diff options
Diffstat (limited to 'src/Generating/BioGen.h')
-rw-r--r-- | src/Generating/BioGen.h | 137 |
1 files changed, 62 insertions, 75 deletions
diff --git a/src/Generating/BioGen.h b/src/Generating/BioGen.h index 3c630e396..5ee2cf950 100644 --- a/src/Generating/BioGen.h +++ b/src/Generating/BioGen.h @@ -22,37 +22,35 @@ Interfaces to the various biome generators: -class cBioGenConstant : - public cBiomeGen +class cBioGenConstant : public cBiomeGen { -public: - cBioGenConstant(void) : m_Biome(biPlains) {} - -protected: + public: + cBioGenConstant(void) : + m_Biome(biPlains) + { + } + protected: EMCSBiome m_Biome; // cBiomeGen overrides: virtual void GenBiomes(cChunkCoords a_ChunkCoords, cChunkDef::BiomeMap & a_BiomeMap) override; virtual void InitializeBiomeGen(cIniFile & a_IniFile) override; -} ; +}; /** A simple cache that stores N most recently generated chunks' biomes; N being settable upon creation */ -class cBioGenCache: - public cBiomeGen +class cBioGenCache : public cBiomeGen { using Super = cBiomeGen; -public: - + public: cBioGenCache(cBiomeGen & a_BioGenToCache, size_t a_CacheSize); -protected: - + protected: friend class cBioGenMulticache; cBiomeGen & m_BioGenToCache; @@ -62,17 +60,18 @@ protected: cChunkCoords m_Coords; cChunkDef::BiomeMap m_BiomeMap; - /** Default constructor: Fill in bogus coords so that the item is not used in the cache until properly calculated. */ - sCacheData(): + /** Default constructor: Fill in bogus coords so that the item is not used in the cache until properly + * calculated. */ + sCacheData() : m_Coords(0x7fffffff, 0x7fffffff) { } - } ; + }; // To avoid moving large amounts of data for the MRU behavior, we MRU-ize indices to an array of the actual data - size_t m_CacheSize; - std::vector<size_t> m_CacheOrder; // MRU-ized order, indices into m_CacheData array - std::vector<sCacheData> m_CacheData; // m_CacheData[m_CacheOrder[0]] is the most recently used + size_t m_CacheSize; + std::vector<size_t> m_CacheOrder; // MRU-ized order, indices into m_CacheData array + std::vector<sCacheData> m_CacheData; // m_CacheData[m_CacheOrder[0]] is the most recently used // Cache statistics size_t m_NumHits; @@ -81,26 +80,24 @@ protected: virtual void GenBiomes(cChunkCoords a_ChunkCoords, cChunkDef::BiomeMap & a_BiomeMap) override; virtual void InitializeBiomeGen(cIniFile & a_IniFile) override; -} ; +}; -class cBioGenMulticache: - public cBiomeGen +class cBioGenMulticache : public cBiomeGen { using Super = cBiomeGen; -public: + public: /* Creates a new multicache - a cache that divides the caching into several sub-caches based on the chunk coords. This allows us to use shorter cache depths with faster lookups for more covered area. (#381) a_SubCacheSize defines the size of each sub-cache a_NumSubCaches defines how many sub-caches are used for the multicache. */ cBioGenMulticache(std::unique_ptr<cBiomeGen> a_BioGenToCache, size_t a_SubCacheSize, size_t a_NumSubCaches); -protected: - + protected: /** Number of sub-caches. Pulled out of m_Caches.size() for faster access. */ size_t m_NumSubCaches; @@ -120,58 +117,51 @@ protected: /** Base class for generators that use a list of available biomes. This class takes care of the list. */ -class cBiomeGenList: - public cBiomeGen +class cBiomeGenList : public cBiomeGen { using Super = cBiomeGen; -protected: - + protected: // List of biomes that the generator is allowed to generate: typedef std::vector<EMCSBiome> EMCSBiomes; EMCSBiomes m_Biomes; - int m_BiomesCount; // Pulled out of m_Biomes for faster access + int m_BiomesCount; // Pulled out of m_Biomes for faster access /** Parses the INI file setting string into m_Biomes. */ void InitializeBiomes(const AString & a_Biomes); -} ; +}; -class cBioGenCheckerboard: - public cBiomeGenList +class cBioGenCheckerboard : public cBiomeGenList { using Super = cBiomeGenList; -protected: - + protected: int m_BiomeSize; // cBiomeGen overrides: virtual void GenBiomes(cChunkCoords a_ChunkCoords, cChunkDef::BiomeMap & a_BiomeMap) override; virtual void InitializeBiomeGen(cIniFile & a_IniFile) override; -} ; +}; -class cBioGenVoronoi: - public cBiomeGenList +class cBioGenVoronoi : public cBiomeGenList { using Super = cBiomeGenList; -public: - + public: cBioGenVoronoi(int a_Seed) : m_Voronoi(a_Seed) { } -protected: - + protected: cVoronoiMap m_Voronoi; // cBiomeGen overrides: @@ -179,27 +169,23 @@ protected: virtual void InitializeBiomeGen(cIniFile & a_IniFile) override; EMCSBiome VoronoiBiome(int a_BlockX, int a_BlockZ); -} ; +}; -class cBioGenDistortedVoronoi: - public cBiomeGenList +class cBioGenDistortedVoronoi : public cBiomeGenList { using Super = cBiomeGenList; -public: - - cBioGenDistortedVoronoi(int a_Seed): - m_Noise(a_Seed), - m_Voronoi(a_Seed), - m_CellSize(0) + public: + cBioGenDistortedVoronoi(int a_Seed) : + m_Noise(a_Seed), m_Voronoi(a_Seed), m_CellSize(0) { } -protected: + protected: /** Noise used for the distortion */ cNoise m_Noise; @@ -215,22 +201,20 @@ protected: /** Distorts the coords using a Perlin-like noise */ void Distort(int a_BlockX, int a_BlockZ, int & a_DistortedX, int & a_DistortedZ); -} ; +}; -class cBioGenMultiStepMap: - public cBiomeGen +class cBioGenMultiStepMap : public cBiomeGen { using Super = cBiomeGen; -public: - + public: cBioGenMultiStepMap(int a_Seed); -protected: + protected: // Noises used for composing the perlin-noise: cNoise m_Noise1; cNoise m_Noise2; @@ -239,22 +223,22 @@ protected: cNoise m_Noise5; cNoise m_Noise6; - int m_Seed; - int m_OceanCellSize; - int m_MushroomIslandSize; - int m_RiverCellSize; + int m_Seed; + int m_OceanCellSize; + int m_MushroomIslandSize; + int m_RiverCellSize; double m_RiverWidthThreshold; - float m_LandBiomesSize; + float m_LandBiomesSize; - typedef int IntMap[17 * 17]; // x + 17 * z, expected trimmed into [0..255] range + typedef int IntMap[17 * 17]; // x + 17 * z, expected trimmed into [0..255] range typedef double DblMap[17 * 17]; // x + 17 * z, expected trimmed into [0..1] range // cBiomeGen overrides: virtual void GenBiomes(cChunkCoords a_ChunkCoords, cChunkDef::BiomeMap & a_BiomeMap) override; virtual void InitializeBiomeGen(cIniFile & a_IniFile) override; - /** Step 1: Decides between ocean, land and mushroom, using a DistVoronoi with special conditions and post-processing for mushroom islands - Sets biomes to biOcean, -1 (i.e. land), biMushroomIsland or biMushroomShore. */ + /** Step 1: Decides between ocean, land and mushroom, using a DistVoronoi with special conditions and + post-processing for mushroom islands Sets biomes to biOcean, -1 (i.e. land), biMushroomIsland or biMushroomShore. */ void DecideOceanLandMushroom(cChunkCoords a_ChunkCoords, cChunkDef::BiomeMap & a_BiomeMap); /** Step 2: Add rivers to the land @@ -262,7 +246,8 @@ protected: void AddRivers(cChunkCoords a_ChunkCoords, cChunkDef::BiomeMap & a_BiomeMap); /** Step 3: Decide land biomes using a temperature / humidity map; freeze ocean / river in low temperatures. - Flips all remaining "-1" biomes into land biomes. Also flips some biOcean and biRiver into biFrozenOcean, biFrozenRiver, based on temp map. */ + Flips all remaining "-1" biomes into land biomes. Also flips some biOcean and biRiver into biFrozenOcean, + biFrozenRiver, based on temp map. */ void ApplyTemperatureHumidity(cChunkCoords a_ChunkCoords, cChunkDef::BiomeMap & a_BiomeMap); /** Distorts the coords using a Perlin-like noise, with a specified cell-size */ @@ -272,26 +257,28 @@ protected: void BuildTemperatureHumidityMaps(cChunkCoords a_ChunkCoords, IntMap & a_TemperatureMap, IntMap & a_HumidityMap); /** Flips all remaining "-1" biomes into land biomes using the two maps */ - void DecideLandBiomes(cChunkDef::BiomeMap & a_BiomeMap, const IntMap & a_TemperatureMap, const IntMap & a_HumidityMap); + void DecideLandBiomes( + cChunkDef::BiomeMap & a_BiomeMap, + const IntMap & a_TemperatureMap, + const IntMap & a_HumidityMap + ); /** Flips biOcean and biRiver into biFrozenOcean and biFrozenRiver if the temperature is too low */ void FreezeWaterBiomes(cChunkDef::BiomeMap & a_BiomeMap, const IntMap & a_TemperatureMap); -} ; +}; -class cBioGenTwoLevel: - public cBiomeGen +class cBioGenTwoLevel : public cBiomeGen { using Super = cBiomeGen; -public: - + public: cBioGenTwoLevel(int a_Seed); -protected: + protected: /** The Voronoi map that decides the groups of biomes */ cVoronoiMap m_VoronoiLarge; @@ -323,4 +310,4 @@ protected: Note that both params may overflow a_DistLevel is either 0 or 1; zero when it is at the edge of the small Voronoi cell, 1 near the center */ EMCSBiome SelectBiome(int a_BiomeGroup, size_t a_BiomeIdx, int a_DistLevel); -} ; +}; |