diff options
Diffstat (limited to 'src/Entities')
-rw-r--r-- | src/Entities/Entity.cpp | 20 | ||||
-rw-r--r-- | src/Entities/EntityEffect.cpp | 4 | ||||
-rw-r--r-- | src/Entities/Player.cpp | 4 | ||||
-rw-r--r-- | src/Entities/ThrownEggEntity.cpp | 10 | ||||
-rw-r--r-- | src/Entities/ThrownSnowballEntity.cpp | 4 |
5 files changed, 21 insertions, 21 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index 9bcdcffeb..4581eeda8 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -334,10 +334,10 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI) cMonster * Monster = (cMonster *)this; switch (Monster->GetMobType()) { - case cMonster::mtSkeleton: - case cMonster::mtZombie: - case cMonster::mtWither: - case cMonster::mtZombiePigman: + case mtSkeleton: + case mtZombie: + case mtWither: + case mtZombiePigman: { a_TDI.FinalDamage += (int)ceil(2.5 * SmiteLevel); break; @@ -352,9 +352,9 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI) cMonster * Monster = (cMonster *)this; switch (Monster->GetMobType()) { - case cMonster::mtSpider: - case cMonster::mtCaveSpider: - case cMonster::mtSilverfish: + case mtSpider: + case mtCaveSpider: + case mtSilverfish: { a_TDI.RawDamage += (int)ceil(2.5 * BaneOfArthropodsLevel); // TODO: Add slowness effect @@ -384,9 +384,9 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI) cMonster * Monster = (cMonster *)this; switch (Monster->GetMobType()) { - case cMonster::mtGhast: - case cMonster::mtZombiePigman: - case cMonster::mtMagmaCube: + case mtGhast: + case mtZombiePigman: + case mtMagmaCube: { break; }; diff --git a/src/Entities/EntityEffect.cpp b/src/Entities/EntityEffect.cpp index f08755674..8235275a6 100644 --- a/src/Entities/EntityEffect.cpp +++ b/src/Entities/EntityEffect.cpp @@ -349,8 +349,8 @@ void cEntityEffectPoison::OnTick(cPawn & a_Target) // Doesn't effect undead mobs, spiders if ( Target.IsUndead() || - (Target.GetMobType() == cMonster::mtSpider) || - (Target.GetMobType() == cMonster::mtCaveSpider) + (Target.GetMobType() == mtSpider) || + (Target.GetMobType() == mtCaveSpider) ) { return; diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index b0da6965a..4458cd32f 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -2003,8 +2003,8 @@ void cPlayer::UpdateMovementStats(const Vector3d & a_DeltaPos) cMonster * Monster = (cMonster *)m_AttachedTo; switch (Monster->GetMobType()) { - case cMonster::mtPig: m_Stats.AddValue(statDistPig, Value); break; - case cMonster::mtHorse: m_Stats.AddValue(statDistHorse, Value); break; + case mtPig: m_Stats.AddValue(statDistPig, Value); break; + case mtHorse: m_Stats.AddValue(statDistHorse, Value); break; default: break; } break; diff --git a/src/Entities/ThrownEggEntity.cpp b/src/Entities/ThrownEggEntity.cpp index 456083108..5ae85bee8 100644 --- a/src/Entities/ThrownEggEntity.cpp +++ b/src/Entities/ThrownEggEntity.cpp @@ -48,13 +48,13 @@ void cThrownEggEntity::TrySpawnChicken(const Vector3d & a_HitPos) { if (m_World->GetTickRandomNumber(7) == 1) { - m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, cMonster::mtChicken); + m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, mtChicken); } else if (m_World->GetTickRandomNumber(32) == 1) { - m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, cMonster::mtChicken); - m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, cMonster::mtChicken); - m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, cMonster::mtChicken); - m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, cMonster::mtChicken); + m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, mtChicken); + m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, mtChicken); + m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, mtChicken); + m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, mtChicken); } } diff --git a/src/Entities/ThrownSnowballEntity.cpp b/src/Entities/ThrownSnowballEntity.cpp index d94e75898..496397100 100644 --- a/src/Entities/ThrownSnowballEntity.cpp +++ b/src/Entities/ThrownSnowballEntity.cpp @@ -32,8 +32,8 @@ void cThrownSnowballEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & int TotalDamage = 0; if (a_EntityHit.IsMob()) { - cMonster::eType MobType = ((cMonster &) a_EntityHit).GetMobType(); - if (MobType == cMonster::mtBlaze) + eMonsterType MobType = ((cMonster &) a_EntityHit).GetMobType(); + if (MobType == mtBlaze) { TotalDamage = 3; } |