diff options
Diffstat (limited to '')
-rw-r--r-- | src/Entities/ArrowEntity.cpp | 1 | ||||
-rw-r--r-- | src/Entities/Boat.cpp | 2 | ||||
-rw-r--r-- | src/Entities/EnderCrystal.cpp | 2 | ||||
-rw-r--r-- | src/Entities/Entity.cpp | 73 | ||||
-rw-r--r-- | src/Entities/Entity.h | 8 | ||||
-rw-r--r-- | src/Entities/EntityEffect.cpp | 91 | ||||
-rw-r--r-- | src/Entities/EntityEffect.h | 8 | ||||
-rw-r--r-- | src/Entities/ExpBottleEntity.cpp | 19 | ||||
-rw-r--r-- | src/Entities/ExpBottleEntity.h | 5 | ||||
-rw-r--r-- | src/Entities/HangingEntity.cpp | 25 | ||||
-rw-r--r-- | src/Entities/HangingEntity.h | 2 | ||||
-rw-r--r-- | src/Entities/ItemFrame.cpp | 4 | ||||
-rw-r--r-- | src/Entities/Minecart.cpp | 87 | ||||
-rw-r--r-- | src/Entities/Pawn.cpp | 9 | ||||
-rw-r--r-- | src/Entities/Player.cpp | 94 | ||||
-rw-r--r-- | src/Entities/Player.h | 18 | ||||
-rw-r--r-- | src/Entities/ThrownEggEntity.cpp | 10 | ||||
-rw-r--r-- | src/Entities/ThrownSnowballEntity.cpp | 4 |
18 files changed, 350 insertions, 112 deletions
diff --git a/src/Entities/ArrowEntity.cpp b/src/Entities/ArrowEntity.cpp index 954e0a267..c265c5043 100644 --- a/src/Entities/ArrowEntity.cpp +++ b/src/Entities/ArrowEntity.cpp @@ -3,7 +3,6 @@ #include "Player.h" #include "ArrowEntity.h" #include "../Chunk.h" -#include "FastRandom.h" diff --git a/src/Entities/Boat.cpp b/src/Entities/Boat.cpp index 8ff8866a1..328a70846 100644 --- a/src/Entities/Boat.cpp +++ b/src/Entities/Boat.cpp @@ -62,6 +62,8 @@ bool cBoat::DoTakeDamage(TakeDamageInfo & TDI) void cBoat::OnRightClicked(cPlayer & a_Player) { + super::OnRightClicked(a_Player); + if (m_Attachee != NULL) { if (m_Attachee->GetUniqueID() == a_Player.GetUniqueID()) diff --git a/src/Entities/EnderCrystal.cpp b/src/Entities/EnderCrystal.cpp index c17bb608e..30df2c110 100644 --- a/src/Entities/EnderCrystal.cpp +++ b/src/Entities/EnderCrystal.cpp @@ -3,8 +3,8 @@ #include "EnderCrystal.h" #include "ClientHandle.h" -#include "Player.h" #include "../Chunk.h" +#include "../World.h" diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index 6969501a3..da85dec50 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -3,7 +3,6 @@ #include "Entity.h" #include "../World.h" -#include "../Server.h" #include "../Root.h" #include "../Matrix4.h" #include "../ClientHandle.h" @@ -135,7 +134,7 @@ const char * cEntity::GetParentClass(void) const bool cEntity::Initialize(cWorld & a_World) { - if (cPluginManager::Get()->CallHookSpawningEntity(a_World, *this)) + if (cPluginManager::Get()->CallHookSpawningEntity(a_World, *this) && !IsPlayer()) { return false; } @@ -260,7 +259,7 @@ void cEntity::TakeDamage(eDamageType a_DamageType, cEntity * a_Attacker, int a_R void cEntity::SetYawFromSpeed(void) { const double EPS = 0.0000001; - if ((abs(m_Speed.x) < EPS) && (abs(m_Speed.z) < EPS)) + if ((std::abs(m_Speed.x) < EPS) && (std::abs(m_Speed.z) < EPS)) { // atan2() may overflow or is undefined, pick any number SetYaw(0); @@ -277,7 +276,7 @@ void cEntity::SetPitchFromSpeed(void) { const double EPS = 0.0000001; double xz = sqrt(m_Speed.x * m_Speed.x + m_Speed.z * m_Speed.z); // Speed XZ-plane component - if ((abs(xz) < EPS) && (abs(m_Speed.y) < EPS)) + if ((std::abs(xz) < EPS) && (std::abs(m_Speed.y) < EPS)) { // atan2() may overflow or is undefined, pick any number SetPitch(0); @@ -334,14 +333,15 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI) cMonster * Monster = (cMonster *)this; switch (Monster->GetMobType()) { - case cMonster::mtSkeleton: - case cMonster::mtZombie: - case cMonster::mtWither: - case cMonster::mtZombiePigman: + case mtSkeleton: + case mtZombie: + case mtWither: + case mtZombiePigman: { a_TDI.FinalDamage += (int)ceil(2.5 * SmiteLevel); break; } + default: break; } } } @@ -352,9 +352,9 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI) cMonster * Monster = (cMonster *)this; switch (Monster->GetMobType()) { - case cMonster::mtSpider: - case cMonster::mtCaveSpider: - case cMonster::mtSilverfish: + case mtSpider: + case mtCaveSpider: + case mtSilverfish: { a_TDI.RawDamage += (int)ceil(2.5 * BaneOfArthropodsLevel); // TODO: Add slowness effect @@ -384,9 +384,9 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI) cMonster * Monster = (cMonster *)this; switch (Monster->GetMobType()) { - case cMonster::mtGhast: - case cMonster::mtZombiePigman: - case cMonster::mtMagmaCube: + case mtGhast: + case mtZombiePigman: + case mtMagmaCube: { break; }; @@ -927,12 +927,13 @@ void cEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk) float fallspeed; if (IsBlockWater(BlockIn)) { - fallspeed = m_Gravity * a_Dt / 3; // Fall 3x slower in water. + fallspeed = m_Gravity * a_Dt / 3; // Fall 3x slower in water + ApplyFriction(NextSpeed, 0.7, a_Dt); } else if (BlockIn == E_BLOCK_COBWEB) { NextSpeed.y *= 0.05; // Reduce overall falling speed - fallspeed = 0; // No falling. + fallspeed = 0; // No falling } else { @@ -943,20 +944,7 @@ void cEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk) } else { - // Friction on ground - if (NextSpeed.SqrLength() > 0.0004f) - { - NextSpeed.x *= 0.7f / (1 + a_Dt); - if (fabs(NextSpeed.x) < 0.05) - { - NextSpeed.x = 0; - } - NextSpeed.z *= 0.7f / (1 + a_Dt); - if (fabs(NextSpeed.z) < 0.05) - { - NextSpeed.z = 0; - } - } + ApplyFriction(NextSpeed, 0.7, a_Dt); } // Adjust X and Z speed for COBWEB temporary. This speed modification should be handled inside block handlers since we @@ -1027,7 +1015,7 @@ void cEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk) if (Tracer.HitNormal.y != 0.f) NextSpeed.y = 0.f; if (Tracer.HitNormal.z != 0.f) NextSpeed.z = 0.f; - if (Tracer.HitNormal.y == 1) // Hit BLOCK_FACE_YP, we are on the ground + if (Tracer.HitNormal.y == 1.f) // Hit BLOCK_FACE_YP, we are on the ground { m_bOnGround = true; } @@ -1062,6 +1050,27 @@ void cEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk) +void cEntity::ApplyFriction(Vector3d & a_Speed, double a_SlowdownMultiplier, float a_Dt) +{ + if (a_Speed.SqrLength() > 0.0004f) + { + a_Speed.x *= a_SlowdownMultiplier / (1 + a_Dt); + if (fabs(a_Speed.x) < 0.05) + { + a_Speed.x = 0; + } + a_Speed.z *= a_SlowdownMultiplier / (1 + a_Dt); + if (fabs(a_Speed.z) < 0.05) + { + a_Speed.z = 0; + } + } +} + + + + + void cEntity::TickBurning(cChunk & a_Chunk) { // Remember the current burning state: @@ -1951,7 +1960,7 @@ void cEntity::SteerVehicle(float a_Forward, float a_Sideways) { return; } - if ((a_Forward != 0) || (a_Sideways != 0)) + if ((a_Forward != 0.f) || (a_Sideways != 0.f)) { m_AttachedTo->HandleSpeedFromAttachee(a_Forward, a_Sideways); } diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h index b9c280b6b..3fa7e80c1 100644 --- a/src/Entities/Entity.h +++ b/src/Entities/Entity.h @@ -447,7 +447,7 @@ public: // tolua_end /// Called when the specified player right-clicks this entity - virtual void OnRightClicked(cPlayer &) {} + virtual void OnRightClicked(cPlayer & a_Player) {} /// Returns the list of drops for this pawn when it is killed. May check a_Killer for special handling (sword of looting etc.). Called from KilledBy(). virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) @@ -535,6 +535,12 @@ protected: virtual void Destroyed(void) {} // Called after the entity has been destroyed + /** Applies friction to an entity + @param a_Speed The speed vector to apply changes to + @param a_SlowdownMultiplier The factor to reduce the speed by + */ + static void ApplyFriction(Vector3d & a_Speed, double a_SlowdownMultiplier, float a_Dt); + /** Called in each tick to handle air-related processing i.e. drowning */ virtual void HandleAir(void); diff --git a/src/Entities/EntityEffect.cpp b/src/Entities/EntityEffect.cpp index f08755674..b1ddaa30e 100644 --- a/src/Entities/EntityEffect.cpp +++ b/src/Entities/EntityEffect.cpp @@ -96,6 +96,7 @@ int cEntityEffect::GetPotionEffectDuration(short a_ItemDamage) base = 1800; break; } + default: break; } // If potion is level II, half the duration. If not, stays the same @@ -233,6 +234,92 @@ void cEntityEffect::OnTick(cPawn & a_Target) //////////////////////////////////////////////////////////////////////////////// +// cEntityEffectSpeed: + +void cEntityEffectSpeed::OnActivate(cPawn & a_Target) +{ + if (a_Target.IsMob()) + { + cMonster * Mob = (cMonster*) &a_Target; + Mob->SetRelativeWalkSpeed(Mob->GetRelativeWalkSpeed() + 0.2 * m_Intensity); + } + else if (a_Target.IsPlayer()) + { + cPlayer * Player = (cPlayer*) &a_Target; + Player->SetNormalMaxSpeed(Player->GetNormalMaxSpeed() + 0.2 * m_Intensity); + Player->SetSprintingMaxSpeed(Player->GetSprintingMaxSpeed() + 0.26 * m_Intensity); + Player->SetFlyingMaxSpeed(Player->GetFlyingMaxSpeed() + 0.2 * m_Intensity); + } +} + + + + + +void cEntityEffectSpeed::OnDeactivate(cPawn & a_Target) +{ + if (a_Target.IsMob()) + { + cMonster * Mob = (cMonster*) &a_Target; + Mob->SetRelativeWalkSpeed(Mob->GetRelativeWalkSpeed() - 0.2 * m_Intensity); + } + else if (a_Target.IsPlayer()) + { + cPlayer * Player = (cPlayer*) &a_Target; + Player->SetNormalMaxSpeed(Player->GetNormalMaxSpeed() - 0.2 * m_Intensity); + Player->SetSprintingMaxSpeed(Player->GetSprintingMaxSpeed() - 0.26 * m_Intensity); + Player->SetFlyingMaxSpeed(Player->GetFlyingMaxSpeed() - 0.2 * m_Intensity); + } +} + + + + + +//////////////////////////////////////////////////////////////////////////////// +// cEntityEffectSlowness: + +void cEntityEffectSlowness::OnActivate(cPawn & a_Target) +{ + if (a_Target.IsMob()) + { + cMonster * Mob = (cMonster*) &a_Target; + Mob->SetRelativeWalkSpeed(Mob->GetRelativeWalkSpeed() - 0.15 * m_Intensity); + } + else if (a_Target.IsPlayer()) + { + cPlayer * Player = (cPlayer*) &a_Target; + Player->SetNormalMaxSpeed(Player->GetNormalMaxSpeed() - 0.15 * m_Intensity); + Player->SetSprintingMaxSpeed(Player->GetSprintingMaxSpeed() - 0.195 * m_Intensity); + Player->SetFlyingMaxSpeed(Player->GetFlyingMaxSpeed() - 0.15 * m_Intensity); + } +} + + + + + +void cEntityEffectSlowness::OnDeactivate(cPawn & a_Target) +{ + if (a_Target.IsMob()) + { + cMonster * Mob = (cMonster*) &a_Target; + Mob->SetRelativeWalkSpeed(Mob->GetRelativeWalkSpeed() + 0.15 * m_Intensity); + } + else if (a_Target.IsPlayer()) + { + cPlayer * Player = (cPlayer*) &a_Target; + Player->SetNormalMaxSpeed(Player->GetNormalMaxSpeed() + 0.15 * m_Intensity); + Player->SetSprintingMaxSpeed(Player->GetSprintingMaxSpeed() + 0.195 * m_Intensity); + Player->SetFlyingMaxSpeed(Player->GetFlyingMaxSpeed() + 0.15 * m_Intensity); + } +} + + + + + +//////////////////////////////////////////////////////////////////////////////// // cEntityEffectInstantHealth: void cEntityEffectInstantHealth::OnActivate(cPawn & a_Target) @@ -349,8 +436,8 @@ void cEntityEffectPoison::OnTick(cPawn & a_Target) // Doesn't effect undead mobs, spiders if ( Target.IsUndead() || - (Target.GetMobType() == cMonster::mtSpider) || - (Target.GetMobType() == cMonster::mtCaveSpider) + (Target.GetMobType() == mtSpider) || + (Target.GetMobType() == mtCaveSpider) ) { return; diff --git a/src/Entities/EntityEffect.h b/src/Entities/EntityEffect.h index 47c298f57..7cf9cd3d5 100644 --- a/src/Entities/EntityEffect.h +++ b/src/Entities/EntityEffect.h @@ -137,6 +137,10 @@ public: super(a_Duration, a_Intensity, a_DistanceModifier) { } + + virtual void OnActivate(cPawn & a_Target) override; + + virtual void OnDeactivate(cPawn & a_Target) override; }; @@ -152,6 +156,10 @@ public: super(a_Duration, a_Intensity, a_DistanceModifier) { } + + virtual void OnActivate(cPawn & a_Target) override; + + virtual void OnDeactivate(cPawn & a_Target) override; }; diff --git a/src/Entities/ExpBottleEntity.cpp b/src/Entities/ExpBottleEntity.cpp index 202dde942..ee142a5a2 100644 --- a/src/Entities/ExpBottleEntity.cpp +++ b/src/Entities/ExpBottleEntity.cpp @@ -19,9 +19,26 @@ cExpBottleEntity::cExpBottleEntity(cEntity * a_Creator, double a_X, double a_Y, void cExpBottleEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) { + Break(a_HitPos); +} + + + + + +void cExpBottleEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos) +{ + Break(a_HitPos); +} + + + + + +void cExpBottleEntity::Break(const Vector3d &a_HitPos) +{ // Spawn an experience orb with a reward between 3 and 11. m_World->BroadcastSoundParticleEffect(2002, POSX_TOINT, POSY_TOINT, POSZ_TOINT, 0); m_World->SpawnExperienceOrb(GetPosX(), GetPosY(), GetPosZ(), 3 + m_World->GetTickRandomNumber(8)); - Destroy(); } diff --git a/src/Entities/ExpBottleEntity.h b/src/Entities/ExpBottleEntity.h index d62a84469..d36110f97 100644 --- a/src/Entities/ExpBottleEntity.h +++ b/src/Entities/ExpBottleEntity.h @@ -29,5 +29,10 @@ protected: // cProjectileEntity overrides: virtual void OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) override; + virtual void OnHitEntity (cEntity & a_EntityHit, const Vector3d & a_HitPos) override; + + /** Breaks the bottle, fires its particle effects and sounds + @param a_HitPos The position where the bottle will break */ + void Break(const Vector3d &a_HitPos); }; // tolua_export diff --git a/src/Entities/HangingEntity.cpp b/src/Entities/HangingEntity.cpp index 8c70c606e..3276bc4a0 100644 --- a/src/Entities/HangingEntity.cpp +++ b/src/Entities/HangingEntity.cpp @@ -21,6 +21,21 @@ cHangingEntity::cHangingEntity(eEntityType a_EntityType, eBlockFace a_BlockFace, +void cHangingEntity::SetDirection(eBlockFace a_BlockFace) +{ + if ((a_BlockFace < 2) || (a_BlockFace > 5)) + { + ASSERT(!"Tried to set a bad direction!"); + return; + } + + m_BlockFace = a_BlockFace; +} + + + + + void cHangingEntity::SpawnOn(cClientHandle & a_ClientHandle) { int Dir = 0; @@ -28,11 +43,17 @@ void cHangingEntity::SpawnOn(cClientHandle & a_ClientHandle) // The client uses different values for item frame directions and block faces. Our constants are for the block faces, so we convert them here to item frame faces switch (m_BlockFace) { - case BLOCK_FACE_ZP: break; // Initialised to zero + case BLOCK_FACE_ZP: Dir = 0; break; case BLOCK_FACE_ZM: Dir = 2; break; case BLOCK_FACE_XM: Dir = 1; break; case BLOCK_FACE_XP: Dir = 3; break; - default: ASSERT(!"Unhandled block face when trying to spawn item frame!"); return; + default: + { + LOGINFO("Invalid face (%d) in a cHangingEntity at {%d, %d, %d}, adjusting to BLOCK_FACE_XP.", + m_BlockFace, (int)GetPosX(), (int)GetPosY(), (int)GetPosZ() + ); + Dir = 3; + } } if ((Dir == 0) || (Dir == 2)) // Probably a client bug, but two directions are flipped and contrary to the norm, so we do -180 diff --git a/src/Entities/HangingEntity.h b/src/Entities/HangingEntity.h index 3593f9ede..1cc0034e1 100644 --- a/src/Entities/HangingEntity.h +++ b/src/Entities/HangingEntity.h @@ -24,7 +24,7 @@ public: eBlockFace GetDirection() const { return m_BlockFace; } // tolua_export /** Set the orientation from the hanging entity */ - void SetDirection(eBlockFace a_BlockFace) { m_BlockFace = a_BlockFace; } // tolua_export + void SetDirection(eBlockFace a_BlockFace); // tolua_export /** Returns the X coord. */ int GetTileX() const { return POSX_TOINT; } // tolua_export diff --git a/src/Entities/ItemFrame.cpp b/src/Entities/ItemFrame.cpp index 0bc10ec60..f512324eb 100644 --- a/src/Entities/ItemFrame.cpp +++ b/src/Entities/ItemFrame.cpp @@ -22,11 +22,13 @@ cItemFrame::cItemFrame(eBlockFace a_BlockFace, double a_X, double a_Y, double a_ void cItemFrame::OnRightClicked(cPlayer & a_Player) { + super::OnRightClicked(a_Player); + if (!m_Item.IsEmpty()) { // Item not empty, rotate, clipping values to zero to three inclusive m_Rotation++; - if (m_Rotation >= 4) + if (m_Rotation >= 8) { m_Rotation = 0; } diff --git a/src/Entities/Minecart.cpp b/src/Entities/Minecart.cpp index a3927298e..42ac57a07 100644 --- a/src/Entities/Minecart.cpp +++ b/src/Entities/Minecart.cpp @@ -13,6 +13,7 @@ #include "Player.h" #include "../BoundingBox.h" +#define NO_SPEED 0.0 #define MAX_SPEED 8 #define MAX_SPEED_NEGATIVE -MAX_SPEED @@ -220,7 +221,7 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt) bool BlckCol = TestBlockCollision(a_RailMeta), EntCol = TestEntityCollision(a_RailMeta); if (EntCol || BlckCol) return; - if (GetSpeedZ() != 0) // Don't do anything if cart is stationary + if (GetSpeedZ() != NO_SPEED) // Don't do anything if cart is stationary { if (GetSpeedZ() > 0) { @@ -239,13 +240,13 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt) { SetYaw(180); SetPosY(floor(GetPosY()) + 0.55); - SetSpeedY(0); - SetSpeedZ(0); + SetSpeedY(NO_SPEED); + SetSpeedZ(NO_SPEED); bool BlckCol = TestBlockCollision(a_RailMeta), EntCol = TestEntityCollision(a_RailMeta); if (EntCol || BlckCol) return; - if (GetSpeedX() != 0) + if (GetSpeedX() != NO_SPEED) { if (GetSpeedX() > 0) { @@ -305,9 +306,9 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt) case E_META_RAIL_ASCEND_XM: // ASCEND EAST { SetYaw(180); - SetSpeedZ(0); + SetSpeedZ(NO_SPEED); - if (GetSpeedX() >= 0) + if (GetSpeedX() >= NO_SPEED) { if (GetSpeedX() <= MAX_SPEED) { @@ -424,9 +425,9 @@ void cMinecart::HandlePoweredRailPhysics(NIBBLETYPE a_RailMeta) bool BlckCol = TestBlockCollision(a_RailMeta), EntCol = TestEntityCollision(a_RailMeta); if (EntCol || BlckCol) return; - if (GetSpeedZ() != 0) + if (GetSpeedZ() != NO_SPEED) { - if (GetSpeedZ() > 0) + if (GetSpeedZ() > NO_SPEED) { AddSpeedZ(AccelDecelSpeed); } @@ -441,15 +442,15 @@ void cMinecart::HandlePoweredRailPhysics(NIBBLETYPE a_RailMeta) { SetYaw(180); SetPosY(floor(GetPosY()) + 0.55); - SetSpeedY(0); - SetSpeedZ(0); + SetSpeedY(NO_SPEED); + SetSpeedZ(NO_SPEED); bool BlckCol = TestBlockCollision(a_RailMeta), EntCol = TestEntityCollision(a_RailMeta); if (EntCol || BlckCol) return; - if (GetSpeedX() != 0) + if (GetSpeedX() != NO_SPEED) { - if (GetSpeedX() > 0) + if (GetSpeedX() > NO_SPEED) { AddSpeedX(AccelDecelSpeed); } @@ -463,9 +464,9 @@ void cMinecart::HandlePoweredRailPhysics(NIBBLETYPE a_RailMeta) case E_META_RAIL_ASCEND_XM: // ASCEND EAST { SetYaw(180); - SetSpeedZ(0); + SetSpeedZ(NO_SPEED); - if (GetSpeedX() >= 0) + if (GetSpeedX() >= NO_SPEED) { if (GetSpeedX() <= MAX_SPEED) { @@ -483,9 +484,9 @@ void cMinecart::HandlePoweredRailPhysics(NIBBLETYPE a_RailMeta) case E_META_RAIL_ASCEND_XP: // ASCEND WEST { SetYaw(180); - SetSpeedZ(0); + SetSpeedZ(NO_SPEED); - if (GetSpeedX() > 0) + if (GetSpeedX() > NO_SPEED) { AddSpeedX(AccelDecelSpeed); SetSpeedY(GetSpeedX()); @@ -503,9 +504,9 @@ void cMinecart::HandlePoweredRailPhysics(NIBBLETYPE a_RailMeta) case E_META_RAIL_ASCEND_ZM: // ASCEND NORTH { SetYaw(270); - SetSpeedX(0); + SetSpeedX(NO_SPEED); - if (GetSpeedZ() >= 0) + if (GetSpeedZ() >= NO_SPEED) { if (GetSpeedZ() <= MAX_SPEED) { @@ -523,9 +524,9 @@ void cMinecart::HandlePoweredRailPhysics(NIBBLETYPE a_RailMeta) case E_META_RAIL_ASCEND_ZP: // ASCEND SOUTH { SetYaw(270); - SetSpeedX(0); + SetSpeedX(NO_SPEED); - if (GetSpeedZ() > 0) + if (GetSpeedZ() > NO_SPEED) { AddSpeedZ(AccelDecelSpeed); SetSpeedY(GetSpeedZ()); @@ -576,7 +577,7 @@ void cMinecart::SnapToRail(NIBBLETYPE a_RailMeta) case E_META_RAIL_ASCEND_XP: case E_META_RAIL_XM_XP: { - SetSpeedZ(0); + SetSpeedZ(NO_SPEED); SetPosZ(floor(GetPosZ()) + 0.5); break; } @@ -584,7 +585,7 @@ void cMinecart::SnapToRail(NIBBLETYPE a_RailMeta) case E_META_RAIL_ASCEND_ZP: case E_META_RAIL_ZM_ZP: { - SetSpeedX(0); + SetSpeedX(NO_SPEED); SetPosX(floor(GetPosX()) + 0.5); break; } @@ -593,12 +594,12 @@ void cMinecart::SnapToRail(NIBBLETYPE a_RailMeta) { if (GetPosZ() > floor(GetPosZ()) + 0.5) { - if (GetSpeedZ() > 0) + if (GetSpeedZ() > NO_SPEED) { SetSpeedX(-GetSpeedZ() * 0.7); } - SetSpeedZ(0); + SetSpeedZ(NO_SPEED); SetPosZ(floor(GetPosZ()) + 0.5); } else if (GetPosX() > floor(GetPosX()) + 0.5) @@ -608,82 +609,82 @@ void cMinecart::SnapToRail(NIBBLETYPE a_RailMeta) SetSpeedZ(-GetSpeedX() * 0.7); } - SetSpeedX(0); + SetSpeedX(NO_SPEED); SetPosX(floor(GetPosX()) + 0.5); } - SetSpeedY(0); + SetSpeedY(NO_SPEED); break; } case E_META_RAIL_CURVED_ZM_XP: { if (GetPosZ() > floor(GetPosZ()) + 0.5) { - if (GetSpeedZ() > 0) + if (GetSpeedZ() > NO_SPEED) { SetSpeedX(GetSpeedZ() * 0.7); } - SetSpeedZ(0); + SetSpeedZ(NO_SPEED); SetPosZ(floor(GetPosZ()) + 0.5); } else if (GetPosX() < floor(GetPosX()) + 0.5) { - if (GetSpeedX() < 0) + if (GetSpeedX() < NO_SPEED) { SetSpeedZ(GetSpeedX() * 0.7); } - SetSpeedX(0); + SetSpeedX(NO_SPEED); SetPosX(floor(GetPosX()) + 0.5); } - SetSpeedY(0); + SetSpeedY(NO_SPEED); break; } case E_META_RAIL_CURVED_ZP_XM: { if (GetPosZ() < floor(GetPosZ()) + 0.5) { - if (GetSpeedZ() < 0) + if (GetSpeedZ() < NO_SPEED) { SetSpeedX(GetSpeedZ() * 0.7); } - SetSpeedZ(0); + SetSpeedZ(NO_SPEED); SetPosZ(floor(GetPosZ()) + 0.5); } else if (GetPosX() > floor(GetPosX()) + 0.5) { - if (GetSpeedX() > 0) + if (GetSpeedX() > NO_SPEED) { SetSpeedZ(GetSpeedX() * 0.7); } - SetSpeedX(0); + SetSpeedX(NO_SPEED); SetPosX(floor(GetPosX()) + 0.5); } - SetSpeedY(0); + SetSpeedY(NO_SPEED); break; } case E_META_RAIL_CURVED_ZP_XP: { if (GetPosZ() < floor(GetPosZ()) + 0.5) { - if (GetSpeedZ() < 0) + if (GetSpeedZ() < NO_SPEED) { SetSpeedX(-GetSpeedZ() * 0.7); } - SetSpeedZ(0); + SetSpeedZ(NO_SPEED); SetPosZ(floor(GetPosZ()) + 0.5); } else if (GetPosX() < floor(GetPosX()) + 0.5) { - if (GetSpeedX() < 0) + if (GetSpeedX() < NO_SPEED) { SetSpeedZ(-GetSpeedX() * 0.7); } - SetSpeedX(0); + SetSpeedX(NO_SPEED); SetPosX(floor(GetPosX()) + 0.5); } SetSpeedY(0); @@ -876,7 +877,7 @@ bool cMinecart::TestEntityCollision(NIBBLETYPE a_RailMeta) Vector3d Distance = MinecartCollisionCallback.GetCollidedEntityPosition() - Vector3d(GetPosX(), 0, GetPosZ()); // Prevent division by small numbers - if (abs(Distance.z) < 0.001) + if (std::abs(Distance.z) < 0.001) { Distance.z = 0.001; } @@ -925,7 +926,7 @@ bool cMinecart::TestEntityCollision(NIBBLETYPE a_RailMeta) Vector3d Distance = MinecartCollisionCallback.GetCollidedEntityPosition() - Vector3d(GetPosX(), 0, GetPosZ()); // Prevent division by small numbers - if (abs(Distance.z) < 0.001) + if (std::abs(Distance.z) < 0.001) { Distance.z = 0.001; } @@ -1072,6 +1073,8 @@ cRideableMinecart::cRideableMinecart(double a_X, double a_Y, double a_Z, const c void cRideableMinecart::OnRightClicked(cPlayer & a_Player) { + super::OnRightClicked(a_Player); + if (m_Attachee != NULL) { if (m_Attachee->GetUniqueID() == a_Player.GetUniqueID()) diff --git a/src/Entities/Pawn.cpp b/src/Entities/Pawn.cpp index fe6c24a7a..fc8ca3d47 100644 --- a/src/Entities/Pawn.cpp +++ b/src/Entities/Pawn.cpp @@ -9,9 +9,9 @@ -cPawn::cPawn(eEntityType a_EntityType, double a_Width, double a_Height): - super(a_EntityType, 0, 0, 0, a_Width, a_Height), - m_EntityEffects(tEffectMap()) +cPawn::cPawn(eEntityType a_EntityType, double a_Width, double a_Height) : + super(a_EntityType, 0, 0, 0, a_Width, a_Height) + , m_EntityEffects(tEffectMap()) { } @@ -111,3 +111,6 @@ void cPawn::ClearEntityEffects() RemoveEntityEffect(EffectType); } } + + + diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index b0da6965a..66da14c0c 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -81,7 +81,8 @@ cPlayer::cPlayer(cClientHandle* a_Client, const AString & a_PlayerName) : m_Team(NULL), m_TicksUntilNextSave(PLAYER_INVENTORY_SAVE_INTERVAL), m_bIsTeleporting(false), - m_UUID((a_Client != NULL) ? a_Client->GetUUID() : "") + m_UUID((a_Client != NULL) ? a_Client->GetUUID() : ""), + m_CustomName("") { m_InventoryWindow = new cInventoryWindow(*this); m_CurrentWindow = m_InventoryWindow; @@ -266,7 +267,7 @@ void cPlayer::Tick(float a_Dt, cChunk & a_Chunk) cTimer t1; if (m_LastPlayerListTime + PLAYER_LIST_TIME_MS <= t1.GetNowTime()) { - m_World->SendPlayerList(this); + m_World->BroadcastPlayerListUpdatePing(*this); m_LastPlayerListTime = t1.GetNowTime(); } @@ -451,6 +452,11 @@ void cPlayer::CancelChargingBow(void) void cPlayer::SetTouchGround(bool a_bTouchGround) { + if (IsGameModeSpectator()) // You can fly through the ground in Spectator + { + return; + } + m_bTouchGround = a_bTouchGround; if (!m_bTouchGround) @@ -585,7 +591,7 @@ bool cPlayer::Feed(int a_Food, double a_Saturation) void cPlayer::AddFoodExhaustion(double a_Exhaustion) { - if (!IsGameModeCreative()) + if (!(IsGameModeCreative() || IsGameModeSpectator())) { m_FoodExhaustionLevel = std::min(m_FoodExhaustionLevel + a_Exhaustion, 40.0); } @@ -627,15 +633,6 @@ void cPlayer::FinishEating(void) return; } ItemHandler->OnFoodEaten(m_World, this, &Item); - - GetInventory().RemoveOneEquippedItem(); - - // if the food is mushroom soup, return a bowl to the inventory - if (Item.m_ItemType == E_ITEM_MUSHROOM_SOUP) - { - cItem EmptyBowl(E_ITEM_BOWL); - GetInventory().AddItem(EmptyBowl, true, true); - } } @@ -813,6 +810,29 @@ void cPlayer::SetCanFly(bool a_CanFly) +void cPlayer::SetCustomName(const AString & a_CustomName) +{ + if (m_CustomName == a_CustomName) + { + return; + } + + m_World->BroadcastPlayerListRemovePlayer(*this); + + m_CustomName = a_CustomName; + if (m_CustomName.length() > 16) + { + m_CustomName = m_CustomName.substr(0, 16); + } + + m_World->BroadcastPlayerListAddPlayer(*this); + m_World->BroadcastSpawnEntity(*this, GetClientHandle()); +} + + + + + void cPlayer::SetFlying(bool a_IsFlying) { if (a_IsFlying == m_IsFlying) @@ -832,9 +852,9 @@ bool cPlayer::DoTakeDamage(TakeDamageInfo & a_TDI) { if ((a_TDI.DamageType != dtInVoid) && (a_TDI.DamageType != dtPlugin)) { - if (IsGameModeCreative()) + if (IsGameModeCreative() || IsGameModeSpectator()) { - // No damage / health in creative mode if not void or plugin damage + // No damage / health in creative or spectator mode if not void or plugin damage return false; } } @@ -1052,6 +1072,14 @@ bool cPlayer::IsGameModeAdventure(void) const +bool cPlayer::IsGameModeSpectator(void) const +{ + return (m_GameMode == gmSpectator) || // Either the player is explicitly in Spectator + ((m_GameMode == gmNotSet) && m_World->IsGameModeSpectator()); // or they inherit from the world and the world is Adventure +} + + + void cPlayer::SetTeam(cTeam * a_Team) { @@ -1167,11 +1195,13 @@ void cPlayer::SetGameMode(eGameMode a_GameMode) m_GameMode = a_GameMode; m_ClientHandle->SendGameMode(a_GameMode); - if (!IsGameModeCreative()) + if (!(IsGameModeCreative() || IsGameModeSpectator())) { SetFlying(false); SetCanFly(false); } + + m_World->BroadcastPlayerListUpdateGameMode(*this); } @@ -1349,6 +1379,7 @@ void cPlayer::MoveTo( const Vector3d & a_NewPos) void cPlayer::SetVisible(bool a_bVisible) { + // Need to Check if the player or other players are in gamemode spectator, but will break compatibility if (a_bVisible && !m_bVisible) // Make visible { m_bVisible = true; @@ -1443,6 +1474,28 @@ AString cPlayer::GetColor(void) const +AString cPlayer::GetPlayerListName(void) const +{ + const AString & Color = GetColor(); + + if (HasCustomName()) + { + return m_CustomName; + } + else if ((GetName().length() <= 14) && !Color.empty()) + { + return Printf("%s%s", Color.c_str(), GetName().c_str()); + } + else + { + return GetName(); + } +} + + + + + void cPlayer::TossEquippedItem(char a_Amount) { cItems Drops; @@ -1509,6 +1562,11 @@ void cPlayer::TossPickup(const cItem & a_Item) void cPlayer::TossItems(const cItems & a_Items) { + if (IsGameModeSpectator()) // Players can't toss items in spectator + { + return; + } + m_Stats.AddValue(statItemsDropped, (StatValue)a_Items.Size()); double vX = 0, vY = 0, vZ = 0; @@ -1795,7 +1853,7 @@ bool cPlayer::SaveToDisk() void cPlayer::UseEquippedItem(int a_Amount) { - if (IsGameModeCreative()) // No damage in creative + if (IsGameModeCreative() || IsGameModeSpectator()) // No damage in creative or spectator { return; } @@ -2003,8 +2061,8 @@ void cPlayer::UpdateMovementStats(const Vector3d & a_DeltaPos) cMonster * Monster = (cMonster *)m_AttachedTo; switch (Monster->GetMobType()) { - case cMonster::mtPig: m_Stats.AddValue(statDistPig, Value); break; - case cMonster::mtHorse: m_Stats.AddValue(statDistHorse, Value); break; + case mtPig: m_Stats.AddValue(statDistPig, Value); break; + case mtHorse: m_Stats.AddValue(statDistHorse, Value); break; default: break; } break; diff --git a/src/Entities/Player.h b/src/Entities/Player.h index 9821cc6d9..ffd0b7e03 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -171,6 +171,9 @@ public: /** Returns true if the player is in Adventure mode, either explicitly, or by inheriting from current world */ bool IsGameModeAdventure(void) const; + /** Returns true if the player is in Spectator mode, either explicitly, or by inheriting from current world */ + bool IsGameModeSpectator(void) const; + AString GetIP(void) const { return m_IP; } // tolua_export /** Returns the associated team, NULL if none */ @@ -251,6 +254,9 @@ public: The returned value either is empty, or includes the cChatColor::Delimiter. */ AString GetColor(void) const; + /** Returns the name that is used in the playerlist. */ + AString GetPlayerListName(void) const; + /** tosses the item in the selected hotbar slot */ void TossEquippedItem(char a_Amount = 1); @@ -398,6 +404,16 @@ public: /** If true the player can fly even when he's not in creative. */ void SetCanFly(bool a_CanFly); + /** Returns true if the player has a custom name. */ + bool HasCustomName(void) const { return !m_CustomName.empty(); } + + /** Returns the custom name of this player. If the player hasn't a custom name, it will return an empty string. */ + const AString & GetCustomName(void) const { return m_CustomName; } + + /** Sets the custom name of this player. If you want to disable the custom name, simply set an empty string. + The custom name will be used in the tab-list, in the player nametag and in the tab-completion. */ + void SetCustomName(const AString & a_CustomName); + /** Gets the last position that the player slept in This is initialised to the world spawn point if the player has not slept in a bed as of yet */ @@ -562,6 +578,8 @@ protected: If no ClientHandle is given, the UUID is initialized to empty. */ AString m_UUID; + AString m_CustomName; + /** Sets the speed and sends it to the client, so that they are forced to move so. */ virtual void DoSetSpeed(double a_SpeedX, double a_SpeedY, double a_SpeedZ) override; diff --git a/src/Entities/ThrownEggEntity.cpp b/src/Entities/ThrownEggEntity.cpp index 456083108..5ae85bee8 100644 --- a/src/Entities/ThrownEggEntity.cpp +++ b/src/Entities/ThrownEggEntity.cpp @@ -48,13 +48,13 @@ void cThrownEggEntity::TrySpawnChicken(const Vector3d & a_HitPos) { if (m_World->GetTickRandomNumber(7) == 1) { - m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, cMonster::mtChicken); + m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, mtChicken); } else if (m_World->GetTickRandomNumber(32) == 1) { - m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, cMonster::mtChicken); - m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, cMonster::mtChicken); - m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, cMonster::mtChicken); - m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, cMonster::mtChicken); + m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, mtChicken); + m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, mtChicken); + m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, mtChicken); + m_World->SpawnMob(a_HitPos.x, a_HitPos.y, a_HitPos.z, mtChicken); } } diff --git a/src/Entities/ThrownSnowballEntity.cpp b/src/Entities/ThrownSnowballEntity.cpp index d94e75898..496397100 100644 --- a/src/Entities/ThrownSnowballEntity.cpp +++ b/src/Entities/ThrownSnowballEntity.cpp @@ -32,8 +32,8 @@ void cThrownSnowballEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & int TotalDamage = 0; if (a_EntityHit.IsMob()) { - cMonster::eType MobType = ((cMonster &) a_EntityHit).GetMobType(); - if (MobType == cMonster::mtBlaze) + eMonsterType MobType = ((cMonster &) a_EntityHit).GetMobType(); + if (MobType == mtBlaze) { TotalDamage = 3; } |