, you should use \"PieceStructures: UnderwaterBases\" instead."); - auto gen = std::make_shared<cPieceStructuresGen>(Seed); + auto gen = std::make_shared<cPieceStructuresGen>(m_Seed); if (gen->Initialize("UnderwaterBases", seaLevel, m_BiomeGen, m_CompositedHeightCache)) { m_FinishGens.push_back(gen); @@ -556,28 +552,28 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile) int MaxDensity = a_IniFile.GetValueSetI("Generator", "VillageMaxDensity", 80); AString PrefabList = a_IniFile.GetValueSet("Generator", "VillagePrefabs", "PlainsVillage, SandVillage"); auto Prefabs = StringSplitAndTrim(PrefabList, ","); - m_FinishGens.push_back(std::make_shared<cVillageGen>(Seed, GridSize, MaxOffset, MaxDepth, MaxSize, MinDensity, MaxDensity, m_BiomeGen, m_CompositedHeightCache, seaLevel, Prefabs)); + m_FinishGens.push_back(std::make_shared<cVillageGen>(m_Seed, GridSize, MaxOffset, MaxDepth, MaxSize, MinDensity, MaxDensity, m_BiomeGen, m_CompositedHeightCache, seaLevel, Prefabs)); } else if (NoCaseCompare(finisher, "Vines") == 0) { int Level = a_IniFile.GetValueSetI("Generator", "VinesLevel", 40); - m_FinishGens.push_back(std::make_shared<cFinishGenVines>(Seed, Level)); + m_FinishGens.push_back(std::make_shared<cFinishGenVines>(m_Seed, Level)); } else if (NoCaseCompare(finisher, "WaterLakes") == 0) { int Probability = a_IniFile.GetValueSetI("Generator", "WaterLakesProbability", 25); - m_FinishGens.push_back(cFinishGenPtr(new cStructGenLakes(Seed * 3 + 652, E_BLOCK_STATIONARY_WATER, m_ShapeGen, Probability))); + m_FinishGens.push_back(cFinishGenPtr(new cStructGenLakes(m_Seed * 3 + 652, E_BLOCK_STATIONARY_WATER, m_ShapeGen, Probability))); } else if (NoCaseCompare(finisher, "WaterSprings") == 0) { - m_FinishGens.push_back(cFinishGenPtr(new cFinishGenFluidSprings(Seed, E_BLOCK_WATER, a_IniFile, Dimension))); + m_FinishGens.push_back(cFinishGenPtr(new cFinishGenFluidSprings(m_Seed, E_BLOCK_WATER, a_IniFile, Dimension))); } else if (NoCaseCompare(finisher, "WormNestCaves") == 0) { int Size = a_IniFile.GetValueSetI("Generator", "WormNestCavesSize", 64); int Grid = a_IniFile.GetValueSetI("Generator", "WormNestCavesGrid", 96); int MaxOffset = a_IniFile.GetValueSetI("Generator", "WormNestMaxOffset", 32); - m_FinishGens.push_back(cFinishGenPtr(new cStructGenWormNestCaves(Seed, Size, Grid, MaxOffset))); + m_FinishGens.push_back(cFinishGenPtr(new cStructGenWormNestCaves(m_Seed, Size, Grid, MaxOffset))); } else { |