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Diffstat (limited to '')
-rw-r--r-- | src/Entities/Player.h | 11 |
1 files changed, 1 insertions, 10 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h index f84cc5f55..ad434f036 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -326,11 +326,6 @@ public: virtual void Killed(cEntity * a_Victim) override; - void Respawn(void); // tolua_export - - void SetVisible(bool a_bVisible); // tolua_export - bool IsVisible(void) const { return m_bVisible; } // tolua_export - void Respawn(void); // tolua_export void SetVisible( bool a_bVisible ); // tolua_export @@ -352,7 +347,7 @@ Takes a (NULL) cWorld pointer which it will assign a value to based on either th /** Loads the player data from the specified file. Returns true on success, false on failure. */ - bool LoadFromFile(const AString & a_FileName); + bool LoadFromFile(const AString & a_FileName, cWorld * a_World); void LoadPermissionsFromDisk(void); // tolua_export @@ -544,8 +539,6 @@ protected: cStatManager m_Stats; -<<<<<<< HEAD -======= /** Flag representing whether the player is currently in a bed Set by a right click on unoccupied bed, unset by a time fast forward or teleport */ bool m_bIsInBed; @@ -563,8 +556,6 @@ protected: If no ClientHandle is given, the UUID is initialized to empty. */ AString m_UUID; - ->>>>>>> master /** Sets the speed and sends it to the client, so that they are forced to move so. */ virtual void DoSetSpeed(double a_SpeedX, double a_SpeedY, double a_SpeedZ) override; |