diff options
Diffstat (limited to 'src/Entities')
-rw-r--r-- | src/Entities/TNTEntity.cpp | 27 | ||||
-rw-r--r-- | src/Entities/TNTEntity.h | 23 |
2 files changed, 33 insertions, 17 deletions
diff --git a/src/Entities/TNTEntity.cpp b/src/Entities/TNTEntity.cpp index 339107b2e..4f361403c 100644 --- a/src/Entities/TNTEntity.cpp +++ b/src/Entities/TNTEntity.cpp @@ -10,8 +10,7 @@ cTNTEntity::cTNTEntity(double a_X, double a_Y, double a_Z, double a_FuseTimeInSec) : super(etTNT, a_X, a_Y, a_Z, 0.98, 0.98), - m_Counter(0), - m_MaxFuseTime(a_FuseTimeInSec) + m_FuseTicks(a_FuseTimeInSec) { } @@ -21,8 +20,7 @@ cTNTEntity::cTNTEntity(double a_X, double a_Y, double a_Z, double a_FuseTimeInSe cTNTEntity::cTNTEntity(const Vector3d & a_Pos, double a_FuseTimeInSec) : super(etTNT, a_Pos.x, a_Pos.y, a_Pos.z, 0.98, 0.98), - m_Counter(0), - m_MaxFuseTime(a_FuseTimeInSec) + m_FuseTicks(a_FuseTimeInSec) { } @@ -42,18 +40,27 @@ void cTNTEntity::SpawnOn(cClientHandle & a_ClientHandle) +void cTNTEntity::Explode(void) +{ + m_FuseTicks = 0; + Destroy(true); + LOGD("BOOM at {%f,%f,%f}", GetPosX(), GetPosY(), GetPosZ()); + m_World->DoExplosionAt(4.0, GetPosX() + 0.49, GetPosY() + 0.49, GetPosZ() + 0.49, true, esPrimedTNT, this); +} + + + + + void cTNTEntity::Tick(float a_Dt, cChunk & a_Chunk) { super::Tick(a_Dt, a_Chunk); BroadcastMovementUpdate(); float delta_time = a_Dt / 1000; // Convert miliseconds to seconds - m_Counter += delta_time; - if (m_Counter > m_MaxFuseTime) // Check if we go KABOOOM + m_FuseTicks -= delta_time; + if (m_FuseTicks <= 0) { - Destroy(true); - LOGD("BOOM at {%f,%f,%f}", GetPosX(), GetPosY(), GetPosZ()); - m_World->DoExplosionAt(4.0, GetPosX() + 0.49, GetPosY() + 0.49, GetPosZ() + 0.49, true, esPrimedTNT, this); - return; + Explode(); } } diff --git a/src/Entities/TNTEntity.h b/src/Entities/TNTEntity.h index d1fcae766..8f83f52d9 100644 --- a/src/Entities/TNTEntity.h +++ b/src/Entities/TNTEntity.h @@ -16,19 +16,28 @@ public: // tolua_end CLASS_PROTODEF(cTNTEntity); - cTNTEntity(double a_X, double a_Y, double a_Z, double a_FuseTimeInSec); - cTNTEntity(const Vector3d & a_Pos, double a_FuseTimeInSec); + cTNTEntity(double a_X, double a_Y, double a_Z, double a_FuseTimeInSec = 4); + cTNTEntity(const Vector3d & a_Pos, double a_FuseTimeInSec = 4); // cEntity overrides: virtual void SpawnOn(cClientHandle & a_ClientHandle) override; virtual void Tick(float a_Dt, cChunk & a_Chunk) override; - - double GetCounterTime(void) const { return m_Counter; } // tolua_export - double GetMaxFuseTime(void) const { return m_MaxFuseTime; } // tolua_export + + // tolua_begin + + /** Explode the tnt */ + void Explode(void); + + /** Returns the fuse ticks until the tnt will explode */ + double GetFuseTicks(void) const { return m_FuseTicks; } + + /** Set the fuse ticks until the tnt will explode */ + void SetFuseTicks(double a_FuseTicks) { m_FuseTicks = a_FuseTicks; } + + // tolua_end protected: - double m_Counter; ///< How much time has elapsed since the object was created, in seconds - double m_MaxFuseTime; ///< How long the fuse is, in seconds + double m_FuseTicks; ///< How much time in seconds is left, while the tnt will explode }; // tolua_export |